We desperately need a fix to always SHOW fleet moves. The number of moves on your fleet or an enemies fleet randomly disappear and even reloading a save game doesn't make them reappear. The game is practically unplayable without that. The number of moves for individual ships still shows and you can find the enemy fleets' move by clicking on the report tab but to see your own, you have to dissolve your fleet and click on each ship to find which has the smallest number of moves. It is a big pain and makes the game ten times as long as it should be. I thought the 1.02 update would be a fix but it still happens.
Mentioned in several other threads but so frustrating of a bug that I still +1 this post. I fully support patch 1.03 containing only a fix to this one bug.
Best fix I've found so far is 1) save game, 2) exit Galciv 3, 3) reload Galciv 3, and 4) reload game. Sometimes I have to do this 3 or times in a turn.
Sorry to hear about your issue, I maybe able to help. If the following doesn't help let me know.
1)If you select the fleet
2)Click the details button
3)Click the ships in fleet tab
4)You should be able to hover over each ship and see how many moves each ship has.
There was a fixed just checked in, in reference to the moves display. It needs to go to internal QA first but then likely released in the next patch.
Lots of love to you all at Stardock!!!
Glad to hear that. For some reason, the fleet moves HAVE showed up faithfully for the last 2 days. Knock on wood.
Another couple of minor fixes needed:
For the ship listings:
1) With the list of ships on the right, when you click on a ship (whether it's part of a fleet or not) and have a battle with somebody, the list redraws and you have lost your ship position. Galciv 2 left your active ship at the TOP of the list so you could quickly find your position again. There is a SLIGHT highlight on the active ship you've moved but it is very, very difficult to find out where it is and it takes forever to constantly scroll back down after every battle. So if it could be fixed to have a pointer introduced that leaves the proper ship visible at the top of your visible list or the previous or next ship if you've managed to kill it, it would make the turns so much faster.
2) Could we have a list of fleets at the top of the ship list like we did in galciv 2? That's where most of our action is.
I'm also getting some vague white lines blotting out some of my lists. I'll try to grab a snip and post it to see if anybody else has seen them. It hides a lot of data.
That works but it does slow things down a bit. For some reason (I thought maybe the 1.02 patch took a while to kick in), now it hasn't happened again for over 3 days.
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