XtraDeconstruct: Legacy of Magic
by Primal Savage et al.
1. XtraDeconstruct: Legacy of Magic 1.1 Latest News (Changelog)
(18 January 2022) XtraDeconstruct - Legacy of Magic 3.0
1.2 Compatibility Snippet (Extended List)
Compatible w/ LH 3.0, all DLC, Children of Storm 1.8.c, Black Market Bazaar 2.1, Champion Bonanza 1.3...
NOTE: XtraDeconstruct makes Children of Storm compatible w/ LH 3.0 and DLC05 (Leader Pack DLC).
1.3 Features (Extended Description)
Expands LH in a myriad of ways.
1.4 How-to Install (User Guide)
See A_UserGuide.txt
1.5 Endorse XtraDeconstruct (History)
Go to your Nexus Download History to endorse Mods (Thumbs up).
1.6 Download (NexusMods)
Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free).
1.7 More...
CutscenePack fix [Info]
2. Credits & Feedback
(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)
Many users gave valuable feedback, this is so they realize that their contribution is appreciated.
3. Bug Reports3.1 General
When you report a bug, please include a saved game and, if possible, a screenshot.
I (often) need to reproduce a bug in order to fix it. Thanks!
3.2 Helpful Sites
You can upload your images to postimage.
You can upload your saved games to Dropbox or similar.
You can upload (copy+paste) your debug.err file to pastebin. This is very rarely needed.
4. Common (Installation) Issues4.1 General
Most common installation issues are covered in the User Guide.
See, specifically:
A1. (XtraDeconstruct) - Full Download Installation Instructions
and
T2. (Others) - Troubleshooting, Known Issues, Knowledge Base, and FAQ
4.2 Specifically
I have reproduced the Installation procedure and some FAQ in this thread, to facilitate the process.
See reply #2, reply #3, reply #5, and reply #2208.
I continue to be impressed with how you've pushed forward with your mod, Primal Savage. It's a model in that sense of any code should be maintained. Good job.
N/A
I'm having a problem with your mod, I'm using this mod along with Children Of Storm, Black Market Bazaar, Necromancy Revamped and Path of The Ranger and the game runs fine until around turn 150/151 when the game gets stuck trying to end the turn.I'm pretty sure it may have something to do with the Counterstrike random event, as the only time I have managed to get past that turn is when the even has triggered, the other times the event hasn't triggered and the game breaks.
Does attacking a fellow kingdom result in permanent hatred by other kingdoms? That is the main change I'd like to see to AI.
Or if you can tell me where to edit values on diplomacy (i.e. +1 for weaker military) that would be great. I'd like to set -3 Attacked Another Kingdom to 0.
Thanks man. That is one thing that has held me back from playing. I don't like the inherent evil/good factions so I wanted to do just all kingdoms. The hatred they had for me was annoying.
wow, read this post and then looked your mod up in the nexus mod-section.....if these additions can also really used by tha AI (?), then you just made me VERY happy.
thanks man!!!!!
I'm curious. Why are there Order/Chaos shards? I don't see any spells related to them.
Where is the [eUTIL] Xtra_Modders_NewRaceTemplate link? I don't see it anywhere in this thread.
The link I found in another thread was dead.
Are the mod and the submods already 1.6 compatible?
Yes, I was looking at the thread in the General Legendary Heroes forum.
Thanks for the update!
Hey Primal, what is this: "TraitPathChoiceWnd"
I see I have options of 5 - 10, with 5 being the base. I can't seem to find info on what this is.
I found this in your user Guide notes.
Thanks.
Hi Primal,
I'm having an issue where the AI isn't settling their initial city - even having settle-able sites nearby. I've got a mess of mods, so I really don't know if its yours, the new DLC or something I've either manually modified or someone else's that isn't compatible.
Any ideas on what usually might lead to this?
I was playing fine with updated mods on 1.5
Then I downloaded your 1.5 mod and everything was fine.
Then I updated to 1.6 and everything seemed fine.
Then I downloaded DLC 05 and your 1.6 update and was having a fun munchkin game and run into the AI who failed to settle.
Any thoughts?
Huge Thanks!
I personally might have an issue with map generation as well. Started getting some non-settle locations so I googled a remove FOW and had some whacky scenarios. 'large irregular' with 12 AI (usually play huge) and some didn't have starting locations and in some ctrl-N there were none. I think I might have installed the original irregular maps and it might be acting funky.
Quick game!
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