Because of the game release of next week and the constant updates to the game over the next week to get it ready this post will not be updated going forward.
I would like to thank everyone for the appreciation they gave me for keeping this post up to date. Fortunately the game is being released next week, so in attempts to minimize the appearance of a buggy game I will no longer be keeping this post up to date.
With this being said, I would love to continue contributing any way I can to benefit this game and anything else I can help with.
Reported Issues for Beta 6 Patch 1 (0.95.5.0) and older, please note on older linked errors if it is still present in Beta 6 Patch 1.
Also please note which version on any new bug post issues.
Here is a complete list of issues that already have forum topics, Please add to these topics as they exist already or follow the requested steps to create a support ticket or attempt a solution. (Note there are some general complaints in some of these posts that have been left out as they may or may not be bugs)
Note Raynman has suggested Support tickets on several of these posts. Support tickets can be done as follows
If you are having issues with crashes to desktop, please adjust settings (resolution, map sizes, anti-aliasing) See picture at bottom of post. Then note in support tickets what steps were taken, example didn't crash at these settings but, crashed using these settings.
Stardock has asked that we please respond with exactly what is happening; exact steps on how to reproduce the issue; map size and at what point in the game it occurs. Please also supply any screenshots \ video clips that may help illustrate the issue. Jing is a free app for that can be used for this:
http://www.techsmith.com/jing.html
For support where examining saves is required, names of ships, planets and starbases, etc, are extremely helpful in their attempts to reproduce the issue.
Link to forums for explanation:
https://forums.galciv3.com/452855/page/1/
Link to support tool:http://sd.stardock.com/Support/supportToolTest/SDSupportTool.exeOh! Here is the location for dmp files!"C:\ProgramData\Stardock\Galactic Civilizations III"
Always looking for a way to improve how this list is displayed feedback is welcome. Sorry if I missed any. I will attempt to keep it updated.
Added... 0.70.5 multiple crash same turn (T37) by neurobed
Edit... Moved from original post
Older issues noted from Beta 4 (0.70.0)
Older issues in Beta 4 patch 1 (0.71.1)
Added... Planet Generation by jhanglyn
Added... .70 Production Queue Refresh problem by RSharaE
Added... [Bug][Beta 4] Loss of light color in ship designer after loading by Turkwise
Issues still present in Beta 4 patch 2 (0.72.2.0)
Issues reported for Beta 5 (0.80.9.0)
Added... Turn 182 Hang by Aedaric
Added... GalCiv 3 0.7 Feedback by guilamonster
Added... A little survey ship bug (I assume) by Franco fx
Updated how the list was displayed above.
Added... The game is telling me that my drivers need to be updated despite using the most recent variant by UnleashedElf
Added... Bug reveals uncharted territory by allie-cat
Issues reported for Beta 5 Patch 1 (0.81.0)
Issues reported for Beta 5 Patch 2 (0.82.4.0)
to the devs can we get a sticky on this?
new bug
https://forums.galciv3.com/460773/page/1/
Added... Beta 4 crash to desk top by FrostyThundertrod
Added... [.70] bug yor fast assembly by androshalforc
Issues reported for Beta 5 Patch 3 (0.83.3.0)
Added... Turn Stuck by kuch128
Added... Ships skipping turns by allie-cat
Not sure if it is the same as #25, but I found that when the AI send a freighter to me it takes one of my trade routes away. Example, I have 1 trade route available, I send a freighter to another planet. while it is on the way, another AI lands a freighter on one of my worlds. When my freighter arrives, I get the error that i have no more trade routes available. I have a save game file available if needed to support a trouble ticket.
Gemle, This may be a bug as it's taking away from your trade routes, however, it may be by design as well, I will add it to the list though. The other point it is not related to the other Trade route error, that had to do with reloading the game and the trade route disappeared.
Added... New colony behavior issue and CTD by AChallenge
Added... [Bug][Beta 4] Starbases Don't Repair by ClaytonHollowell
Added... Barren World CTDs by aznboi361
Seilore (and everyone reporting issues), you are awesome!
Thanks to Stardock for the recognition
Acknowledgments added to many of reported issues.
Edited information to help identify crash issues as supplied by Stardock
Added... Thulium Easter Egg by Franco fx
Added... anomaly bonuses not being accurate by jhanglyn (Thanks to Island Dog for catching)
Added... Consistent game crashes by Phoig to related issue (Thanks to Island Dog for catching)
Added... Ideology bug by Bamdorf to related issue (Thanks to Island Dog for catching)
Added... bug drengin beta 4 by Waragh (Thanks to Island Dog for catching)
Added.. Unit Selection Sound Clip too loud and Sound effects volume won't turn down by Illauna
Added... Ships fire weapons in random directions beta 4 by a0152570
Added... Ships in orbit of defector planets by ayork1
Added... Stacked ships with moves can be hard to deal with. by ayork1
Added... Beta 4 another Benevolent ideology problem by Publius of NV
Added... [0.7] Don't like my odds by 5myosin to similar error.
Seilore, great list. Here are a couple other bugs I've noticed so far.
1) Drengin went to war with me before we actually met (they were in UP, though)
2) When moving into fog of war, if you accidentally click on a planet or shipyard (that you cannot see), the movement selection will not go through.
And a possible update to #26 (which I mention in the original post as well): It seems that the production queue issue is caused by attempting to build something while a ship is moving. If you move a ship and select a planet/shipyard before it has used all its moves (or arrived at its destination), the queue won't update.
I posted elsewhere I've been having a bug with the combat viewer where the last target is not always destroyed (explosion/graphics) leaving the remaining fleet to just fly around it until you click end combat, normally with a few rogue missiles flying around the screen. I've had this against both ships and Star Bases, can add logs if helpful?
Added... New? Issue with the ship editor by Gauntlet03 similar to another issue on the list.
Added... Power Problem by RSharaE
Added... Unknown race (Drengin) declaring war by trumpeter87 (See reply #19 on this post.)
Added... FOW movement issue when selecting unknown star bases and ships by trumpeter87 (See reply #19 on this post.)
Added... Combat viewer ships not destroyed. By crimsonsun_2000 (See reply #20 from this post)
[quote who="trumpeter87" reply="19" id="3518815"]/snip/1) Drengin went to war with me before we actually met (they were in UP, though)/snip/[/quote]
On an immense map I also had the Drengin declare war on me without any meeting. In my case, they didn't show up in the diplomacy screen.
I don't see on this list the problem:
When you update ships using the governor, no cost is deducted.
If I missed it, sorry.
Changed format.... Sorry busy day for me I'll update more a little later.
Added... Minor Bugs - Should be quick fixes by Abraxas
Added... My expierienced Bugs Beta 4 by AzraeldeBaphuon
Added... Influence Wierdness by Bamdorf
Bamdorf, Drengin declaring war is above in section 14 G.
Updated information on which will possibly be fixed in Beta 4 patch 1
Added... Cost of ship not deducting when using governors. By Bamdorf
Added... "Hide grid outside influence" still not working for me. By charon2112
Added... .70 Oddnesses and Issues plus continuing feedback By RSharaE
Added... Beta 4 So slow By Natasin
Added... Freezing Issue around turn 200 By PeterStone
Added... Hard Crash By Conanian
Added... Influence and borders By neotrout
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