Hi all, I've been playing Sins for a few years and I really would like to change Capital ship/titan main weapon damage output. For example: It never sat right with me that all 4 of the Kol's incredibly powerful looking beam cannons focused on a single small frigate take sooo long to kill it. I want it to be a one-shot kind of deal.
Anyway, I looked through some of the pinned posts & am still not sure what tools I need to download. I've installed mods before, but never actually made one myself, so I'm as new as they come to this sort of thing.
It doesn't seem like it should be that hard to do, I just need some help getting pointed in the right direction..
you can do that with simple notepad but I recommend Notepad++
https://notepad-plus-plus.org/download/v7.5.6.html
You need to convert some entity files in the GameInfo folder, or download converted files here
http://www.moddb.com/mods/sacrifice-of-angels-2/downloads/convertdata-folders-for-rebellion-modders
Inside the mods folder
...\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85
Make a folder named Damage or something, this will be the mods name.
Inside that, Make a GameInfo folder (case sensitive)
place the files you want to alter inside that, change damage values as needed.
eg
TITAN_TECHLOYALIST.entity
CAPITALSHIP_PHASEBATTLESHIP.entity (phase is vasari)
and remember some weapons are listed as abilities in the ships entity
CAPITALSHIP_TECHBATTLESHIP.entity is the KOL
you will need to alter the damage in the ability files inside the GameInfo folder as well
I'll give it a try! This is great, thanks man! I'll try to report back with (hopefully) my success
I got everything to work. Light frigates melt in one volley, perfect! Messing with the other variables has been fun too.
Thanks again for the help.
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