Good day Everyone!I just recently updated to Windows 10 Creators Update. After the update, I'm experiencing a sort of delay whenever I clicked on anything on my desktop. Clicking the icons, right clicking. Everything has a delay on it.So I tried disabling Fences and voila! Instant response. I tried uninstalling and reinstalling Fences, but performance is still the same.
Using Fences 3.0.4.12Any help or suggestions would be truly appreciated. Thank you!
Its been 9 months already, I mean seriously if u cant fix it in that timeframe, than atleast release a non-timebomb version of 3.03 that isnt always wanting to update every day, Nothing better than flying in an aircraft in online fullscreen game to be thrown to the desktop to remind me to upgrade to a version that doesnt work properly since creators update.
Fences may aswell be abandonware at this point.
Have two end users with the same issue. 3.0.X doesn't work at all. (3.0.0, 3.0.1, 3.0.3, 3.0.5) What do you need from your users to fix the issue?
Opening a support ticket is a waste of time if everyone with the same problem is spilling out onto the forums about it.
This thread's been open since April, no response besides "Just wait for a fix" is kind of unacceptable considering this software is currently being sold broken out of the box
I understand your frustration but that is far from the truth. I have posted on this thread a number of times.
Hi sdRohan,
a lot of people who are experiencing the "click lag" problem have a) a multi-monitor configuration or use a display with 1920x1200 pixels resolution.
My display - a Hewlett Packard ZR2440w - also generates 1920x1200 pixels. So maybe the issue is triggered by this typical screen-resolution. It is still weird, that Fences v3.03 works fine with my display. The "lag" issue emerges immediately after upgrading Fences to v3.04 and above.
Hope, this information is useful somehow.
Cheers
Rob
That is interesting (and exactly what I would hope to have come from this thread - something in common noticed).
I will pass it on to the lead developer straight away, ty.
Dual monitor here too, with a 1980x1080 and 1680x1050 setup... but I though the multi monitor thing was known by the devs? It has been commented through various threads multiple times.
Disabling the second monitor on both hardware or software doesnt fix it btw, but maybe some setting on Windows sticks so you have to start clean to really test it.
Hmmm I have a triple 1080p setup. Although I leave the 2 side monitors disabled most of the time. Ill try purging and reinstalling with only one monitor when i find the time.
I have this lag too. I have 2 monitors: BENQ 2430t with 1920x1080 144hz, Samsung T220 1680x1050 60hz.
VERY IMPORTANT THING! I have ObjectDesktop with all apps, when i deleted DeskScapes8, IconPackager, SkinStudio, WindowsBlinds all lags go away! awesome!
I'm on Win 10 pro version 1709 with a Intel HD 4600 integrated on board graphics card and using Fences 3.5.0.3 with the screen res of 1920x1200. No lag here.
For those with a Logitech mouse try turning off the Game Detection and see if it helps.
Really hoping Fences' development hasn't been put on the back burner indefinitely. This issue stops those who are affected from using it at all efficiently.
We have a test build in the works but it likely will not be available until after the holiday break. You guys will be first to know when I do.
Once ready I would like to test a potential new beta (Yes, I am on dual screen as well)
Thanks,
Oliver
+1 - Dual screens Windows 10 and on two separate PCs.
On one of the PCs I power off the monitors overnight, and when I switch them back on I have wait over two minutes until I can actually use the PC. The icons in the fences sit at the top and eventually the slide down into their correct position.
Running fences V3.0.3 on both PCs - If I try later builds it is infinitely worse.
Well decided to take action on this. Here are some of the issues I've been experiencing:
1) icons moving between fences when I change locations
2) screen flashing on several of my office 365 applications
3) office 365 applications hanging
4) very strange multiple windows appearing with Excel - that is, when I move my spreadsheet from full screen there is a shadow behind that doesn't go away . . . .really don't know how to describe this, very strange
I've been fighting with the above for several months, incredibly time consuming, particularly having to move icons back to where they belong every morning.
So, after reading many of the posts in this thread, and possibly related issues, I decided to UNINSTALL fences (windows 10 version 3.05) a few hours ago, and guess what ALL and I mean ALL of the above issues have gone away. Friggin unbelievable!!!
I will continue to see if the issues stay resolved or if issues 2 through 4 come back.
And if I jumped to a conclusion that Fences is the culprit, I'll will repost to this thread and let you all know, including expressing my apologies. But right now, it's looking pretty good.
Thanks, Rick
Configuration:
Lenovo P71 with high resolution monitor
Two monitor set up at office and at home
Fences Version 3.05
Office 365 Suite
All,In our continuing effort to see what is causing some people to see desktop performance issues with Fences 3.05, we have a test build that we would like some to try.The build and instructions are at:https://www.dropbox.com/sh/l9t0akw9osrqslt/AABtiljNULpeIiI1tUVrhHOOa?dl=0Per instructions.txt (VERY IMPORTANT TO READ) in the folder, you can unzip anywhere, run "patch_register", then log off/on to have it take effect. The "enable-tests" reg files will purposefully turn off a few features, but, it'll help us narrow things down.Thanks
All,
We have modified the tests a bit and any that installed it should use patch_unregister.cmd, reboot, remove the temp Fences files and start over from here:
https://www.dropbox.com/sh/l9t0akw9osrqslt/AABtiljNULpeIiI1tUVrhHOOa?dl=0
The instructions.txt file has been updates so please read it carefully.
Looking forward to your feedback.
Ok.. We have a new test build for clients with the issue:
https://www.dropbox.com/sh/dykx8436x0cdp3j/AADiIhmHwJA1Ttl-h0nifHL9a?dl=0
We believe (hope) the build itself will resolve the issue. If not, there are other tests. Please see the (new) instructions.text on how to use the new build and for performing the tests if needed.
Thanks again for your patience and help
Here are my results:
But, at least for me, disabling the hiding of icons below the fences limit fixes the lag.
After that I resized all fences so none of them had any scrollbars, which theorically would make the hiding unnecesary, but the performance was as bad as always.
If you need any more tests just let me know.
I just want to point out, I ran the same tests, and got the same results. For me, enable-tests-1.reg seemed to have resolved the issue. I think I'll keep this installed until a stable fix is released, the lag was affecting any home screen click.
Edit: Double click to hide still has it's lag, but I can still do a normal click without delay.
I will test during monday or tuesday, and will come back with my results. Thanks
I've been dealing with this for 8+ months...I did everything Stardock said - reinstalls, diagnostics, ran their purge program countless times...
They said there were only like 6-7 people having this problem - clearly, that is not the case.
I'm not holding my breath for a fix anytime soon.
Hello everybody,
i got the same problem with slow performance and clicking issues since i upgraded my pc to a new AMD Ryzen CPU and migrated from Windows 7 to Windows 10 in may 2017.
Just for testing, i upgraded my old w7-system to w10 and voila... the same issues occured.
And now back to topic...
@sdRohan
I'd currently tested the modified test build v3.0.6.28 and enabled 'test-A', which result in a smoothly running desktop with no lags.
Same result for "test-B" - however, 'test-C' bring the laggy desktop back.
It seems that running 'test-A' is the fastest solution to bring the desktop up after log-on.
Maybe someone can confirm it...?!
Yes, I have the same results.
Looks like we are getting closer to identifying where the lag is coming from and how to fix it.
Same as ppaccfh. Tests A and B fixed the lag, and C brings the problem back.
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