major breakthrough today, so we are getting very close... now! we now have 0 errors on startup!
we did manage to fix some major texture issues and weeded out that pesky "hey you need a single target" error thats been driving us mad for months. Feds also had a major Nerf done today. Tomorrow we'll streamline it some more. Only testing online will give us the answers on how well we are doing in that department, so if you see us online say hello!
to warn you guys now, there is a bit of an inbalance in the research tree what we will have to correct, but thats going to be added in the next patch instead of delaying it any longer.
Nice work guys!
Condition Blue?
Are we are landing the ship?
Kinda, although its used for environment hazards as well, its one of the only catch all alerts
Where do you get the alert animations from?
I just finished playing the original mod for the first time....man...I can just imagine how amazing this new version is gonna be!
The important question though is "is condition blue before or AFTER condition yellow?" Seeing as we know there are two levels above yellow
EDIT: This could also mean I'll be refreshing this page throughout the day again ><
http://www.startrekequilism.com/wiki/index.php?title=Alert_Status
Since there is a new patch to the volumetric explosion and damage effects, will some of the effects in the game be upgraded to it?
actually condition blue is before yellow or red
The colors mean nothing to me...I'm waiting for "Condition Finished"!
Actually mooster the new patch you refer to is acutally old and it is still missing a file "debris gasket cl"
really... didn't realized that,
You dont understand about mods.... They are "Never Finished" This will be an ongoing work in progress until ether sins dies, or we all lose interest. Whichever comes 1st. Hopefully that wont happen for years to come.
AGREED !!!!!!![e digicons]:thumbsup:[/e]
So true... so true...
as long theres no better trek game... look botf is still aktive, science 10 years now?
i think this mod could have its 20 years. i mean its really dreams come true. ^^
but the galor... (im sorry)
edit: and i dont think that there will come some trek games (without st online but i dont like it so much)
Im looking to see if the mod is up between every game...
Am I imagining things, or has the plaque above the Blue Alert animation changed a time or two? I could have sworn the explosion-looking cloud was smaller a day or two ago.
Heh heh...I hear ya, Major...true genius is always a work in progress...I'm just so exited to finally have a Trek game worthy of spending time on. Judging by the older mod, I can imagine how wild the Entrenchment version will be. You guys are to be congratulated. Further, it's impressive that a group of fans can produce something so superb whereas so many "professional" developers havent come close to achieving nearly as much. Kudos in advance.Thanks for all your hard work.
hope u get some defense options in this mod cuz right now a repair station lasts about 2 secs
and hopefully the starbases rock
I check my MySpace every couple hours or so to answer mail and comments... I actually have a dozen or so fans... weird...I think they need their hearing checked...roflmao
Anyway, I'm logging on here everytime I finish to check the status of the Mod. So it's not just you guys! lol
The splotch on the plaque is growing!
So darkshimmer, how'd that streamlining go?
I don't suppose good enough for a release tomorrow?[e digicons]|-)[/e]
Yeah, it is (!), but I could have been wrong about the explosion part. It looks kind of like the gray part is melting away. Maybe the mod'll be released once all of the gray has melted...
Has it moved again (the alert)?
It's got more blue in the writing.
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