Expand your Galactic Civilizations III experience with new Mega Events that include the return of the Dread Lords, a declaration of war from the Peacekeepers and more.
Here are some EXAMPLES of some of the events:
Dread Lords Return A dormant Dread Lord colony has awoken. Stop them before they become too powerful and wipe out all life in the galaxy.
Peacekeepers A large force of time travelling robots appear and declare that they have been sent back to stop the conflicts that endanger the future.
Assassination A beloved leader is is assassinated, the new leader vows revenge plunging the galaxy into war.
Space Monsters - Distant relatives to the Living ships of the Dread Lords, begin to appear in the galaxy again. They will continue to spread until exterminated.
The Artifact A mysterious Artifact appears and starts boosting the power of a previously weak race. The only way to stop them from becoming gods is to kill them first.
You will also receive Organic Dread Lord Ship parts as part of this pack.
The Galactic Civilizations III Mega Event DLC is available now for $4.99 through Stardock or Steam.
If you are a Galactic Civilizations III Elite Founder:The Mega Events DLC was automatically added to your Steam account free of charge, and can be accessed under “Galactic Civilizations III” in the “DLC” section, enjoy!
I don't understand this. Are there more events than the 5 examples in the DLC oder are these 5 it? I interpret this that there are more than 5, but the thread here talks like there are no more.
https://twitter.com/draginol/status/631476327179264000 According to Brad, there are more than 5. The crime of poor communication is miles better than the crime of nickel-and-diming your fans. I hope this gets cleared up.
So let see Rkade8583 doesn't have any of the facts, throws a big fit, gets corrected in twitter, and then acts like nothing happened. *hands her a happy meal and a midol*
Brad admitted the marketing team messed up. My outrage is justified until I know the true value of what people are buying. If it's worth the money, I'll offer a full apology and buy two copies of the DLC on the spot (one for my wife and one for me.)
I'm not an unreasonable person. I just have a major-league hatred for profit-first gaming companies. If anything, player-first and profit-first should be so closely tied together as to be indistinguishable from one another. If you're good to the consumer, the consumer will be good to you... and they'll tell their friends.
Well, there might be miscommunication going on somewhere as I'm only seeing five mega events + Dreadlord Ship Parts in my DLC folder. Pretty sure all of the other mega events (which as Brad noted later on are a lot) are from the patch itself.
Might be some miscommunication going on from the devs, marketing, and Brad here.
But as I am an elite founder, it's not exactly easy for me to check.
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Let me step back for a second. Can anyone who is NOT an elite founder and DID NOT get the mega event DLC pack confirm that they got mega events when 1.2 went live?
I'll pull up a full post of what I believe to be all of the "free" mega events in a bit.
List of Current Mega Events (what I believe to be DLC will be noted):
Anomalies (Anomalies are spawned on the map)
Artifact (Weakest faction gets a per-turn power up till the end of the game) (DLC)
Assassination (A leader of a faction is assassinated, plunging the galaxy into war) (DLC)
Breakthrough (Random tech given to all factions in game)
Distant Resources (More Antimatter and Elierium is discovered)
Dreadlords (The Dreadlords spawn on a planet) (DLC)
Gold Rush (Anomalies are spawned on the map [not as many as the first one])
Land Rush (Several Class 0 planets turn into Colonizable ones)
Paradise Worlds (Several Class 26 planets are discovered)
Peacekeepers (The peacekeepers have arrived and will make sure there is peace in our time) (DLC)
Pirate Colony (Pirates tale over a Class 0 planet; hijinks ensue)
Relics (Several new relics spawn on the map)
Resource Glut (More Duarantium, Promethion, and Thulium are discovered on the map)
Space Monsters (Space Monsters appear on the map) (DLC)
Wormholes (More wormholes are spawned)
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I think that's everything. If anyone can point out an error, please let me know.
You can't take a joke?
I keed, I keed,
Does this involves some new patch? Or the patch will come out separately?
When you start GC3 on the start menu there should be a get reward tab click it and then go to your email inbox there will be a email from stardock with a code copy it! come out of everything and go on your steam library page click on add game then use a code paste the code in and voila! you get the DLC activated if you've already downloaded it?
Thanks to Grathoke as he told me on my free gift code thread
I've had the gold rush event!
I've added that gift dlc but what it does? It just listed as installed and all. I thought it should add one of the existing dlcs map pack or mega events for free? But there seems to be something other than that. Can anyone tell me what it does?
The gift DLC contains additional ship parts.
Buck, I can confirm I had the "Galactic Events" option, and the "Mega Events" option in my game menu after I purchased 1.2, but before I purchased the DLC.
Holy shit, people are actually defending this?
This was a basic feature in GC2 which has been stripped away and repackaged as DLC for the sequel. This is the kind of scummy shit I expect EA to do, not Stardock.
"But there are Mega Events in the base game too!" -- Yeah, the boring vanilla ones. Want something interesting to happen in your game? Better fork over $5!.
Holy shit! People are still complaining about DLC? So, it's not enough that you don't want to buy it. You won't be happy until you can get other people to complain as well?
And yet, you had the same option I did to buy the original founder's edition and save yourself the extra cost and aggravation. Does that mean you are more interested in complaining after the fact instead of investing up front? We all knew the DLC was coming, why are you so surprised and outraged? Or is that just a rhetorical pose?
