Things I think would improve UI in no particular order:
The order of the factions should be by stock price. Leader on top.
"delete" should scrap selected building.
Left click should turn off buildings.
Pressing "M" for build mine should pop up the the same window that opens when you "mouse over" the mine. (Need to be able to see how much money will be spent). Pop up should be lower left.
The total cost for base upgrade should always be visible (to the right of the button). Perhaps color coded to make it more transparent. Red, yellow, green? Based on if you can't afford it, can afford it with cash, and can afford it with 0$ fee.
Pressing M then RIGHT click should be command: "build mine on tile as soon 10 iron is mined (left clicking would function the same as always - just buying the iron at market cost). A "ghost" mine should be placed while waiting for the iron as a "place holder". Selecting then pressing "delete" should cancel the request.
Love the game btw. Thanks!
I'll add to this: I find it quite hard to get a holistic view of what my opponents are up to. If I want to sabotage one of my opponents, its hard for me to get a holistic view of where is operations are. If we had a color-coded minimap, even if its an overlap map, similar to the "strategic map" of Civ 5, that allows me to get a view of the whole battlefield at once it would make it easy for me to see where their industry clusters exist, and target my sabotage more effectively.
Hi Cov123,
Thank you for your feedback!
We've discussed this internally, but I'm happy with the current solution for the following reasons:
- The active player is always on top, so the player knows where to look.
- Having a static position provides another way to recognize players.
- The stock price isn't the best method of saying who's in first. It does matter at the end, but it matters less in the early and mid game.
- If players are switching locations throughout the game, there can be interface problems where someone goes to buy a player, and all the sudden the list reorders and they spend all their money on someone else.
I recognize that it's hard to tell who's in first currently, which is one of the reasons I added the quarterly reports during the auctions. We can do more to expose how players are doing to recognize their threat level.
That's a good idea. Added to my task list.
Not sure about that one. Don't you use left click to select the building?
That's a really good idea. I'll see if we can work something like that out.
That's an interesting idea. I'm hesitant to show more numbers on the screen. I think players get a little "number blind" at a point. I do agree that the upgrade button needs love and should sing and dance when it's available. It's one of the three most important buttons in the game.
I'm really reluctant to automate more things. A lot of things are happening in the game and it takes a while for players to understand why things are happening. I personally don't like the "auto-buy" feature because players can lose track of it and not realize that they're destroying themselves by automatically buying things. Soren uses it a lot, but I don't know anyone else who does.
-Scott-
We recognize this as a problem and are thinking about solutions. The screen is full of buttons and I personally hate minimaps, but we need to find a way to solve it.
Thanks for the feedback!
We recognize this as a problem and are thinking about solutions. The screen is full of buttons and I personally hate minimaps, but we need to find a way to solve it.Thanks for the feedback!
Do a second screen that for example when you hit "M" bring up a full screen color coded map?
Opps, I meant right click to turn off. Honestly though, I just need an easier way to turn off buildings. Keyboard shortcut would be just as well and would leave the mouse controls simple.
You made really good points on all my other suggestions btw. Thanks for reading.
I would love to see something like that. So it is not a minimap, but rather a different 'view' of the game that you can toggle. Probably would mean a lot of effort to develop, but it would be super useful.
Yes! I like the right click idea. And double right click to turn off all of the type perhaps?
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