XtraDeconstruct: Legacy of Magic
by Primal Savage et al.
1. XtraDeconstruct: Legacy of Magic 1.1 Latest News (Changelog)
(18 January 2022) XtraDeconstruct - Legacy of Magic 3.0
1.2 Compatibility Snippet (Extended List)
Compatible w/ LH 3.0, all DLC, Children of Storm 1.8.c, Black Market Bazaar 2.1, Champion Bonanza 1.3...
NOTE: XtraDeconstruct makes Children of Storm compatible w/ LH 3.0 and DLC05 (Leader Pack DLC).
1.3 Features (Extended Description)
Expands LH in a myriad of ways.
1.4 How-to Install (User Guide)
See A_UserGuide.txt
1.5 Endorse XtraDeconstruct (History)
Go to your Nexus Download History to endorse Mods (Thumbs up).
1.6 Download (NexusMods)
Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free).
1.7 More...
CutscenePack fix [Info]
2. Credits & Feedback
(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)
Many users gave valuable feedback, this is so they realize that their contribution is appreciated.
3. Bug Reports3.1 General
When you report a bug, please include a saved game and, if possible, a screenshot.
I (often) need to reproduce a bug in order to fix it. Thanks!
3.2 Helpful Sites
You can upload your images to postimage.
You can upload your saved games to Dropbox or similar.
You can upload (copy+paste) your debug.err file to pastebin. This is very rarely needed.
4. Common (Installation) Issues4.1 General
Most common installation issues are covered in the User Guide.
See, specifically:
A1. (XtraDeconstruct) - Full Download Installation Instructions
and
T2. (Others) - Troubleshooting, Known Issues, Knowledge Base, and FAQ
4.2 Specifically
I have reproduced the Installation procedure and some FAQ in this thread, to facilitate the process.
See reply #2, reply #3, reply #5, and reply #2208.
N/A
Just wanted to post to thank you for continuing development on this mod; easily the best one out there. Even with a broken PC you're still trying to fix things. Amazing work dude.
Second, I just bought EL myself......still learning the game but it has some interesting mechanics.
Hello. I've just started using this mod and it looks very promising (I especially like the spy units), but I've run into an issue. On the sovereign/champion page, the stats and icons cover up most of the selections on the equipmemt page. This actually makes it pretty hard to see whats there and what that character currently has on. Is there a way to fix that or maybe minimize the stat readout?
@ Primal, I re-needed some info back a few pages, and I've noticed that most of your comments are now N/A.? Why is that and how would I go about getting that info?
Cheers
Edit. Also, although your mod is for 2.0, I noticed that champion bonanza is still listed as 1.8, and from memory your mod needs this in order to work correctly?
"What's "missing" in most cases is Stamina isn't used much or at all since that's a 2.0 concept, but Mana + Cooldown still works and having multiple systems just increases complexity".
I read about the changes in the 2.0 patch, in particular the stamina mechanic. Are you saying that this is not in your mod, or will be missing from bonaza hero's?
As always, that's for the quick info.
Sorry to bug you again, but I am having a bit of a problem with the action bar. While I am able to change it during combat (ie choose a skill to be placed in it) every time I start a new combat, it resets to the original settings. Do I need to change something in the setting? Not sure if this is mod related (probably not) but having to change it every times negates the reason for having it.
Also, I noticed that there is an optional install for 10 hotkeys, but having installed this I still see only 7 in the tactical menu? Is this referring to something else?
Thanks.
Ah yes, the two skills are blink and double strike (both vampire skills) and they do have the +rushing, -rushing thing.
Also, a few other things
What is the time bonus (sov) thing about?
There is a couple of tags which I am not sure of: is adamant, is immortal.
Well, if you think about it, the resource idea is actually reasonable if you pioneer dies. Given that some pioneers were sent out and disappeared with no news of a new city ever coming back, then people would balk at becoming pioneers. I'd probably go with four season (so, new pioneer each year, if Element has four-season years).
Could even add a city enchantment (maybe pioneering drive/conscription (kingdom/empire respectively)). Or a building (Recruiter's Office?). Or attach the bonus to a current building (like the governor's office or whatever it was called).
Although, with regards to a resource, it would limit how easy it is to place outposts (which could be a good or bad thing). Unless it's possible to enable a unit to build outposts but not found towns.
Although, with this in mind, what is the likelihood that they AI is producing so many pioneers to build outposts?
Oh, cool, about the pioneers. Speaking of release, sorry about not getting those descriptions done (they'll be done shortly after this, though). Been busy painting our basement (just got finished, too), so I didn't get much time.
I was playing a game the other day and Asha Furnaceborn cast Bribe on my hero lead army. I get why Bribe was introduced to give a way to counter uber champions from running amok.
But what happened is instead of bribing my hero (who was strong), the bribe completely turned my entire army to their side. And to make it worse, before I even had a chance to take my turn the AI scattered all the units in the party to surrounding tiles. I could bribe back the Champion but since you can't do the spell on a regular unit I had no way of getting my army back.
I'm assuming this is a glitch because the tool tip says nothing about army's being converted but it was still very annoying. An entire army I'd spent the game leveling up poofed with one spell. I reloaded and intentionally baited out the bribe by taking a single hero into their territory until she cast it (and put it on cool down) before moving in with my army.
If this is a glitch you may want to look into it, and if it's working as intended you may wanna reconsider it. Because it sure wasn't fun to have happen and it encouraged me as a player to intentionally exploit the AI.
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