I love The Elder Scrolls series (Skyrim is awesome but I keep coming back to Morowind) but I can't work up any excitement over the upcoming MMORPG.
I've been doing the beta for a goodly while and each time this and that were improved but they were never what kept me unexcited. I think most of it has to do with the whole, "Hey, you've just discovered this new and wonderous place that not one soul has been to in eons! Now try and enjoy the scenery has 50 million other players clutter up the landscape.".
I enjoy playing online games but TESO is just "off" for me.
It's just a very standard MMO right from the start, with the name tacked on. Also the fact that it's a huge cash grab should be a rather big warning sign for anyone who looks at it.
If you want to check it out, just wait 6 months after release and pick it up as a F2P title.
But I'm realistic. I'm 29 years old now. This type of game - I just don't have the free time any more. Who the fuck wants to spend 20 minutes of their life grinding identical mobs to fill up 1/20th of an experience bar? Which is why this game kind of irks me the wrong way, because TES always had great immersion even if the gameplay mechanics were shit. There was an experience there. But who is this TES online for? It's like what you get if you take Skyrim, and say "let's make the same game, but take away the fun, the graphics, the great lore, and the maturity, and add a subscription to it".
If you want an MMORPG just play WOW - it's still a ludicrously well-crafted game. If you want a TES game just play that instead. Or you can fork up 60 bucks for a dose of disappointment.
NO! Haha. I played the beta and it was a silly MMO just like all the others: hundreds of avatars hopping around like rabbits and appearing and disappearing over and over again. All the enemies you fight are outlined red and other objects highlight in green. The combat feels really cheap too. It's sad after seeing all the great work going into previous Elder Scrolls games to make them more immersive and realistic, to take such a step backwards. And to add insult to injury you have to buy the game and spend 15 bucks a month. No thanks. I'll just keep playing Skyrim until TES6 comes out.
I cringe at the thought of all the wasted development dollars and time spent on Online that could've gone to 'The Elder Scrolls VI: Whatever Yada Yada'. We'll end up getting a lesser product because publishers and developers want money.
I do not care for MMORPGS, I avoid them like plague as I see them as a dangerous and addictive time sink. TESO wont be an exception.
I'm not trying to derail the thread, but not all MMORPG's are "grind-fest, cookie-cutter train-rides". There are a few diamonds in the rough. I can recommend Darkfall Online (although not as amazing as it was at launch, great pvp), Shadowbane (amazing gvg), and Ultima Online (wonderful rp'ing). A buddy of mine who "specializes" in MMO's swears by Asheron's Call as well; although now it's quite dated.
I'm no fan of MMOs, either. I gave a couple a try -- namely, Anarchy Online and Star Trek Online. Got bored quickly with AO, and quickly became disgusted with STO as well.
I have enjoyed the Elder Scrolls games ever since Morrowind. I hope TESO won't mean an end to single player Elder Scrolls games, the way The Sims brought an effective end to the SimCity series (sorry to die hard fans, but SC5 is a pale imitation of its predecessors).
I played in a Beta awhile back, and the game isn't bad, but I just couldn't get into it and haven't bothered with any other beta weekends. I'm not really a MMO fan, I keep trying them and I can never get into them for long. They always seem more like work than play. The exception being City of Heroes, played that one for years.
"Let's take this incredible game series, which is set apart from every other RPG by the incredible sense of immersive solitude it creates. Then let's make that game's audience play the next game with other people!"
-Someone at ZeniMax
I love, love love Elder Scrolls. But I think this is just the next Old Republic.
I think this is the major concern for many of us.
I believe that Elder Scrolls fans would play atleast the story while MMO fans will play it enough to see if it is competetive enough.
Myself, I don't want to spend $15 a month and I would only play an MMO if I had some good friends to play it with. I was willing to get into World of Warcraft but my friends had quitted by that time....
I am curious to see a Skyrim-level engine's render of the parts of Tamriel we haven't seen since Morrowind, but my curiousity isn't strong enough to pay an MMO subscription. I'll probably sate myself watching TESO fans' "Let's Plays" on Youtube.
Well don't worry then, TESO's engine doesn't approach the quality of Skyrim's. That's another issue I have with MMO's: they typically dial back the graphics so the game can run on the most machines.
Modders like to do that too, Look at Skywind project for instance, a WIP about recreating Morrowind using the skyrim engine.
Moonpath to Elyswere is cool too.
Skyrim greatly impressed me for how good it looks even on lower-end machines. It looks good with a decent framerate on my $500 homebrew PC, whereas Dragon Age: Origins looked less good and had a terrible framerate (especially in large fights) on the same PC. Sadly, Stardock doesn't seem to have the same optimizations; when terrain shadows were added to LH, framerates in shadow terrain-heavy tactical combat (especially jungle/marshy areas) plummets. :/ I surmise its just a matter of Bethesda's deeper pockets, though certainly other big game studios put out "pretty but unplayable on anything less than a $2000 PC" titles.
Hopefully Mantle will give us a good bump in the graphics-bling-bang-for-the-buck, but I know Mantle's not yet complete, and I would surmise it needs to be complete before it can get worked into an engine, so its arriving too late for GC3.
SWTOR killed MMO's for me. Pretty much WoW in space. Yea we got "dialog" ohhhhh ahhhhhh, but game play was just a WoW rinse n repeat. Same with Warhammer Online. WoW, but slightly (not by much) more "mature" content. All is just endless "Walkity walkity walk... Stabity stabity stab to level up... YAWN! Don't even get me started on Star Trek online.
