I've created the below code:
I can get it to appear in game if I manually add it to a sovereign. But I cannot figure out how to implement it in the sovereign creation screen. I expected to find an XML file somewhere that calls to the InternalName and puts it in the Weaknesses section, or some code somewhere in the CoreAbilities file that denotes that it should go into the weaknesses section.
Burp!, I would like to know so I can track this topic! Burp!
You need to do two things (if your intent is to make a "profession")
1) The internal name of your AbilityBonus school has to match the already existing ones, otherwise they are not mutually exclusive
2) If you look at the AbilityBonus in CoreAbilities.xml they will have a special tag inside them. This denotes what type they are - unit design traits, traits for champion level-ups and so on. For a profession, the abilitybonus should have this
If you want to make a "talent" that you can select, you should make up your own internalname for the abilitybonus (otherwise they are mutually exclusive
The corresponding type
If you want to make a champion weakness, they are also mutually exclusive so you need
the type
and note that your <Cost> is negative instead of positive
I was able to get it to work with your help. Thanks!
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