XtraDeconstruct: Legacy of Magic
by Primal Savage et al.
1. XtraDeconstruct: Legacy of Magic 1.1 Latest News (Changelog)
(18 January 2022) XtraDeconstruct - Legacy of Magic 3.0
1.2 Compatibility Snippet (Extended List)
Compatible w/ LH 3.0, all DLC, Children of Storm 1.8.c, Black Market Bazaar 2.1, Champion Bonanza 1.3...
NOTE: XtraDeconstruct makes Children of Storm compatible w/ LH 3.0 and DLC05 (Leader Pack DLC).
1.3 Features (Extended Description)
Expands LH in a myriad of ways.
1.4 How-to Install (User Guide)
See A_UserGuide.txt
1.5 Endorse XtraDeconstruct (History)
Go to your Nexus Download History to endorse Mods (Thumbs up).
1.6 Download (NexusMods)
Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free).
1.7 More...
CutscenePack fix [Info]
2. Credits & Feedback
(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)
Many users gave valuable feedback, this is so they realize that their contribution is appreciated.
3. Bug Reports3.1 General
When you report a bug, please include a saved game and, if possible, a screenshot.
I (often) need to reproduce a bug in order to fix it. Thanks!
3.2 Helpful Sites
You can upload your images to postimage.
You can upload your saved games to Dropbox or similar.
You can upload (copy+paste) your debug.err file to pastebin. This is very rarely needed.
4. Common (Installation) Issues4.1 General
Most common installation issues are covered in the User Guide.
See, specifically:
A1. (XtraDeconstruct) - Full Download Installation Instructions
and
T2. (Others) - Troubleshooting, Known Issues, Knowledge Base, and FAQ
4.2 Specifically
I have reproduced the Installation procedure and some FAQ in this thread, to facilitate the process.
See reply #2, reply #3, reply #5, and reply #2208.
N/A
Thanks friend, it seems like you basically have answered all my questions!
EDIT: Okay I have installed all mods, I am wondering if there is something wrong with the text possibly, although it could be fine and just the nature of the mod. The races are all named as things like Lizardmen #K, Elves #E which is odd and traits like 'Is Female' 'Is Humanoid' and tooltip for those show no description
just want to make sure because there is a few steps, but I have downloaded all compatible with Xtra/CoS versions, as well as followed what to delete. Which I think was the only thing it said i had to delete was CoS rivermod folder.
Hey thanks much. Rusty on the details even for vanilla version, just haven't played in a long while.
So, personal preference, do you guys tend to remove certain mods for any reason? I've noticed in the user manual it tells you XtraDeconstruct is preloaded with even more mods and how to remove them. I'm leaving everything intact for now.
i'm curious why were Champion Camps removed? Was it because of the disappearing champions?
Now what are the pros and cons of enabling it again? The readme you made shows that I could if I wanted to...
There's no main reason, but reasons I remember: 1. tamed beast bug (disappearing champions et al.), 2. inability to select spawn rate when creating a map, 3. conflicts w/ other spawn rates, 4. abundance of champions (fame, quests, etc.), 5. optimization & feedback.Otherwise, they work as well as they've ever worked really and if you like champion camps, go for it...
BTW a rehash of an earlier suggestion; have certain buildings like the Tower of Dominion and the Palace unlock spells for Commanders similar to Sorcerer only spells like Meditation etc.
Hey there
Not sure if it's the right place, but I am having some issues with installing the mod(s).
What's happening:
When I try to start a new game, I can only see the champions and I have created previously and none of the art or anything shows up. I go to create a new character and there's basically nothing there.
How I installed:
First I installed Black Market Bazaar compatible with - Children of Storm - XtraDeconstruct - and friends.
Then I installed Champion Bonanza.
Then I installed XtraDeconstruct plus DLC_MOD Compatibility Files
Then I tried launching the game and ran into the above problem.
First I found and reinstalled the right Champion Bonanza mod: Champion Bonanza compatible with Children of Storm
I deleted the old Champion Bonanza folders (both the mod and gfx folders) and installed the new ones. Could this be where something went wrong?
I tried launching again, still not working.
Then I tried removing the CoS compatibility folder from the mod, specifically ...\Mods\XtraDeconstruct\M_ChildrenOfStorm.
And it's still not working. Any idea how I've screwed it up?
