*** RELEASED ***
Change Log
Features
Balance
Fixes
UI
Good patch.
"Single Player Observer Mode" I wasn't able to start a game with someone but in the MP lobby the host can also make himself an observer too, which if it works will be good for tournaments and people trying to help/coach people.
Supply Lines Game Option Wasn't expecting to see this yet but great to see. I have a friend who was put off the game because it had to be linked, hopefully can get them to join in with the group now. People can play more like Supcom now if that is their wish, should mix up custom games nicely.
Unranked Match Again nice, I've wanted a more relaxed 1v1 every now and then, and also have sometimes wanted to go do more ranked but have been rusty on 1v1 play so put me off a bit. Hopefully this doesn't reduce ranked players but encourages more people to try it. I can see that you are probably using it as a testing ground to see how 2v2 might go in the future.
All the fixes good to see of course, especially crashes, and nice to see the matchmaker connection issue fixed now.
Good stuff. Will the map balance and unit balance submitted by Callum also be going into this update?
Some nice additions in this update.
Nice!!
Does the AI play know about/play appropriately differently with this option selected?
Glad you like it.
The matchmaker fix is a big one, we are happy to have that behind us.
We are updating the opt-in today with Callum's map updates. The changelog has been updated to reflect that.
We are testing Callum's balance changes, they are significant and they impact the AI so we are holding them until the next patch to make sure the AI is adjusted appropriately.
Is the 1v1 automatch pool split between ranked and unranked with this patch or are they both searching the same pool?
Makes sense, thanks for the reply.
is this patch live?
It's still an opt-in as of today.
thanks!
yarlen told me the 22MB update on steam was the C++ redistributable
Dumb question time.
Will Steam achievements still trigger using this beta? Also, in a campaign or a saved scenario can I go back and forth between the beta and vanilla version or will it mess things up? Also, maybe I didn't read things right, but is the AI in the current beta able to understand non-contiguous points are viable and can make use of it? Or will it currently play as normal and non-contiguous points are just an option for players?
The v2.10 update is now live on Steam. To answer jpinard - achievements will trigger in beta builds; not sure on the save games - probably depends on if we changed something specific to the mission.
cool thanks for the confirmation!
Thanks for the patch guys. Will try observer mode later tonight.
I take it that the unit balance patch is still coming ?
yeah thanks! the new maps are looking great! really prefer the new knife fight! as well as the other maps
Thanks very much for all the updates and refinements! Especially Observer mode, a feature I've been wanting. It's great to see development continuing.
it woulde have been wonderfull if we coulde get the balance changes from ggthemachine before 4 march due to 2 vs 2 tournement happening. (any info you coulde give us regarding that since it makes the game lot better to play when you are facing the top ladder.
Yeah it would totally help stop these air rush tactics. As well as give SS a better chance in the tourney. Not that I'm taking part either..
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