XtraDeconstruct: Legacy of Magic
by Primal Savage et al.
1. XtraDeconstruct: Legacy of Magic 1.1 Latest News (Changelog)
(18 January 2022) XtraDeconstruct - Legacy of Magic 3.0
1.2 Compatibility Snippet (Extended List)
Compatible w/ LH 3.0, all DLC, Children of Storm 1.8.c, Black Market Bazaar 2.1, Champion Bonanza 1.3...
NOTE: XtraDeconstruct makes Children of Storm compatible w/ LH 3.0 and DLC05 (Leader Pack DLC).
1.3 Features (Extended Description)
Expands LH in a myriad of ways.
1.4 How-to Install (User Guide)
See A_UserGuide.txt
1.5 Endorse XtraDeconstruct (History)
Go to your Nexus Download History to endorse Mods (Thumbs up).
1.6 Download (NexusMods)
Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free).
1.7 More...
CutscenePack fix [Info]
2. Credits & Feedback
(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)
Many users gave valuable feedback, this is so they realize that their contribution is appreciated.
3. Bug Reports3.1 General
When you report a bug, please include a saved game and, if possible, a screenshot.
I (often) need to reproduce a bug in order to fix it. Thanks!
3.2 Helpful Sites
You can upload your images to postimage.
You can upload your saved games to Dropbox or similar.
You can upload (copy+paste) your debug.err file to pastebin. This is very rarely needed.
4. Common (Installation) Issues4.1 General
Most common installation issues are covered in the User Guide.
See, specifically:
A1. (XtraDeconstruct) - Full Download Installation Instructions
and
T2. (Others) - Troubleshooting, Known Issues, Knowledge Base, and FAQ
4.2 Specifically
I have reproduced the Installation procedure and some FAQ in this thread, to facilitate the process.
See reply #2, reply #3, reply #5, and reply #2208.
XtraDeconstruct 2.0.c.
Download [Nexus]
Installation [Nexus]
**RELEASED 2015-11-04**
NOTES
____________________________________________________________________
XtraDeconstruct [χD] 2.0.c. - Weapons Edition Changelog____________________________________________________________________
[*] Abilities (Modified): Most Abilities no longer hidden by the next Ability in-line (Most compounded values/text removed)[*] Abilities (Modified): New AI Priorities for most General/Path Abilities (Core and Xtra)[*] Creatures (Modified): Ashwake Dragons, Clambercoil Dragon, Fell Dragon, Sarog, and Storm Dragon now faster[*] Creatures (Modified): Fell Dragon will no longer cast Contagion, but now have Fire-Poison Breath[*] Creatures (Modified): Storm Dragon will no longer cast Storm, but now have Fire-Lightning Breath[*] Creatures (Modified): Lord Abeix, Lord Delin, Lord Morian, Lord Torax, and Lord Vetrar now much faster[*] Equipment (Accessory): Astral Forge[*] Equipment (Accessory): Gorget of Mutiny[*] Equipment (Accessory): On the Origin of Species[*] Equipment (Armor\Helm): Straw Hat of Tzun Su [Experimental][*] Equipment (Consumable): Arcanium (6 varieties)[*] Equipment (Consumable): Byronic Absinthe Chalice[*] Equipment (Consumable): Hergon Tenderloin[*] Equipment (Consumable\Crafted): Forged Short Sword[*] Equipment (Modified): Banishing Mace no longer available in Shops[*] Equipment (Modified): Boreal Blade rebalanced and no longer available in Shops[*] Equipment (Modified): Crushing Blow now +1.5 ATK per Battle Wisdom[*] Equipment (Modified): Dual