Is there a way to turn off the zoom and shake transitions when going to a space dock, starbase, or planet? Please let me turn this off.
Also, it's bizarre to me that ships don't alert when hostile ships enter sensor range. Why is this considered part of the game play? They plow ahead, sticking to their orders. Or survey ships quietly let space dragons approach without alerting. Like, GOTCHA HAHA you didn't pay attention to every ship with orders in your fleet! That's the game? Really? Can we PLEASE consider changing this? Again, Empire Deluxe (available on Steam), a WWII-sorta 4x game from 30 years ago, had this feature.
One other thing that would be a HUGE help: *please* highlight the selected ship better. This has been an issue since forever. Especially when selecting from one ship to another of the same type. A lot of times, it doesn't select and I'm still on the first ship but can't tell. A big red circle (or the opposite end of the color spectrum, since we can all choose our faction colors) would be pretty helpful!
Thank you!
Hello Panic,
I appreciate the listed feedback and can definitely see the benefit in these suggestions. Ill bring it up to the team but I'd also be curious to see what others think too. I'm going to post some of these to the suggestions section of discord so people can vote to show interest
Thanks again
"Is there a way to turn off the zoom and shake transitions when going to a space dock, starbase, or planet? Please let me turn this off."
I support Colonel_Panic. The constant zooming is annoying. The highlighting can also be improved.
I just don't see why changing something that wasn't broke. It's annoying and serves no purpose. Plus after awhile, I can see where someone with light sensitivity would have issues.
Now if we could go fix the starting sector size issue so there would be no more 1 planet sector problems....
And provide more sector size control options
Hello guys, I just wanted to let you know, that we hear your feedback. Thanks for sharing it!
I also don't understand why ships don't stop move orders when detecting hostiles. I just don't understand why that's not in the game. I loved Empire Delux but Gal Civ much better!
The technical reason for this is that the ships actually teleport from point A to point B. The "movement" is just an animation, a prop if you will. You can see this by disabling movement animation in the game option.
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