So I finally had time to work on the adventure genre game I've been building again. I've run into a bug that I can reproduce pretty regularly, but can't tell if this is just intentional behavior or not.
Scenario: All of the following are example level/gate names for consistency.
I've deleted and recreated both Gate 2A and 2B, given them different names, left them as default, etc. No change. Level 3 north gate never works, Level 4 south gate always works.
Here's some screenshots showing.
Level 2:
Gate 1A settings:
Level 3:
Gate 1B Settings:
Gate 2A Settings:
Level 4:
Gate 2B Settings:
Thanks for the report, Silver-Streak! We have a repro-case and will be looking into it this week.
Update: This has been fixed and will be in the Alpha 2 update (expect it aorund mid-July).
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