The crew here at Stardock cares a lot about our community and the games that we produce for you.
That's why we're pleased to announce that version 2.20 for Galactic Civilizations IIis available for you today!
Even when a title is "finished" and put out to market, there are always little things we find that could use a tweak or a change here and there. We also know what it's like to enjoy an old game so much that you keep going back to it, even when there are newer and "better" versions of it out there.
With help of some awesome community members, the Dev Team has taken all of the suggestions and implemented them into this update. You can find he entire change log (spoiler alert: it's long!) at the bottom of this post.
A few words from our CEO and President, Brad Wardell:
"It was awesome being able to work with the fans to integrate years of their own mods and tweaks into the base game. They also gave me a long list of areas where they thought I could improve the AI, which I used to dig into the now 10 year old AI source code base to implement."
We hope you enjoy the update. We have an awesome community here at Stardock and are so very happy that you're a part of it. Have a great holiday season!
Special Thanks
To Antonio "Mabus" Invernizzi, Gaunathor, SilasOfBorg, Kamil "OShee" Bober, DARCA1213, Sam "MarvinKosh" Edwards. Steffem "Maiden666" Jenter, MarvinKosh, Leiavoia, Frogboy and everyone else who helped out!
[ Gameplay ]
[ Graphics ]
[ AI ]
Did you start up the right game? What you describe is Dread Lords.
It sounds like you're somehow only running the original GalCiv2, and not the executable for Arnor. Find the GC2TwilightOfTheArnor.exe file (it's in the Galactic Civilizations II - Ultimate Edition\Twilight folder) and run that.
-HM
Support ticket written as I have the 3 original games.
Update: Stardock immediately replaced my 3 separate old GalCiv2 games with the Ultimate Edition (digital download) Very impressed. It didn't generate a shortcut, so you have to go into the "Twilight" folder and make a shortcut from the executable. This is the only file you need to run and it will be at v2.20 and can access the first two campaigns.
Interestingly GameStop now sees the Ultimate Edition base game and first expansion as requiring an update but I'm not sure I want to do that. I decided to leave the original game where it is for now.
Thank you Stardock and I hope this may help someone else.
Sounds like your installation is hosed. I just finished un-installing the original 3 games, and installing the Ultimate edition, and I definitely have all 3 campaigns and do have the ship editor on the main menu.
I have ultimate and everything seems to be working fine. My apologies if I jumped the gun last week.
One question: have any changes been made to the map editor? I'm just wondering because I'm still using a custom map that I made with 2.04
Happy Holidays everybody!
no, the only changes to hardcoded stuff is to GC2TwilightOfTheArnor.exe
Gerardo58 what version of windows are you using. You need to find the install file under your downloads. Once you install the game there may be two folders, but only one icon on the desktop which is the old version. The next method varies depending on which version of windows you have. Mine is windows 10. Under file explorer find you c drive click on it. Find the windows folder click on it. Find the programs 86 folder click on it. Find the stardock folder click on it. There is probably 2. If there is then is the second under twilight find the twilight executable right click make shortcut icon on desktop.
The ships has no color. There all white.
But white is a color^^ and in the darkness of space thats ment to be able to better shoot at them^^
seriously, no clue what's going on sounds like an installation error or something...
White ships signify an error in shipstyles files.
The "official fan patch" is the new update. The exe included was a test version. The new update encompasses all of that. Yes you should disable mods.
Thanks, I disabled the Mod's, and then after the patcher ran, i did a file integrity check, and it replaced the .exe i'm guessing as that is the one i replaced to use that other mod.
I fired it up and got the correct version.. can't wait to start a new game! So nice to see a company, update a 5-10+ year old product. It really shows they care about the game, and not just moving on to something new. I was actually kinda shocked to see another patch, especially with GC3 out.. But Major Kudos!
Quote Maiden reply 85
Hey if you want white ships check disable unused textures in options. Serves me right for trying to make a old as good as possible since my hardware can handle it.
Why doesn't Chrome like the new file? When I download from Stardock My Downloads, Chrome is telling me "GalCiv2_UltimateEdition_2.20.exe may harm your browsing experience, so Chrome has blocked it."
