Name: MelquiadesSex: MaleSide: DarkLooks: Very neat clean looking guy, white with long blonde hair, black kind of military looking suit and a big coffin in his back.
Base Stats:
HP:1400MP:1200Armor:250Damage: 80-156Atack Speed: 1.42Range: 8Movement Speed: 5.8
Abilities:
Death(Active)(5 levels)(3 secs CT): Melquiades uses his magic to atack the enemy and infect him with a powerfull disease, Target demigod gets negative hp regeneration absed on his own regeneration + 20/40/60/70 for 15 secs.(600/1200/1800/1800 mana)(10 secs CD)(This ability is not stackable)(Level 5 grants the same effect over mana where the negative regeneration becomes targets mana regeneration + 100)
Life Link(Active)(3 Levels)(2 secs CT): Melquiades creates a link between 1 DG and all its allies withing a 20 yard radius, Target Demigod recivies all damage taken by every allie in the 20yard radius near him for 5/10/15 secs.(800/1600/2400 mana)(35 secs CD)
Rotten Corpse(Active)(4 levels)(Instant CT): All enemys in a 6 yard radius gets infected and start degenerating into corpses (this ability does not do any actual damage), once the enemy is dead it randomly becomes in 1 of 3 minions for Melquiades, they can become a skeleton warrior, a skeleton archer, or a zombie mage (Yeah i know, nothing new), Melquiades can control 6/8/10/12 minions.(400/600/800/1000 mana)(8 secs CD)
Feed Magic To the Corpse(Passive)(1 level)(Requires Rotten Corpse level 4): Eskeleton warriors get big shields increasing its armor and health by 300 , skeleton archer gets the power to light his arrows on fire dealing extra 50 damage to structures and becomes 20% faster, zombie mages gain a 5 yard range increase and they left a dot magic capable of doing 50 damage over 5 secs each time they atack.
Gift of Life(Active)(3 levels)(4 secs CT): Melquiades opens the coffin in his back and give life back to the corpse of a woman called Anemone.(1000/2000/3000 mana)(5 secs CD)(you loose 5 mana each second this ability is active, your mana regeneration becomes 0 and you can't use death or life link while this ability is active).
Death Essence(Passive)(2 levels): While Anemone is on the field every enemy in a 10 yard radius gets -25/-50 hp per second.
Tortured Souls(Passive)(1 level)(Requires Gift of Live level 3): Each time that an enemy dies near Anemone his soul gets trapped in the pshical form, the soul ataches to the closest enemy, that enemy gets -1% Movement speed and Atack Speed.
Death and Life(Passive)(3 levels): Death and Life Link get a 10/20/30% mana usage reduction and a 3/6/10% cooldown reduction.
Link with the Undead(Passive)(6 levels): Melquidaes minions get 100/200/300/400/500/600 health and armor, also skeletons and zombies get a 1/2/3/4/5% chance of returning to life with 25% health.
Comments, suggestions, criticism? and did i forget something?
Link with the Undead(Passive)(6 levels)
Can't be done without a serious change in demigod or level 20 skills... UNLESS you mean it to replace morale, because only then will it be possible.
Too tired to include other "features" you have.
No matter this character's stats/playstyle, this will never get made simply because it is far too much like Erebus. Death. Undead minions. Transferring life. These ideas have been done and won't be used again on a new demigod, simply because people want variety and there are other ideas that haven't been used that the developers will look to instead. It's nothing bad about your ideas, they're cool, but they're not different enough.
If you just change the theme of this demigod then you'll make the theoretical possibility of his getting made (in one form or another) jump from 0% to something much higher. Know what I mean?
Dont really understand what you are saying Drake.
I think you are being a little too optimistic Alterschism, first i dont think people that are making demigos here really hope that they are implemented in the game at least by stardock, im just doind this demigos to have a little fun with my imagination and maybe create the demigods once the mod support comes up. Also just because erebus has undead minions does not mean that others cannot its not like what erebus has resemble an undead or anything like that, but i do know what you mean but i think erebus has a theme more vampiric than undead. (A little side note, i really dont see where in my abilities theres something about transferring life)
What i mean, LordCarlos, is that skills other than stat boost/morale level over 2 (or more) levels, so theres no way to implement this skill without a change in how skills level in general, unless it replaced morale, or 20th level skills became available.
well lord,i like his general idea, but can u please define his strengths and weaknesses? I cant really see what this guy is supposed to be doing on the battle feild. Is he life steal, hp degen guy? I have a dot guy, and almost all of his skills do that.
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