I don't know about their reviewing skills, but, that blonde girl is Smokin Hot...
Yeah, I agree with Raven on this one.
Yay ... essss ... we wants her My Precious!
And speaking of My Precious ...
And here I was putting this up so people can see how the game plays.
Hex (yes she does have a name) can be found at http://www.abc.net.au/tv/goodgame/ as well as other game related items.
Also Good Game is shown on OZ tv every week. You can catch episodes at http://www.abc.net.au/iview/#/series/good game
What gets me about Dragon Age is that it has been reported to have a complete lack of online multiplayer which was a big part of what made Neverwinter Nights such a great game. Moddability and online multiplayer can dramatically increase the amount of content in the game if not even introduce entire new game types (such as a capture-the-flag mod or person v. person fighting servers). Many of the NwN persistent worlds servers offered more content than the original NwN and also the ability for real role playing on role playing-type servers.
I'm a Baldur's Gate II fan so perhaps I might get Dragon Age one day, but the lack of online multiplayer definitely decreases its value in my mind and puts a bad taste in my mouth. Perhaps I'll pick it up if it even drops down to $10, but I wouldn't want to spend much more on it when I could just play Neverwinter Nights instead.
Well, the game is pretty solid on its own. NWN is a great game as well and while I enjoyed the MP aspect at times, it never really made the game for me. DA excels at storytelling and roleplaying. The combat system is solid and fun but it is the character interaction that makes the game. Trying to work MP into the SP game would be tragic I think. I'm not saying that the engine itself would not be fun to play with friends.. but the SP campaign would, in my opinion, stink. Anyhow - my call is that with the amount of backstory/history/detail they put into this game we will be seeing a DA MMO in the near future. To me it just feels like they were thinking about one from the start. We'll see.
As an example of another great engine that was modded to heck into a great, great game I offer Oblivion. No MP component and a so-so (read:weak) single player campaign/engine that was turned into a powerhouse of fun through the likes of MMM and OOO, among others. That game STILL did not have the immersive RP experience that DA gives us but it was still a great game in its own right. The open world is one aspect I would rather have seen in DA. The smaller "zone"-like areas break immersion a bit for me but not too badly.
I am excited to see what the world does with DA... although I have a hard time imagining that anything like the numerous, numerous, numerous dialogue scenes with full voice acting (except, eerily, for your avatar) can be done through a user mod.
Wait a minute...her name is Hex? Wow......I didn't think it was possible...but she just got even hotter..
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