Greetings!
The ALPHA of Galactic Civilizations III is due in 17 days (March 27). I want to use this post as a way to set people’s expectations and, if anything, use this as a public service announcement that you should NOT join the Founder’s program if your goal is to play a video game for fun early. That is not the purpose of the Founder’s program.
Software goes through 5 distinct phases with varying definitions but below is my own personal version:
Phase 1: Prototype
This is where you have something that kind of sort of works. It may not work anywhere else but your machine and only the most rudimentary features are in. Right now, Stardock has 6 games in prototype of which only 2 have been vaguely mentioned – GalCiv III and Code-named Mars. Most non-insane studios do not talk about games until they are way beyond this point.
The purpose of the prototype is work through basic systems and set up the art pipeline.
Phase 2: Alpha
This is where the game will probably work on other people’s computers but it’s nothing that would remotely resemble a “fun” experience. The fact it works at all is a miracle and only the most basic features are working. Internally this stage means the art pipeline is now working (that is, you can get new art assets into the game) and the underlying engine is functioning. In my mind, the threshold that makes something an alpha is that it is possible to win (or lose) the game. That doesn’t mean it’s fun. Most of the features won’t be in. The purpose of the alpha is to see if the engine works on other machines and start solicitation core game mechanic feedback from members.
As an example: GalCiv II’s alpha was basically sprite based and utterly unplayable. Sins of a Solar Empire’s alpha didn’t have phase lanes. Demigod’s alpha still used Supreme Commander assets and UI.
Phase 3: Beta
Many studios these days have open betas. Betas tend to have most of their major features in and some gameplay in. How “fun” it is depends on how far along the process they are. Think of your favorite game and change a few variables about it and suddenly it’s not fun. Civilization IV becomes a lot different if it takes 50 turns to spit out a settler. Call of Duty is a totally different game if everyone has 1000 HP. You can’t judge what the final game will be like. But at least now it’s a game.
Phase 4: Gamma
At this stage, it’s a release candidate. You’re not really adding anything anymore. You just want to see if there are any bug issues that got missed. Some games are reviewed at this phase even because you can pass judgment at this stage.
Phase 5: Release
The game is out and will be judged.
In 20 years of game development, I’ve only shared alphas with the public one other time and that was with the original Galactic Civilizations for OS/2. It was extremely primitive.
Obviously, our biggest concern is that we’ll have people making judgments on the game itself at this stage. We’re over a year away from release. The opportunity here is to see how well the game runs for people but also to hear what long time GalCiv players think of different parts of the game.
The alpha phase is the opportunity to experiment and try out different ideas. In this alpha, we’re trying out new things such as a new type of technology tree, a single planetary manufacturing queue, a new UI for the planet screen, etc. Maybe these things will say. Maybe they won’t. That’s what the alpha will help us decide. That is the point of it.
So to emphasize the point again: Do not play the alpha expecting to have a fun game (though, ironically, the 1 on 1 multiplayer might have some bit of fun based on the playtesting I’ve seen). But do play it with an open mind to see what things you like, how well it works on your box, what things you think should be changed and share those things with us after giving your own concepts serious consideration.
Cheers!
I have been part of other alpha and beta testing before and I know they are not always fun because a lot is missing but I also like playing them to do crazy things that most sain people would not just to see if I can break the game that's where I get my fun in alphas
Mr. Frogboy-man, sir:
Is the alpha release an intentional shot across Blizzard's bow? Is company rivalry imminent? Will you formaly declare war against Diablo and its fans?
That seems unlikely, given that it's also at the same general timeframe as Titanfall, inFamous: Second Son, and Age of Wonders 3. Plus it requires a $100 purchase to get in. Reaper of Souls has no reason to be afraid.
Dunno I stopped caring about Diablo3 a long time ago.
It's oodles better, now. Most everything has been re-worked, etc., and it's actually become enjoyable. A friend 'bout made me kill her 'cause she wouldn't stop raving 'bout the 2.0 update.
It feels like we finally have a Diablo game to play.
More the opposite. The more competition the alpha has, the better. We only want the most committed fans to participate in the alpha. It decreases the odds of people demanding we have a real time mode or a first person mode or what have you.
Copy that. No Fun will be had. Question: is there a specific place Founders will leave feedback? I'm assuming somewhere in the forums?
Looking forward to it.
I am stoked to help in the development of this game! Bring on the bugs!
I am awaiting the link to download...
Granted it is 4 day before my cake day , hmm another reason to take a day off
-Dennis
What there is no FPS mode for me to storm the Yor homeworld and kill their leader in a dramatic slo-mo pre-rendered cut-scene?
UNACCEPTABLE!?!!?11111!!111
We also need more killstreaks too. And giant robots you can call in from outer space.
Just enough time to get a quick look at how the game is coming along before AoW3 launches
How does this alpha work? Do we get the game on Steam?
You will get a steam cd key for it.
Can't wait!!! This is like my 4th alpha I've participated in for the same game genre in 3 months. Great time to be an old school gamer.
My body is ready, Stardock. Do your worst.
There goes my idea of a Digital Pictures-like FMV game.
The knowledge that I'm playing the new Galactic Civilizations game will be enough to keep the biggest asshole smile on my face at all times.
ALPHA TESTERS.
CO-OP.
BE THERE OR BE SQUARE.
When are we getting the dance studio you promised us clear back in BC?
I won't mind the problems. I recently played Star Citizen. The game only allowed me to browse the hanger and my starship. It looked great and worked really well. However, when I stepped through a door, I ended up falling slowly down a light blue background, while above me was the game. I could literally see the game above me, but I could not get back up into it. It was like entering the Twilight Zone. I had to reboot my PC to get out.
Does that mean that the Founder's Elite Edition will no longer be available after that date? March 27?
cheers
No, they're still selling the elite edition.
If they do decide to stop at some point (probably closer to release), they'll make an announcement beforehand like they did with the other (now ended) founders edition.
It will continue for time being. We will give a heads up when it will no longer be available, but I wouldn't worry about that happening right now.
Will lessons learned witnessing game launches and their in-game mechanics like that of, say, Diablo 3 be taken into consideration?
What will the drops be like?
http://www.youtube.com/watch?v=hrMawW5J6NU
On a more serious note, I hope the patchwork and updates for the game are handled well; Uber Entertainment just released the first 'gamma' build of Planetary Annihilation, and it totally destroyed match connectivity and lead to terrible desync problems. Just the thought of my beloved Galactic Civilizations being unplayable makes me literally angry with rage!
There are many great features available to you once you register, including:
Sign in or Create Account