Sins crashes for me if I don't use a 3rd party program to make the game large address aware.
While I can continue to use this program, it would be much better if there was an optional (some people claim that LAA makes the game crash for them) LAA ,exe from the devs. Or better yet make a 63 bit version of the .exe.
In the world of 64 bit systems running 8+ gigs of ram, I think this makes sense.
Thanks!
Most likely because LAA won't fix Sins. In its base game Sins uses only around 1.5 GB of RAM. LAA will only fix (sort of) a RAM issue. Some mods need LAA but devs won't support that. The game does need to use multi core CPUs better but like 64 bit request its just better to rebuild from scratch.
I get what you’re saying but I disagree that devs will not support modding (especially Stardock) and since many mods require at least LAA and since (I'm not a programmer) it seems simple to create an LAA .exe I do not see why including an OPTINAL LAA .exe would be a problem.
There may be other factors that I'm unaware of but at least on the surface it seems like a reasonable request.
Well first of, Stardock is the publisher not the developer. That's Ironclad. Second, mods have never truly been supported by devs. Many current developers allow mods to happen and even provide tools but any mods that break the game (aka going over RAM) are not the developer's problem. Hence no support.
I'm pretty sure no game has ever given technical support for mods. What most people mean by mod support in a game is that there is the ability to mod the files and some system in place to support using them. Sins definitely qualifies.
But to answer the main question, the devs have said they looked into LAA, but some PCs do not handle it well. For some fraction of Sins players, using LAA actually REDUCES stability. Hence the devs don't make the game.exe LAA by default. Those that use mods and have need of it are free to try it, but enabling it for everyone would just make stability worse. And then it WOULD be the devs problem.
Hmm, some good points - I forgot that SD was the publisher so that makes sense.
No biggie as I have a 3rd party prog that makes the .exe LAA.
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