Greetings, and welcome to the official forums for The Video Game Machine - the Game that Makes Games!
If you've ever wanted to make a video game of your own, then you're in the right place. The goal of TVGM is to make the ultimate sandbox game where the making and the playing are combined into one fun, creative experience....but for that we need YOUR help, beta tester!
First and foremost, the current build of VGM is pretty early and kind of rough. If you join the alpha that starts on May 29th, you'll have access to the first two genres: platformer and adventure. As you play, we'll be looking for feedback as issues arise and things don't work as expected.
Second, The Video Game Machine is begging for all your best ideas about things to add: mechanics, heroes, enemies, rules, etc. In this regard it's the perfect game for beta testing - nowhere else will you see an design so open to new & creative suggestions.
So, with that in mind, I encourage you to dust off those old video game ideas that you dreamed up as a kid, get excited, and get creative!We can't wait to see the awesome adventures you all make when the alpha becomes available on May 29th!
I've been thinking, what frustrations have I had in making games or using editors? And more importantly, what frustrations might my wife or kids have in using something to make their own game? You are right. Pathfinding and a visual interface for conditional statements are probably too complex. Fun and creativity don't necessitate complexity. The arrow idea I actually love.
I bought a Nintendo Wii U last night and Mario Maker so I could see what it is like. And I gotta say, so far - it is extremely fun. I'm actually surprised how easy it is to use. That is going to be key. Giving people an open canvas and an extremely intuitive way to make games that are fun. I get it - and I'm hyped! : ) Consider me a VGM evangelist.
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