One thing that's annoyed me immensely about every Galciv game is autopilot/AI animation being too fast to actually keep track of. That's especially important in wartime for example
I do not think the general public would agree with this, so make it an option. Some folks want to zip through the AI's turn.
I need to be able to monitor opponent movements. Having the camera follow opponents' movements during their turn is one way to do it. But is it the best way? Sometimes it's easy to lose awareness of where it happened or forget altogether if there are many movements. Perhaps it makes sense for controls to cycle the camera through enemy ships that are visible, have become visible, and have taken action in the last turn (moved, battled, constructed a starbase, fleeted, etc.). Another control to say "Okay I saw this, don't show me that again this turn as I cycle through." That way I don't miss anything, yet I don't have to watch every benign movement.
Also, the beta is currently lacking the ability to see enemy movements not currently in the main view. It does not shift the camera, and you cannot zoom out far enough on a large map to see it all. I look forward to seeing how they have addressed this for beta 2.
I would like to have this as an option I would play both ways. Why am I following enemies if you can't follow them. Other times I would play with this off. I also like to have a report on this at the end of every turn.
What would be really useful is if you could filter out following ships that are just on routine patrol or something unless they find something. Having to sit through that on Galciv 1 in order to have a chance of not missing important ship movements is annoying as hell, even with the fast animation. Maybe if you have follow autopilot on, you should be given a choice when setting an indefinite patrol or a long journey whether to except them from follow, follow only when they encounter an anomaly or an AI ship or starbase, or follow only when they encounter an *enemy* ship or starbase, or always follow. And then maybe those choices should be automatically reset and have to be revisited if you declare war/have war declared on you or if there's a peace treaty?
There are many great features available to you once you register, including:
Sign in or Create Account