This is the commentary thread for the Gameplay example of the Psilon Race, to be found here:
https://forums.galciv3.com/471347/page/1/#3587888
I wanted to keep that thread tidy, so please post your commentaries here if you like.
I want to thank you for this. I found your fleet composition example -- 1 escort tank + 2 guardian shooters -- really instructive. I haven't played much with mixing ship types in my fleets -- mine tend to be just a bunch of the same, reasonably well-rounded ships. Seeing how you took advantage of the ship roles has inspired me to try more of your approach in my next game. It reminded me of the Gal Civ 2 days, building defensive powerhouses with just a single laser to draw all the fire -- I'd forgotten about that!
I tend to be very miserly in my trading -- I liked how you went after the techs you needed, and not worrying so much about who got the better deal. It's a good deal as long as you believe you got what you were after.
I also quite enjoyed the story you told with the game. Making stories is one of the better reasons to keep playing. Thanks again!
-Moe
Very cool
Hi all,
thanks, I'll update the gameplay example as I have time. I just need to continue playing, and have been soaking up other games the last two weekends.
This is just my personal way of playing the game right now. Certainly, other people will play the game differently. I've been around on the forums, so I've got a trick or two from other players (like the Sensor freighter back in GC2 days). For immersion, I like to spin a bit of additional story around my race and how they experience game events.
I also started in Gal Civ 3 on Terran easy/small map, but as things progress I learned a game mechanic or two. Medium hulls for example are a key tech for me, and especially in a war, I need it to build ships that are worthwhile.
The ship composition with escorts being the tanks is a bit cheap IMO, but as long as the game works that way and I need it to play successfully, I will use it. On gifted, the AI has a ton more ships than myself, also thanks to the boni it gets, but they are all pretty useless against my escort/guardian fleets. That BTW is also a trick I learned from reading the forums.
Good luck
JTS80
It'd be nice to see SD setting up an AAR forum for this kind of thing tbh. It's a good community-building exercise, and might encourage more activity on the forums - plus, AARs are cool to read and should be stored somewhere where we're able to find them all easily, without having to wade through a million spam threads about whatever this week's hot topic is.
I agree, some GCII AARs were a lot of fun to read.
Ok i admit being a bit slow, whats an AAR?
If its anything like what JTS80 did, i like em
After Action Report. It means a writeup of a game.
Doh... Thanks N
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