Playing as Xeloxi is ridiculously easy.
All you need do is attack one of the heavily defended anomalies with a basic survey vessel and weakest ship.
This exposes the huge pirate ship and supporting fleet.
For a mere 15 control you can then enlist the pirate fleet.
Since your unarmed survey vessel survives the fight, you can replace the tiny fighter with one of the pirate support vessels and send your free huge ship with support fleet off to slaughter the enemy.
Since the anomaly's heavy defence respawns every turn, you can repeatedly attack, enlist for as many huge ships as your budget can support.
When I bumped into the Mimot they already had 15,000 points and controlled 3 sectors while I had not yet taken one.
I had to conquer two sectors before I met them face to face, but my free huge ship supply was such that I could ramp up firepower faster even than the Mimot who spawn two ships for the cost/time of one.
Methinks this is an unintended "feature" though it is also the only way I have ever been able to beat the Mimot after they develop slipstream travel, though it is still a hard slog.
I had to verify this myself, so I started a game to see how much of this is true. All of it is true.
I had armed shuttles as a starting research choice, so I took it. I also used a console command to show things and found a red anomaly. When I got the two free armed ships, I sent them and my survey ship to it and repeated what you did. After 14 turns I had these fleets.
It's an exploit I'll have to remember.
An armed survey is actually a negative as it usually gets destroyed.
Unarmed surveys are better since they almost always survive so the only cost to infinite huge fleets is 15 control points per fleet.
I was reluctant to use such an obvious exploit until I realised that the Mimot were well on their way to a 6 digit score and every other race had barely made it into 4 digits.
Mimot are way overpowered. In one game I got 5 races to declare war on them at once while I waited for them to weaken before joining in. The combined force had several times the score of the Mimot.
Except, they never weakened. Within a few turns all of those races had surrendered handing over a dozen core worlds and 30 odd colonies each to the Mimot as they did.
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