What determines when you get an ideology point?
Someone else may be able to provide a more exact list, but the main ways seems to be:
1. Periodically, galactic events will give you a point automatically, or give you missions to build certain buildings that provide a culture point.
2. You can hire leaders that give "+1 culture point" upon recruitment. They are often expensive compared to their stats.
3. You can build certain buildings in the tech tree that give you +1 culture point. Some examples include the worldheart borehole in the "deep core mining" research, the Tower of Endless Night in the "espionage" research, and the culture ministry research (no building required) among others.
There could be more ways I'm not remembering. With that said, culture/ideology points are somewhat rare, and you don't get a whole ton of them.
A couple of others are -
4. Discover Universal Translater tech
5. Colonize a planet and have one of the event choices give you a point
Don't be afraid to hold Culture points in reserve until you unlock an ideology you really can really get a benefit out of, because as TheNightman36 said, they're pretty rare. I'm on turn 351 and have gotten 11.
The actual Ideology traits that you need to unlock to use your Culture points are obtained in basically the same ways.
I love the ideology traits and have been using them to gain an advantage...and using the Legendary ship types...but it seemed so random to me when I'd get a point. I was wondering what I could actively do to get one. Thanks all
@ TheNightman36. @scifi1950
Ideology points and culture points are two different things in this game.
Ideology points are awarded one at a time and used to select Ideology perks.
They can be earned by Building Wonders, are rewarded by activating some command ships, I am sure there are a few other ways but cannot remember atm.
Culture points increase influence. I do not know other than building a star base near a culture relic how to get them, as I do not concentrate on influence in my games.
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