Alright, I found my error myself, I hadn't checked the "Use Mods" checkbox in options. I thought I looked for something like that, but apparantly not carefully enough
Quick question: I am seeing a LOT of new stuff, quite exciting to delve into. Am I going to run into any weird issues because I don't have CoS, but have used the DLC_MOD version of ?
Another (hopefully) simple question, I am running the game at 1920x1080 resolution, but I am still getting the thing where the abilities overlay my equipment... any idea why that happens?
Children of Storm is not required, but the version you downloaded includes the compatibility file for it.
If you've removed ...\Mods\XtraDeconstruct\M_ChildrenOfStorm\ , which seems to be the case (as said in reply #1734), you should be fine.
Quoting Suicide King, reply 1737Another (hopefully) simple question, I am running the game at 1920x1080 resolution, but I am still getting the thing where the abilities overlay my equipment... any idea why that happens?
You need to move ALL the .dxpack files from the selected MOD Directory: ...\Documents\My Games\LegendaryHeroes\Mods\XtraDeconstruct\XW_1920x1080_Primal\
To the Core Directory: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\screens\ or C:\GOG Games\Fallen Enchantress - Legendary Heroes\screens\
If/When asked what to do, click "Copy and Replace".
So I dipped back into FELH again for the first time in awhile, and decided to go ahead and try out this mod.
I'm really impressed with the amount of work that obviously has gone into it, but I have a few issues in the early going, one of which is potentially game-breaking.
1. I researched the "Champion 1" tech but I don't see any way to actually recruit a level one Champ.
2. I can't seem to attack towns. Granted, I've only come across one, so it may be an isolated bug. But it's a brand new town that got put down near me, and I decided to attack it right away. My army, though, just runs in place indefinitely until I change their target to a square other than the town. Hrm.
3. Mana costs seem out of whack. Strategic spells cost far more than they are supposed to. I noticed this several times, but I only caught the exact amount once: a Tutelage spell that should have cost 15 mana cost 30. Edit: further tests confirm strategic spells costing double listed mana cost.
Thanks for any help.
Aha. Thanks for the quick response. Yeah for some reason I missed that. I wonder if it's also the reason an enemy sov has a bunch of his bonuses doubled, so that he has 135 dodge (!!). Anyway, I'll try to fix the installation. Like what I've seen so far!
Also, re: the champion issue: I don't have that mod installed, and the AI might have had a bunch from the same side, but it was so early in the game I have a hard time believing there were already 100 Champs out there. I personally had only my sov and the first champ you get from Tower of Dominion. Also, I did get two champs virtually back to back not too much later, before I hit 100 fame, and for no reason that I could discern. FWIW.
Hi there.
I am brand new to this game, Bought it this week, have played the hell out of it) but not XML modding.
My only complaint is the "#U" etc in names. Very immersion breaking. "(undead)" would be nicer than "#U". I know you are doing it to keep your modding organized, but I find it really immersion breaking. Are color tags possible? (different color fonts for different races?)
Also, stealth is broken, but it is not broken in FELH 2.0. I know because my first game I had it, it worked fine. In my last game, every stealth unit I made got attacked right off the bat.
Right now, I am annoyed by shadows being imperial, with happy purple and green cities. But simply changing them to empire has been not so simple. I am wondering if you could tell me all the files I have to mod to customize children of storms races... ..or if it is even possible.
NM I think I found it. finally. \Mods\XtraDeconstruct\M_ChildrenOfStorm
Well that's interesting; the champs I got back-to-back were both level three, and I bet I got them just as level 3 champs became available. Haven't had a chance to try the re-install but looking forward to it. Thanks for the help; you da man! I'll go grab that Champ Bonanza mod, too.
Also: I take it your mod changes the rate at which one acquires champs? I see you mention getting one at 3 fame; vanilla was 10, 100, (250 or 300)...
>>
For anyone out there who doesn't own all DLC or who wants a DRM-free version, LH Ultimate is on sale on GOG (-75%). FYI, χD is compatible w/ both Steam and GOG. [Not bad, managed to fit 6 acronyms on 1 line]
EDIT: Sale has ended.<<
Some of those GOG sales do not last long, see it, plan to get it the next day GONE.
Speaking of the Path Scrolls, I didn't have one since I made a custom sov. Wanting to check out this first-turn Champ, I started several new games, but every time the Path Scroll made my sovereign an Assassin.
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