So long as there are more than 5 events for $5, I'm fine with it. I hate DLC but I see the way the winds are blowing. I only get really outraged when I feel I'm being flim-flammed by crappy deals. That's why I got upset earlier. No less than Brad Wardell himself assured me personally that the DLC contains more than what was shown. As he and his company have never given me reason to doubt his word, I've dropped my own complaint.
Don't think my eye has wavered. If I feel like I'm being flim-flammed, I'll be on him like white on rice. Stardock is one of the very few companies I can still trust and, while I may just be some housebound cripple, I'm still a loudmouth consumer and, as Brad said, he is beholden to people like us (not the other way around.)
https://twitter.com/draginol/status/631476327179264000
https://twitter.com/draginol/status/631534113145622528
https://twitter.com/draginol/status/631580327178305536
I only pre-order from companies with a strong track-record, and Stardock lost theirs when they released the disaster that was Elemental. In my eyes, GC3 had a 50/50 chance of being shit, thankfully it isn't. Gambling with pre-orders is a bad idea.
And that still doesn't justify stripping content only to add it in as DLC. Would you be okay if they took out United Planets in GC4 only to sell it as DLC later? What about minor races? The ship designer?
I don't oppose DLC on principle. Stuff like ship parts is fine. I don't feel like I'm missing a part of the game if I don't have it. But this goes way to far.
Mega Events were not a release feature in GalCiv 2. They came in with the Dark Avatar expansion. Also, a lot of people disabled them because they didn't like them.
The idea that Stardock "stripped out" this feature is just silly.
The whiners who go on about a FIVE DOLLAR DLC and complain are fine wine to this Elite founder. I bet the sorry folks over at the "$99.00 for this game" thread on Steam are eating crow now eh?
5 dollars? Seriously you all waste more than that just paying for PART of a lunch which will pass through you (and be gone) forever in 40 minutes.
Mega Events were not a release feature in GalCiv 2. They came in with the Dark Avatar expansion. Also, a lot of people disabled them because they didn't like them.The idea that Stardock "stripped out" this feature is just silly.
Of course it was stripped out. They made a batch of these mega events then hand-picked several to take out and sell as DLC.
Of course it wasn't stripped out. They made a batch of these mega events then hand-picked several to give to customers for free as a way to promote the rest in the DLC.
------
Gosh, that was easy.
Sigh, you don't really get how DLC works, do you?
DLC allows a company to keep making money and so supporting a product for longer. You're getting about 5 years of free patches based on DLC sales. Otherwise, SD couldn't afford to support this game for more than 3 or 4 patches.
And you know what the really cool bit is? You can just not buy the ones you don't feel are worth it. Others will. And that will provide the money for SD to make more free patches for the everyone. And when they don't like a DLC and don't buy it, it might be something you feel is worthwhile. I didn't buy the map editor - couldn't give a toss about making maps tbh - but I certainly got and used the patch that was release at the same time.
DLC models are a bit like inverse social security. We all get the benefit when just some of us pay in. If you don't want this one, then don't buy it. It will still pay for the next raft of patches that are implemented, which you will receive for free. You're getting a bunch of free Mega events from the patch based on someone else paying for the work that was put into the ones you don't get.
in multiplayergames ppl happily pay for subscriptions, cosmetic- , qol- and or boosting items...
Exactly. It's a better model than either "whole price up front" or "pay to play". It gives you permanent access to the game while still giving an incentive to the game company to maintain, fix, and improve the game.
The only DLC concept variant that can be considered an evil scam is the "pay to win". As long as SD doesn't offer DLCs giving you access to more powerful stuff or the like, it's ok.
So, simply pick and choose DLCs according to taste. You don't have to have them all.
Besides, it's $5, folks! You pay more for a coffee...
It's the principle of the thing to me. If Brad hadn't assured me there were more than 5 events, I'd be outraged because 5 for $5 is a ripoff IMO.
I'm mollified but my eye is ever open.
Depends how big those 5 events are, tbh.
Scenario 1. Stardock releases a DLC with 5 events. Each is a 1-off event that applies a basic modifier for 5 turns.
Scenario 2. Stardock releases a DLC with 5 events. 3 of these events introduce entire new races to the game when they fire, complete with their own ship designs, ship models, tech trees and building sets. The other two cause total game-changing behaviour - say, 1 introduces a whole new resource and victory condition; the other introduces a count-down to extinction effect which fires smaller, minor events every 5-10 turns.
Both of these are 5 events for $5. The first one is a rip-off, since any modder could quickly replicate it in about 20 minutes; it would take a junior staff member about the same time, and so likely cost the company somewhere in the region of $10 to make. The second one has had a team of designers, developers, scripters and artists working on it for a week or so, spent another week in QA making sure it all works right, and likely cost about $10,000 in wages and running costs to make.
It's easy to wrap this up as '5 events for $5', but it's generally not so simple once you look at how the sausage is made. What you're doing is paying for the game to remain in live development. Think of the actual content in the DLC as founder's perks for kick-starting the next patch, like MMOs that give you funny hats if you pay for a subscription. What you're actually paying for is the cool new dungeon they're adding for everybody in 3 months. The DLC is just the T-Shirt that says 'I contributed to Deathwazzok Furnace'.
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