Hi Stardock staff,
Was exploring Rho Trireme as you do, and discovered this planet (which has 64 critters) has all surface objects flickering while you're exploring it. I think they may be clipping the surface of the planet itself as I saw some of the critters occasionally disappear.
I'm encountering the problem on Delta Trireme B II
These are the only two so far
Same thing again on Eta Llovern IV... I think they're all Green worlds doing it?
And Gamma Llovern I, which is a Hydrocarbon world. The textures also seem to be flickering on and off.
Starting up the game again for the first time in over a year to play through the whole Earth Rising content, I went to Eorthus and saw the problem described above. In addition to the flickering I saw shadows of critters but no critters, and the crashed Scryve ship looked like a shadow with no ship.
Edit: I exited the game, did a verify files in Steam, and got one file reacquired. Loaded the same post-main game save I had before, flew to Eorthus Prime and landed. Paying more attention this time, I noticed that as my lander got closer to the planet I was able to see trees and other surface features up until the point I landed, at which time they disappeared as if they'd sunk into the surface.
Edit 2: I was running on a fairly recent video driver, but I installed the latest GeForce 442.59 driver dated 3/10/2020. Got the same problem.
Can you both please post your specs and what API/settings you were using?
Edit: Sorry for the long post, I tried to use spoiler tags but they seem not to have worked.
Here are mine:
INISettings:etermineVRAM dedicatedVideoMemory 3029MB dedicatedSystemMemory 0MB sharedSystemMemory 16294MB vendorID 10de deviceID 1618 --- Settings --- Game Window: 1920 x 1200Scale UI to 1080: 1Borderless: 0Fullscreen: 1MSAA Samples: 2Detail: 1Shadow Detail: 2vSync: 1Framerate Limit: 144BG Framerate Limit: 30Async Compute: 0Master Sound Volume: 0
And my DxDiag output:
Operating System: Windows 10 Home 64-bit (10.0, Build 18362) (18362.19h1_release.190318-1202) Language: English (Regional Setting: English) System Manufacturer: Notebook System Model: P65_P67RGRERA BIOS: 1.05.14 (type: UEFI) Processor: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8 CPUs), ~2.6GHz Memory: 32768MB RAM Available OS Memory: 32588MB RAM Page File: 7260MB used, 30192MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Available, with HDCPMicrosoft Graphics Hybrid: Supported DirectX Database Version: 1.1.3 DxDiag Version: 10.00.18362.0387 64bit Unicode
Card name: NVIDIA GeForce GTX 970M Manufacturer: NVIDIA Chip type: GeForce GTX 970M DAC type: Integrated RAMDAC Device Type: Full Device Device Key: Enum\PCI\VEN_10DE&DEV_1618&SUBSYS_67831558&REV_A1 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 19324 MB Dedicated Memory: 3029 MB Shared Memory: 16294 MB Current Mode: 1920 x 1200 (32 bit) (59Hz) HDR Support: Not Supported Display Topology: External Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 Color Primaries: Red(0.639648,0.330078), Green(0.299805,0.599609), Blue(0.150391,0.059570), White Point(0.312500,0.329102) Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000 Monitor Name: SyncMaster 2443BW/2443BWX,SyncMaster Magic CX2443BW/CX2443BWX(Digital) Monitor Model: SyncMaster Monitor Id: SAM043F Native Mode: 1920 x 1200(p) (59.950Hz) Output Type: HDMIMonitor Capabilities: HDR Not SupportedDisplay Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP Advanced Color: Not Supported Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nvcvi.inf_amd64_c5b5375ad86687e9\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvcvi.inf_amd64_c5b5375ad86687e9\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvcvi.inf_amd64_c5b5375ad86687e9\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvcvi.inf_amd64_c5b5375ad86687e9\nvldumdx.dll Driver File Version: 26.21.0014.4259 (English) Driver Version: 26.21.14.4259 DDI Version: 12 Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1 Driver Model: WDDM 2.6 Graphics Preemption: DMA Compute Preemption: DMA Miracast: