Does that only protect against spells or is it immune to everything (ex: fire, lightning, cold damage)?
From the Core Abilitiles:
<AbilityBonus InternalName="ImmuneToMagicAbility"> <AbilityBonusOption InternalName="ImmuneToMagic"> <DisplayName>Immune to Magic</DisplayName> <Description>Immune to Magic</Description> <Icon>Ability_ImmuneToMagic_Icon.png</Icon> <GameModifier> <ModType>Unit</ModType> <Attribute>ProtectFromSpells</Attribute> <Provides>Immune to Magic</Provides> </GameModifier> <CombatRating>50</CombatRating> <IsCombatAbility>1</IsCombatAbility> <Type>Defensive</Type> <AIData AIPersonality="AI_General"> <AIPriority>5</AIPriority> </AIData> </AbilityBonusOption> </AbilityBonus>
spells only.I had an ophidian as a unit for a while... until it was annihilated by a single breath from a dragon.immunity to elemental damages are listed individually for each element. if it doesn't say "100" under a specific element, it isn't immune to it.
Yeah that makes sense.
Thanks. +Karma; congrats btw on your first karma
There are many great features available to you once you register, including:
Sign in or Create Account