This mod trys to improve the AI in regards to Colonization through out the timeline, better ship loadouts, limit the crazy AI Surrender routine and increased awareness to danger towards its colonies and Starbases.
Requires 1.82 Patch, Snathi DLC and Mercenary DLC (Can be used without if you remove the TechDefs.xml associated with the races you do not have, not that I think it makes a difference but a warning is always wise)
Changes
Battle Behaviors
Some other things that I have no doubt tweaked but forgotten about.
DOWNLOAD
Credits
Go4Celebrity for Battle Behaviors.
rog214 for some excellent Feedback from testing!zuPloed for Additions/Changes to some of the code.
Improved AI
All in one mod consisting of AI Tweaks 1.4, Informative Diplomacy Cosmetic and Gameplay 1.8, Two Way Alliances 1.1 and ESL 1.2.
Available as an optional download on the AI Tweaks Nexus link. (1.82)
Install
Install either AI Tweaks or Improved AI to your ....Documents/My Games/GalCiv3/Mods folder.
Just wondering, does this work for patch 1.9?
Edit:
If I understand this correctly, assault ships will now focus down on Carriers (support ships).
Hello, is this mod compatible with the newest version (2.0) ?
Probably not, atm.
oh, and will it be updated?
Thanks Horemvore. This mod is actually pretty good but will need to be updated. Are you including it in GST?
Want to see how Brads changes are effecting gameplay before updating this mod. GST has better blueprints and a few tweaks to the GlobalDefs other than that I am holding off playing with the AI untill I can get a few games under my belt to see how Brads changes are effecting the AI. (Untill today have had limited time to play, and what i have had tiem wise today I have spent modding lol)
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