That's something we'll have to look into, but for now I'd just suggest using a different browser to download with.
Thanks for letting us know.
I submitted a support ticket to get the Ultimate Upgrade but have not heard anything?
Please give the guys a few days to get back to you as Stardock is on the Xmas-New Year break...
Same old same old...original owners have an all but impossible time to update.
A link to download would be far to complex...gotta rebuy though steam or deal with the old converted nonsense of failed suppliers.
Best part is how bad the gamestop site is...click twice because the 1st click takes you to ebgames ads...the second takes you somewhere else.
Pure garbage.
Actually one of the reasons I never bothered with Civ-III...no point in buying in early...the games are modder supported...the devs just grant their blessing of sorts.
I admit that I was at first disappointed that Stardock did not make a point of ensuring us old SDC/Impulse customers had instant access to the patch. But giving me a free Steam key within a few days is a nice compromise. Rather than be upset, just put in a ticket, and I'm sure they'll help once they're back from the holiday.
Or if you're really, REALLY impatient to play it right NOW, at only $4 on Steam via the holiday sale, that's a great deal.
The stand-alone GC2 UE update was available in my Account. (As was the Steam note, but I hate Steam and don't use it. I can't recall a product with a less user-friendly UI.) Downloaded and installed 2.20 in a new location. All the options that I had selected for 2.04 were in effect when running the new version (one presumes that they are saved in ProgramData...). Reset to No Mods to see what Stardock has did.
Very nice changes overall. Not the least being that the AIs are not nearly as OCD as they were. OTOH, I've been playing on Tolmekian's mods for so long that I may have forgotten the original tech tree.
BUT
Is it true that there are NO defensive modules for starbases?
I've pushed through large chunks of both the Thalan and Altarian trees, and in no case (Mining, Eco, Military) can I apply a module with a starbase defense factor. Whaaat??
I had the same problem downloading from chrome (I have the ultimate edition if that matters). I just switched over to firefox and it worked fine!
Thanks to maiden for the info about the map editor. I'll hold off playing since the mod community seems to have some updates to the patch that they want to make soon.
This was the result of some extensive thinking on how to find a good way to balance starbase weaponry... because:
- The AI prioritizes to destroy enemy starbases - no matter how strong they are
- Even if a fleet is unsuccessfully attacking one, he will send another, and another...
- So if you just give a starbase enough defenses, perhaps in conjunction with a good hitpoint rating, and some repair... then your starbase will become invincible - and it will wreck most AI military and his MMR. This was esp. the case with Thalans who get all SB mods at once.
To fix that, we gave SBs only offensive power. They still can take down strong fleets, but they will (always) suffer, at least, some minor hitpoint loss from the first round initial attack. Thus, if an AI decides to continously send ships against a SB, it will fall sooner or later.
You (or the AI) may still counter-act that by sending a constructor to a SB and applying the SB Repair Kit-module - its cost has been reduced (from 200 to 100) and its hitpoints-healing increased (from 20 to 50) to make it worthwhile.
What are you talking about? There still are defensive modules. They are unlocked by Shields III, ECM III, Duranthium III, Superior Force Fields, PD Combo III, and Ultimate Adamantium.
What a great form of staff training and development. showing the team 10 years on the Stardock way. Very impressive execution and great use of staff CPD, new assignment and new Team Development training.
Really Great, enjoyed this game loads and pleased Stardock is wrenching future value out of its back catalogued
Sorry, so I stand corrected. Still, they've been nerfed considerably, and I can understand why a Thalan player not getting any SB defense mods w/o researching into defense, as previously they got Singularity Armour which now is attack...
Derek you wrote:
"If you don't own Galactic Civilizations II: Ultimate Edition, but you own an earlier version through Stardock feel free to contact support and we will upgrade you to the Ultimate Edition for free so you can get the new patch."
But the reply I got Stardock Customer care:
"I'm not seeing any expansions for GC2 on your account. Just the base game. Unfortunately I wouldn't be able to upgrade you to the Ultimate Edition. If you had the expansions, I'd be able to though."
Can't get the update I would love the see the new improvements on this.
Juha
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