The only 2 MMO's in existence that are worth a damn are WoW as much as i dislike it, but despite it not being the 1st MMO it was what got everyone interested in the whole MMO craze, and Eve Online, because it is a very DIFFERENT kind of MMO. Emphasis on DIFFERENT. However, Both are very old hat to me now. No matter how many "improvements", No matter how much "eye candy", or how much new content they add.
TESO IMO is pretty much "Same crap, Different name". Skyrim, Morrowind, and Oblivion at least had a GOOD quest system, and engaging story lines. I didnt feel like was was doing the same crap all of the time playing Skyrim. Fighting hordes of Stormcloaks, or Foresworn then all of a sudden a dragon drops in, and crashes your whole party. A few nice "Holy Crap!" moments tossed in the game.
I just can't see Elder Scrolls happening as an MMO. Bioware went the same route, and look what happened to them. Another EA puppet. I rest my case.
This isn't the "next Elder Scrolls" game. They've said all along, this isn't TES VI. That will be something else in the same vein as Skyrim, Oblivion, etc.
And, after the success of Skyrim, anyone who thinks the next TES game isn't already in the works is nuts. It'll be built completely independent of ZOS. The team that developed Skyrim =/= ZOS. Two different development shops.
Obviously it will be made, but imagine if so much money hadn't been spent making the superfluous game :/
Two different shops owned by the same company, ZeniMax Media, and thus under the same financial blance sheet. But no tangible relation! I mean, what does money have to do with video game companies? As if!
And they told us, very clearly, that this game called ELDER SCROLLS ONLINE is not, in no way, the next ELDER SCROLLS game! They are set in the same fantasy world exactly but COMPLETELY UNRELATED. As if ELDER SCROLLS ONLINE was targeted at the audience of ELDER SCROLLS! Please!
Elder Scrolls VI will in NO WAY be hindered in delivering another quality Elder Scrolls game if the parent company, ZeniMax, goes bankrupt from Elder Scrolls Online failing. Not a chance, buddy!
PR campaigns are my main source of information, as it happens.
This was goddamn hilarious, really brightened up my day lol
Not interested either. I would still kill for a coop elder scrolls (same for Fallout).
Take your sarcasm and stick it.
I just wanted to make sure that any TES fans reading this thread didn't assume that this WAS the next TES game. There has been plenty of wrong complaints around the internet that the TES franchise was moving into the MMO world as its next stage instead of to another TES single player gem. That's not happening and I wanted to make sure it was said somewhere in this thread so that no one read this and came away thinking a true TES VI was never going to be.
That said:
I really wish I had your insight into Zenimax's books. I'm sure they bet the future of their company, whose success is almost entirely based on outstanding single player games, on an MMO. That makes perfect sense. TESO goes badly and the studio will be bankrupt. Because they've shown themselves to be so bad at running a game company in the past. I mean, the didn't even have the foresight to buy the Fallout franchise when it was languishing dead, bring it back to popularity and make millions off of it. Right? Right?
By the way, the development on TESO started before the development on Skyrim according to the Wikipedia articles for each (TESO started during Fallout 3 development). So the windfall they made off of Skyrim wasn't even a consideration when they embarked on an MMO. That's gravy on top of it. TESO could probably have no subscribers after the first month and Zenimax would survive in some fashion. It's worth remembering that Skyrim alone saw $1.3 billion in revenue.
Some large chunk of gamers consider TBS games superfluous, so why would we need yet another one in GalCiv3? Maybe we shouldn't pretend we can decide what's superfluous for everyone else huh?
I have no idea if this game will succeed or not. I haven't had time for an MMO hardly at all since WoW WotLK time frame. But let's not pretend we can make assumptions about the failure of one game being the end of TES games. The history and success of Zenimax tells quite the opposite story. Several hugely successful games under their belt and a history of smart business decisions both tell me that they're not going to bet their entire portfolio of studios on one game's success or failure.
Those people are stupid and have stupid reasons for their opinions. Nobody cares what they think except the suits who push out the same crap year after year to appease demand.
Some opinions really are better than others.
It won't be the end of the single-player series, it will 'just' harm it. This is very bad.
Remember Skyrim? (duh) The game was rushed, buggy and incomplete at launch, and that was without a preceding MMO and with a large time gap from Oblivion and Fallout. The redirection of funds, alongside missed opportunities, could really harm the final product we end up getting.
And really, do we need another generic MMORPG that introduces nothing new and draws from the same playerbase? Why can't we have another Eve Online, or Beyond Protocol, or something with some more creativity and new IP? You wanna' know? It's because executives and some red flow charts said so.
This will end exactly the same as The Old Republic MMO; the series with incredible storytelling and single player will be distorted and watered-down to appeal to mass-market crowds and ruin its main appeal by pursuing this. It is inevitable. The multiplayer isn't what makes TES good.
I don't really know. I just think making an Elder scrolls MMO is a bad idea, that it will tank, and that while ZeniMax and Bethesda will likely survive, I bet you it's going to hurt their financial position and clout (like BioWare). Who knows? Maybe they'll make billions, everyone will be happy, and I'll be a sore cranky-pants (similar to now).
But when you respond to the comment of another (mine) with the rebuking of 'an internet idea' that wasn't actually being perpetuated, you shouldn't be surprised if you get some sarcastic flak.
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