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Current Version:
Fall of Kobol Downloads
No longer enhanced but available:
SotF: Fall of Kobol Diplomacy/Trinity 1.043
How To Install Sins of the Fallen
Important: RESTART Sins of a Solar Empire after activating the mod. This will avoid a common mini-dump after starting a game. If the game mini-dumps attempting to deactivate the mod (i.e. similar issue), then delete the EnabledMods.txt in your rebellion mod folder.
How to Activate Sins of the Fallen
Sins of the Fallen: Fall of Kobol
A Battlestar Galactica mod for Sins of the Solar Empire
Release Date: TBD
NOTICE: This fan based modification is completely unofficial and is in no way endorsed or affiliated with Syfy(formally Sci-Fi), NBC, Universal Studios, Relic, Sierra, Aspyr, Stardock or Ironclad Games. All trademarks, logos, sounds, and video are the property of their respective owners. This fan based modification is strictly non-commercial and may not be used for any commercial purposes!
* This mod uses some assets from Sins of the 13th Tribe (credit will be listed in the readme when released).
Quick synopsis
This mod introduces the colonial and cylon factions to the Sins of the Fallen universe. Both races will be playable with any of the planets, addons, and races included in Sins of the Fallen including the stock races. Both the colonial and cylon's factions will be balanced against the stock factions to support this approach.
Colonial Fleet
Relying on heavily armored and armed ships the colonial fleet is always on the defense looking for cylon incursions. Lacking shields of any kind Battlestar Point Defense systems are used to intercept incoming weapons and minimize damage to nearby frigates and cruisers supporting the fleet.
Colonial Sound Dialogue Script (link)
Cylon Armada
If you can edit text files, talk coherently or otherwise provide thoughtful feedback you can help this mod complete.
Contributions can be emailed to: zombiesrus5 at gmail dot com
Number Six: Status is given to those that had a significant impact either on this mod or the original Sot13T.
Members: Koobalt, Kyogre12, Coxxon, Kreeargh, Unknown Sexy Cylon Voice
Centurian: Status is given to those that are senior modder, preferably connected to Eclipse and making active changes to the mod through SVN.
Please email me for development SVN access which is different from the playtest SVN noted above.
Members: ZombiesRus5
War-era Centurian: Status is given to those that actively contribute to the mod.
Members: Crazyfrywad, Mord_Sith84, Cylon_Luvr, UnassumingWhiteGuy
U-87 Cyber Combat Unit: Status is given to those that have contributed at any point to the mod.
Members: Stalcore, JonJay
Civilian Model: Status is given to those that help test or otherwise provide valuable feedback.
Members: Unikraken, SpardaSon21, holybeast
Toaster: You like to play the mod which is good enough. Check into the forums if you want your call sign added.
Unknown Members: 2500+ souls or machines
Known Members: Alexbond45, danny1199, Dedzone007, vackillers, MackyG, TheTrueLost
Modding Contributions Needed
25k triangles is what I would accept for the max poly limit.
Hey Koobalt or Z.... how are you guys placed to look in to this now? I know that you didn't make any promises.... I don't want to take away from the work already being done i.e. the research trees or the Colonial Titan!
And do you have enough sounds now Z?
Nope, I'm actually working two different software projects in real life and working weekend support hours too so this is low man on the totem pole.
I'm good for now. Need to work on getting the newest sounds in before I worry about asking for more.
No worries.
check the model, if you want something to add or remove; there is 20 guns left/right/front/back and 12 rail-guns front
http://www.mediafire.com/file/ns8cpys0x0hpkac/Cetusv2.7z
Could you post some pics of it Koobalt?
That's looking really good!
ok so i will start making uv map and some texture.
looking very good Koobalt
This just came out earlier, really sux but sometime down the road, they will air the pilot....
This kind of nonsense is why I quit watching Sci-Fi channel, and flatly refuse to call it SyFy. Ever since they changed the name and started killing off real sci-fi television, I gave up on it, and even though I couldn't get into BSG re-imagined and its spin-offs or SGU, at least they were real sci-fi instead of reality TV and wrestling.
What??? This is crazy!!
If you had problems finding the trailer here's a spot...
http://www.giantfreakinrobot.com/scifi/battlestar-galactica-blood-chrome-delivers-hardcore-space-action.html
Thank you Z for keeping BSG alive. Unfortunately Sci-fi channel can't get there head out of there ass It was nice to see an actual battle group in the trailer.
Yep, absolute legend Z. Can never thank you enough!!!
First, thanks Z for posting the link. Watched 4 or 5 times and it just piss me off that they are going to shelve that. Visuals were great so here's hoping the story will match. I know NetFlix is shopping for shows to air, let's pray they can nab this away from SyFy.....
Agreed! Z is a champion
Thanks guys.
Special kudos should be given to Koobalt too. Without his efforts this mod would not be nearly as cool or unique as it is now. His efforts are also a large part of why I've put in the extra effort on the modding side to push it past where it was originally with Sot13t.
Yep, agreed. Koobalt is a legend too!
thanks, 40% of UV done, this model have some many small parts
Just wondering, IF it gets finished before Rebellion comes out, could it be an expensive capital?
90% done of UV
looking forward to seeing it completed Koobalt amazing work with all the models. thank you for your hard work.
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