There's another new video out showing the tech demo of Star Stream using the Nitrous Engine from Oxide Games.
Follow Oxide Games on YouTube.
Yes, but this is a *free benchmark.* It doesn't even rise to the lofty status of 'free game demo'.
I can understand activation on a $50 game. I do. But this?
Read my earlier response.
OK, fair enough. I missed your explanation, that Oxide wanted metrics. It just seems that # of downloads might be a more passive metric, something easy to pull. Maybe I'm assuming too much about Valve's transparency to its clients.
Apologies and back to drooling over Mantle. Still hopeful for later today.
No problem. Sorry if I came across as cranky. I was writing from the plane from a very lengthy trip.
Do you know if they are also collecting specs of people running the demo so they can identify driver and/or hardware issues? That seems like another useful thing that could be gathered (though maybe pointless until it is further developed)
I think this would be a cool benchmark for the new computer I am building vs a core 2 quad & 8800 GT
It's a cool benchmark but it's not a good benchmark to test your computers since different things happen every time you run it. There's a huge variance in all tests except the RTS test, and that still has significant differences from run to run.
I realy hope NVIDIA adds mantle support in drivers. If not, then i would defently buy from AMD, and i would regreted of buying Geforce 660
I'm not sure which is more painless these days, a one-time phone home or an activation. Both are pretty painless, though I hope GalCiv3 doesn't require the second activation that other Stardock games on Steam have (it seems pointless now- only a minor nuisance, but still pointless since Steam does that and there is no non-Steam version anymore)
I can understand why Stardock keeps its current system- it's perfect for their non-game stuff. It just seems anachronistic for games with Steamworks running everything now. (though that said, it is good insurance in case Steam goes under or evil)
Mantle and a potential for easier next-gen console porting is why I went AMD for my current rig. I'm really hoping that I don't need to buy a console again in the future.
Why would you download the demo when the Mantle drivers aren't even released yet even in beta?? Seems silly to have the download as an option if there aren't drivers to support it yet?
Because we wanted to test the Nitrous engine in DirectX? Remember half of us are probably sitting on Nvidia cards and thus waiting for Mantle drivers "seems silly".
Also, if you read between the lines: Both Battlefield 4 and Star Swarm released their Mantle-supporting products the same day. This, to me, implies that AMD had in fact scheduled Mantle drivers to be released at that date, and tried to synchronize it with BF4 (and Star swarm). They got delayed, as happens.
That's why I stuck with AMD when building my brand new pc FX9370 8 core cpu although a little light on the GPU Radeon R9 270x 2gb 16gb ram
Mantle driver released http://support.amd.com/en-us/download/desktop?os=Windows+7+-+64
Don't like games engineered to sell a particular brand of graphics cards. ie. Mantle/AMD
That's what DirectX was supposed to solve.
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