Set to launch on PC on October 21, 2016.
Sid Meier’s Civilization VI includes:
Well, the hype has worked I have pre-orderded. Eh! Why break a tradition? I have purchased every main version since Civ 2 unreviewed
LOL, I may not be able to hold out now either. I was totally planning on waiting for the game to come out and wait and watch Let's Plays of it. But Quill18 has some Let's Plays of an early build and it looks pretty damn good.
I like the look a LOT. And I like some of the gameplay decisions they have made.
I think Firaxis may have gotten me again. LOL, I'll probably be back bitching after launch. But hey, that is what the internet is for, right!?
I hope this time they brought back spending allocation, and lets you decide what your citizens do again, so the game will be worth it again.
Today is the day that we find out. Just as well that it is a three day weekend.
So far I have played around 110 hours. I really enjoy it. The scenarios are quite fun. The Australian one is certainly different. And I had a real blast playing Alexander the Great conquering the known world.
I also have a computer that isn't too powerful, I turn down the visual performance settings and play on a smaller map
Posting to let this clear out my Subscriptions showing new posts. Believe this was caused by someones spam getting deleted before I saw it.
(Mods please feel free to delete, wouldn't mind seeing if it stays as a thread with no new posts after that)
Six years after Civ 5, I wish this game were more of an improvement. It's nowhere close to the massive step forward from Civ 4 to 5. And while some elements have improved, others feel lacking. I'm glad to see the return of the government system, but it feels underdeveloped, and the ability to simply swap out policy cards with no political blowback feels very out of place. You're ostensibly rewriting the social fabric of your civ, and yet it's just pick and choose. I'd like to see more penalties for switching, and some synergies with certain governments and policies. While I appreciate the faster pace, the maps seem much tighter, with almost no neutral ground left after the first 50 or so turns. The religion mechanic is mostly unchanged, and still feels like an afterthought, with little decision making beyond send-moar-missionaries.
If it weren't for the wonky new graphical scheme, it would be hard to pick Civ 6 apart from a Civ 5 expansion
Well without spending allocation, citizens, or civics the game seems lacking next to 4.
I tried Civilisation VI and it is legit!
Posting for same reason as I did in reply # 32 https://forums.elementalgame.com/477430/get;3704419
Spam got deleted and thread is now consistently marked as having a new post. Even though there isn't one and having viewed it multiple times.
So, just wondering what others think of the new Gathering Storm expansion.
Personally I really like it so far. Though the game definitely still needs some work. Both in user interface, and in AI.
I also like Gathering Storm. I think it adds a significant amount to the game, though I would agree that it needs some tweaking.
Some things I'd like to see...
Some things I really like...
What I'd REALLY like to see is Stardock make a game like Civ. I really like what's been done with GalCiv 3, but I prefer planet-based empire building to outer space. I don't care for fantasy, but sci-fi is cool--so either something historically based or something like SMAC.
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