Watching stuff blow up in the battle viewer is cool and all, but I have yet to see any of the tactical decisions that we can supposedly make play out. It would be great to see one well-constructed fleet win in the face of what appeared at first glance to be a superior enemy force. Paul keeps saying that this is possible, but I don't yet see any evidence for it.
I don't think the ai or the support modules are in yet to make it happen. I think when he said it will be possible hes talking about some point down the road, but yeah, i want to see it as well.
I am also very interested in seeing how fleets with varying compositions do against each other. Yeah, that may not be the focus now, but I am eager to see it. I hope the game really does have that aspect in it, so that a higher quality fleet (better combo of ships and components) could beat what appeared to be a larger fleet.
bumped in anticipation of tomorrow's live stream
Well I can tell you what I have see so far. I took a fleet of two HUGE ships against the Drengins fleet of 3 LARGE ships. He had 2x as much beam fire power against me. However i did have a 2 module carrier in there so upon the fight It was pretty fun. I lost the fighters, the carrier and took 1/4 dmg to the heavy beam ship. Pretty fun actually.
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