Stardock please help,
Please don't take any of this as negative as I'm just expressing my frustration as constructive feedback.
Myself and many (not all) players are playing increasingly large maps and players especially with workshop (have been since opt-in patch v. 1.1 was released). However, everytime I submit a ticket or add to an existing ticket the first thing that is said is "Have you tried the latest patch v. ### released today (or recently)". The answer is NO!! some of these issues have been around since beta and are being addressed slowly (and that is fine). However, I don't need the generic reply every time to attempt the new patch and this is why... and please help me understand if I'm incorrect as I don't want to be frustrated as I enjoy all your games and your company.
Now on a positive note, I thank Derek and the rest of the Stardock team for looking at many of these issues and appreciate all the hard work you do. I try to help in anyway I can and hope to continue to help you in the future. I just can't enjoy the game as a customer and then play 20+ hours on a game just to test a bug. If you need any additional information on games or issues I'm experiencing please let me know as I'm happy to help.
Thanks,
Seilore
lol would you expect anything less of course I'm watching with a timer it's still hanging around 3:30-3:40 at last I checked last night. It's okay I'm sure without that improvement it may be taking longer now you take the weekend off, so you can be fresh to fix more issues next week after all I'm sure we'll have a lot more for you to look at....
This save is well past turn 128. I played a few turns and it ran fine for me (no hangs). Do you have a save that reproduces the hang?
I found a screen shot I took when it froze up probably wont help but here it is:
[URL=http://s172.photobucket.com/user/paulkember/media/2015-07-10_00001_zpsmtygo2rg.jpg.html][/URL]
I've got a 100% reproducible crash at turn 503 on v1.11, on a 100 faction insane map game. I've reproduced it atleast 20 times (been using GC3 as a benchmark tool to OC my cpu, specifically for GC3 since I can't get over 50% cpu util). Turn time is about 2 minutes with my current setup.
https://www.dropbox.com/s/04oud73c3jlqdca/Auto-Save%20-%20Original%20turn%20503%20crash.GC3Sav?dl=0
https://www.dropbox.com/s/c7y4j9ixsxvkz6i/Previous%20Auto-Save%20-Original%20turn%20503%20crash.GC3Sav?dl=0
Brad, please credit their weight in gold towards any future DLC
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