Hi,I've been playing Servo a fair amount for the last few days and I'm enjoying the game even in its early stages. Though I have a few questions;Is there a fast or easy way to accumulate credits or parts this early on? I've finished the 3 campaign training missions and played Skirmishes and arena a few times. - But these generate low credits, for example after winning an arena I received around 2000 credits and a few basic parts after playing 5 games.I understand that progress will be wiped many times due to it being in early development - So i'm looking for an easy way to explore all the current builds and weapons available.Any ideas or thought would be great.Thanks,
Jamie
easy mode vs AI 500 for a win on map 002 after a while you can rush and do the challanges
As Tom said, the fastest way that I've found to win is to play against the AI on Easy on PvP map 2. Captain with Blink and instantly Tech up to 2 while you have Blink rush into the enemy base. It should complete as Blink arrives and then you can drop in your second servo and win.
It's not a lot of fun, but you can win in 1-2 minutes if you have some good parts to damage the dropship.
Testing a strategy game with progression is fun:)
We struggle with this issue on a daily basis. We need to always be testing the elder game, but the progression is always changing.
The next update will have a structure in place where the rewards are scaled by difficulty level. We need to fix that hole. But, the rewards should also be better overall-ish. I'll juice the end of the tutorial to give you all a bit more credits than normal.
juiced you say and better over-allish this sounds good do need a good start to the game to get you into it and make your little team of war hungery robot
Thanks for the replies guys! = I'll stick with the grind on easy to rack up some credits!@BXP The update sounds great, scaled rewards would be most welcome. - Do you have a timeline for the next update?
"Soon".
I just kicked the build of RC0 for the update. There are a LOT of changes. Needs a ton of testing (and it will likely still go out pretty raw since, well, it's an alpha and we're trying to get feedback).
I do predict several RCs.
As for the frequent resets, will we lose everything everything, including credits? If so it would be a good idea for all of us to really keep in mind not to grind too much as to not burn out on it.
What is RC in your context here? Release Candidate?
A reset will put you at square one, no credits, no parts.
Yes, RC = release candidate.
I'm assuming this means we'll have to play the tutorial again for the starter gear?
Yes, that is correct, and to unlock the other Servos and Pilots.
But, we aren't complete jerks. The tutorial will be juicier with parts. And, more credits when you finish it.
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