Not Supported by Graphics driver Detachable GPU: No Hybrid Graphics GPU: Discrete Power P-states: Not Supported Virtualization: Paravirtualization Block List: No Blocks Catalog Attributes: Universal:False Declarative:False Driver Attributes: Final Retail Driver Date/Size: 3/3/2020 5:00:00 PM, 964200 bytes WHQL Logo'd: Yes WHQL Date Stamp: Unknown Device Identifier: {D7B71E3E-5558-11CF-4B66-8D471BC2D735} Vendor ID: 0x10DE Device ID: 0x1618 SubSys ID: 0x67831558 Revision ID: 0x00A1 Driver Strong Name: oem78.inf:0f066de3b11b12b6:Section028:26.21.14.4259:pci\ven_10de&dev_1618&subsys_67831558 Rank Of Driver: 00D10001 Video Accel: DXVA2 Modes: DXVA2_ModeMPEG2_VLD DXVA2_ModeVC1_D2010 DXVA2_ModeVC1_VLD DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT DXVA2_ModeH264_VLD_Stereo_NoFGT DXVA2_ModeH264_VLD_NoFGT DXVA2_ModeHEVC_VLD_Main DXVA2_ModeMPEG4pt2_VLD_Simple DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)YUY2,YUY2) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)YUY2,YUY2) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)YUY2,YUY2) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)YUY2,YUY2) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)UYVY,UYVY) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)UYVY,UYVY) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)UYVY,UYVY) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)UYVY,UYVY) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)YV12,0x32315659) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)YV12,0x32315659) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)YV12,0x32315659) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)YV12,0x32315659) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)NV12,0x3231564e) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)NV12,0x3231564e) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)NV12,0x3231564e) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)NV12,0x3231564e) Frames(Prev/Fwd/Back)0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)IMC1,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)IMC1,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)IMC1,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)IMC1,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)IMC2,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)IMC2,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)IMC2,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)IMC2,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)IMC3,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)IMC3,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)IMC3,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)IMC3,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)IMC4,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)IMC4,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)IMC4,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)IMC4,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)S340,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)S340,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)S340,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)S340,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)S342,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)S342,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)S342,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)S342,UNKNOWN) Frames(Prev/Fwd/Back)0,0,0) Caps= D3D9 Overlay: Supported DXVA-HD: Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled MPO MaxPlanes: 1 MPO Caps: Not Supported MPO Stretch: Not Supported MPO Media Hints: Not Supported MPO Formats: Not Supported PanelFitter Caps: Not Supported PanelFitter Stretch: Not Supported
Let me know if there's anything more you need.
In case it makes any difference I see this in SC:O's RunLog.txt:
Star Control RunLog.txtBuild description: v1.42 (CL74707) - FinalRelease - CookAssets=Off - NetworkAPI=Steam - DX11 - OptimizeNitrousLibsForDebug=OFFUser: JohnINISettings:etermineVRAM dedicatedVideoMemory 3029MB dedicatedSystemMemory 0MB sharedSystemMemory 16294MB vendorID 10de deviceID 1618 --- Settings --- Game Window: 1920 x 1200Scale UI to 1080: 1Borderless: 0Fullscreen: 1MSAA Samples: 2Detail: 1Shadow Detail: 2vSync: 1Framerate Limit: 144BG Framerate Limit: 30Async Compute: 0Master Sound Volume: 0 ---------------- Aftermath initialized!Downloading subscribed items2 subscribed items foundGetting subscribed item install infoGetting subscribed item install info - SuccessGetting subscribed item install infoGetting subscribed item install info - SuccessError: NPC Line "EP4_GlooshCartographer_58" does not have a valid translationScene Mode: Entering MOVIEGame Loop Mode: Entering LOADINGScene Mode: Entering MOVIEScene Mode: Exiting MOVIEScene Mode: Entering MAIN_MENUGame Loop Mode: Entering MENUSThe save file "21 July, 2090 - Postgame, Galactic Zoo" needs to have the following mod(s) / DLC enabled to function correctly:Error: NPC Line "EP4_GlooshCartographer_58" does not have a valid translationScene Mode: Exiting MAIN_MENUScene Mode: Entering LOADING_POPUPGame Loop Mode: Entering LOADINGAssert Fail: fileBuffer.m_uiSize < fileBuffer.m_uiCapacity File D:\StarControl_BM\Main\Libs\MVC\Common\MVC_Library.cpp Line 2925(16 duplicates)Scene Mode: Exiting LOADING_POPUPScene Mode: Entering SPACEGame Loop Mode: Entering SPACEAssert Fail: len > 0.f File D:\StarControl_BM\Main\Libs\Core\Common\Core_VectorTypes.h Line 314Scene Mode: Exiting SPACEPreparing to enter dialog scene JeffDialogSceneScene Mode: Entering LOADING_POPUPGame Loop Mode: Entering LOADINGScene Mode: Exiting LOADING_POPUPPreparing to enter dialog scene JeffDialogSceneScene Mode: Entering DIALOGGame Loop Mode: Entering DIALOGAnimation Error: Animation 3658111048 not foundScene Mode: Exiting DIALOGScene Mode: Entering MARKETPLACEGame Loop Mode: Entering MENUSScene Mode: Exiting MARKETPLACEPreparing to enter dialog scene JeffDialogSceneScene Mode: Entering SPACEGame Loop Mode: Entering SPACEScene Mode: Exiting SPACEScene Mode: Entering VIGNETTE_ENTER_EXIT_SYSTEMAssert Fail: fileBuffer.m_uiSize < fileBuffer.m_uiCapacity File D:\StarControl_BM\Main\Libs\MVC\Common\MVC_Library.cpp Line 2925Scene Mode: Exiting VIGNETTE_ENTER_EXIT_SYSTEMScene Mode: Entering SPACEScene Mode: Exiting SPACEScene Mode: Entering PLANET_SCANGame Loop Mode: Entering PLANETInfo: GenerateStampInstances Rand Seed 90000926Scene Mode: Exiting PLANET_SCANScene Mode: Entering PLANET_REENTRYScene Mode: Exiting PLANET_REENTRYScene Mode: Entering PLANET_SURFACEScene Mode: Exiting PLANET_SURFACEScene Mode: Entering PLANET_SCANScene Mode: Exiting PLANET_SCANScene Mode: Entering SPACEGame Loop Mode: Entering SPACEScene Mode: Exiting SPACEScene Mode: Entering MAIN_MENUGame Loop Mode: Entering MENUS
@Publius do you have a save game where this is happening for you? If so please upload it here (dropbox or gdrive is fine).
I hope this Dropbox link works: https://www.dropbox.com/s/v9hgylltiudjiqr/FlickeringPlanetBug.7z?dl=0
What I did to recreate this problem from this save was:
1. Talk to the star base right next to me to learn about something it "smelled" on Eorthus.
2. Use the star base to travel to the starbase just north of the Eorthus system.
3. Travel to Eorthus.
4. Land on the planet.
Hi, sorry for the slow reply.
Originally I was on Meh display settings (and the problem was much worse), but I noticed it still happened when I changed to Great.
I was on a GTX 1050 but upgraded to an RTX 2060 6GB a couple of days ago and the problem still occurs at both 1920x1080 and 2560x1440. I'm running an i5-8400 with 16gb RAM. Windows 10 x64.
Thanks guys.
@davidpartay can you also include a save game?
Just went back to Rho Trireme III and saved in that location. The problem isn't nearly as bad as it was on Meh settings and I think one or two of the other affected planets were worse. Mostly what I'm seeing now is textures flickering and shadows occasionally disappearing
https://drive.google.com/file/d/1yI1OCydIWAxXTt9bgnCzuzHA7ui4Zvj4/view?usp=sharing
Thanks for the save file david.
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