Reproducible:
Yes
Description:
If the Quanta is high enough to allow for two or more purchases of any given upgrade at one time, I have noticed if I click fast enough, I can get an "extra" two to three purchases in. While this does drop the Quanta into a negative, it does allow for people to purchase upgrades they can't afford, and shouldn't have too early in the game. I tested this successfully from Slowest game speed up to Fastest. From a new game, up to a game where I have 8,500 logistics in use. When the game is paused, I have not been able to get the negative Quanta to happen. I did this mainly with a left mouse click spamming the chosen upgrade, as soon as Quanta appears to be high enough to allow for at least two upgrades to be purchased.
Suggestion:
Perhaps code in a maximum of one upgrade purchasable per normal world second. You can still spam click the upgrade, but it limits the issue from occurring.
Blimey, I can see that taking a while to reach. Out of curiosity how did that perform? Any sim speed slowdown?
Hour into the game. Just a simple single player with one AI. I dominated early on, and put up a patrol blocking any advance, then set it at Fastest Game speed and started to work hard to brake the game.
I'm on a R9 390X and a Phenom 980, so only four core 3.7 Ghz, and I started to noticed lag at about 5500/6000. By 8500 it was really bad, and I mean horrible lag. CPU was pegged at 100% by the 7k mark.
Around 3,500 I couldn't view my main army, as it immediately would be a hard Crash To Desktop. So from that point I couldn't do anything with the new units that were flooding in.
I had about 40 Quantum Factories (can't recall the right name off hand right now).
After finding these bugs, I tried to make my patrol army take the AI out, the system wouldn't crash, but wouldn't do anything. The game just kept trying to move units, but it was a horrid crawl. After letting it compute for an hour, I ALT+F4'd out of it to regain control of the system. It was so bad CTRL+ALT+DEL gave warning saying it didn't have resources to load the login screen. I laughed pretty good, haven't seen that before.
8 GB of RAM in the system, I only used 6 GB of it from my last view of Task Manager before I shut it down. I did notice I have a Pagefile going on, and need to look into that. I don't want a Pagefile running on my SSD anytime soon...
Thanks. I've passed this along to be looked at.
If you run into anything you can also submit a support ticket directly.
https://esupport.stardock.com/index.php?/Tickets/Submit
Thanks for the detailed write-up! I might have to do a similar test at some point.
I had forgotten about that lastnight. Thank you!
I'll probably still post something in here, for group discussion, but I'll make sure to state that I've submitted a ticket on the case.
Here's a screenshot of the patrol Army forming up at about 2,200 logistics. This was at an hour. About 15 minutes later my logistical cap was up to 10k
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