Scimitar now Backswings and 2 counterattacks per Action (Obsidian Legion)[*] Equipment (Modified): Great Banishing Mace no longer available in Shops[*] Equipment (Modified): Great Lightning Hammer no longer available in Shops[*] Equipment (Modified): Great Sledge no longer available in Shops[*] Equipment (Modified): Hunter's Short Sword rebalanced and now found under Arcane Blade Weapon Category[*] Equipment (Modified): Lightning Hammer no longer available in Shops[*] Equipment (Modified): Primitive Dagger Cosmetic changes[*] Equipment (Modified): Procipinee's Crown now also grants +1 Enchanting Power[*] Equipment (Modified): Removed Sapper's Axe from Trained Unit Design Window[*] Equipment (Modified): Removed extraneous Tactical Melee ATK Enrage bonus (2%) from DoomWeapons/SwordOfWrath[*] Equipment (Modified): XP Scroll I (Lesser) now unlocked by Advanced Charms Tech[*] Equipment (Modified): XP Scroll II (Normal) now unlocked by Breon's Letters Tech[*] Equipment (Modified): XP Scroll III (Greater) now unlocked by Heroes IV Tech[*] Equipment (Modified): XP Scroll IV (Supreme) now unlocked by Arcane Scriptures Tech[*] Equipment (Modified): XP Scroll V (Ultimate) now unlocked by Arcane Designs Tech[*] Equipment (Modified): Various Weapon adjustments[*] Equipment (Mounts): Some mounts now unlock Trample Tactical Ability[*] Equipment (Shield): On the Secret Symbols of Letters [Experimental][*] Equipment (Weapon\Axe): Hatchet of Revolution[*] Equipment (Weapon\Dagger): Dual Dagger[*] Equipment (Weapon\Dagger): Dual Janbiya[*] Equipment (Weapon\Dagger): Dual Khukuri[*] Equipment (Weapon\Dagger): Dual Kris[*] Equipment (Weapon\Dagger): Dual Misericorde[*] Equipment (Weapon\Dagger): Dual Primitive Dagger[*] Equipment (Weapon\Dagger): Dual Stiletto[*] Equipment (Weapon\Dagger): Janbiya[*] Equipment (Weapon\Dagger): Khukuri[*] Equipment (Weapon\Dagger): Kris[*] Equipment (Weapon\Dagger): Misericorde[*] Equipment (Weapon\Dagger): Stiletto[*] Equipment (Weapon\Dagger): Venerable Hergon Tusk [Experimental][*] Equipment (Weapon\Crafted): Short Sword of Bane[*] Equipment (Weapon\Crafted): Short Sword of Numbing[*] Equipment (Weapon\Crafted): Short Sword of Radiance[*] Equipment (Weapon\Crafted): Short Sword of Shimmering[*] Equipment (Weapon\Crafted): Short Sword of Survival[*] Equipment (Weapon\Crafted): Short Sword of the Beekeeper[*] Equipment (Weapon\GreatSword): Bastard Sword[*] Equipment (Weapon\GreatSword): Claymore[*] Equipment (Weapon\GreatSword): Great Katana[*] Equipment (Weapon\GreatSword): Zweihänder[*] Equipment (Weapon\Hammer): Shillelagh[*] Equipment (Weapon\Staff): Ashen Staff[*] Equipment (Weapon\Sword): Blessed Short Sword[*] Equipment (Weapon\Sword): Dismantler Short Sword[*] Equipment (Weapon\Sword): Dual Falchion[*] Equipment (Weapon\Sword): Dual Flawed Short Sword[*] Equipment (Weapon\Sword): Dual Longsword[*] Equipment (Weapon\Sword): Dual Northman Sword[*] Equipment (Weapon\Sword): Dual Short Sword[*] Equipment (Weapon\Sword): Dual Wakizashi[*] Equipment (Weapon\Sword): Falchion[*] Equipment (Weapon\Sword): Flawed Short Sword[*] Equipment (Weapon\Sword): Guts[*] Equipment (Weapon\Sword): Northman Sword[*] Equipment (Weapon\Sword): Primordial Slayer[*] Equipment (Weapon\Sword): Twine Slayer[*] Equipment (Weapon\Sword): Valorous Slayer[*] Equipment (Weapon\Sword): Wakizashi[*] Faction Strength: Battle Masters [Dual Blades][*] Faction Strength: Thieves [Dual Daggers][*] Fixed issue w/ Amarian and Quendar Sappers[*] Fixed LH issue w/ Map extending infinitely when reaching a screen border instead of rounding up with a coast[*] Improvement: Added Beer upkeep per Season to some Improvements[*] Improvement: Produce Beer[*] Improvement (DLC04): Mass Graves (Can be built on Wild Grain)[*] Improvement (Modified): Level 2 Conclaves now generate 1.2 Mana per Essence[*] Improvement (Modified): Level 3 Conclaves now generate 1.3 Mana per Essence[*] Improvement (Modified): Level 4 Conclaves now generate 1.4 Mana per Essence[*] Improvement (Modified): Level 5 Conclaves now generate 1.5 Mana per Essence[*] Improvement (Modified): Level 6 Conclaves now generate 1.6 Mana per Essence[*] Improvement (Modified): Level 7 Conclaves now generate 1.7 Mana per Essence[*] Injury (Bard): Hoarseness[*] Map Size/Type Choices: Revamped (Now various Sizes and Types)[*] Mod (CoS\Modified) Added UnitStat Icons to all Children of Storm Sovereign Templates[*] Mod (PS\Modified): Updated Path of the Sorcerer Mod[*] Path (Commander): Path of the Commander now grants +1 Forging Power[*] Path (General): Tinker now grants +1 Forging Power[*] Path (Mage): Path of the Mage now grants +1 Enchanting Power[*] Path (Spellrank): A/D/E/F/L/W Master now grants +1 Enchanting Power[*] Path (Warrior): Astral Warrior[*] Special: Crafting! See #1183 for crafting How-to[*] Spells: Ardent Diggers[*] Spells: Blade Dancing I[*] Spells: Blade Dancing II[*] Spells: Book Slam[*] Spells: Channel Nature[*] Spells: Bier Pact[*] Spells: Enchant Short Sword (Bane)[*] Spells: Enchant Short Sword (Beekeeper)[*] Spells: Enchant Short Sword (Numbing)[*] Spells: Enchant Short Sword (Radiance)[*] Spells: Enchant Short Sword (Shimmering)[*] Spells: Enchant Short Sword (Survival)[*] Spells: Fervent Tamers[*] Spells: Fire-Lightning Breath[*] Spells: Fire-Poison Breath[*] Spells: Forge Short Sword[*] Spells: Frenzied Miners[*] Spells: Grey Magic Missile[*] Spells: Hatchet of Revolution[*] Spells: Mark of the Damned[*] Spells: Seppuku[*] Spells: Shillelagh Blow[*] Spells: Split I[*] Spells: Split II[*] Spells: Split III[*] Spells: Trample[*] Spells: You Shall Not Pass[*] Spells: Zealous Breeders[*] Spells: Zoologist Call[*] Spells (Modified): Guarded Strike now 67% of Combined ATK value[*] Spells (Modified): Sacred City now also provides Spell Immunity to the enchanted City[*] Tech: Arcane Slayers[*] Tech (Modified): Increased appearance probability for A/D/E/F/L/W Techs [Magic Tree][*] Tech (Modified): Increased appearance probability for all Sunderer Techs [Magic Tree][*] Textures (Modified): Reduced some textures size, more optimization to come[*] Unit Design (Ability): Can cast I removed[*] Unit Design (Ability): Can cast II now Can cast I[*] Unit Design (Ability): Can cast III now Can cast II[*] Unit Design (Weapon): Bastard Sword[*] Unit Design (Weapon): Blessed Short Sword[*] Unit Design (Weapon): Claymore[*] Unit Design (Weapon): Dismantler's Short Sword[*] Unit Design (Weapon): Dual Dagger[*] Unit Design (Weapon): Dual Falchion[*] Unit Design (Weapon): Dual Flawed Short Sword[*] Unit Design (Weapon): Dual Janbiya[*] Unit Design (Weapon): Dual Khukuri[*] Unit Design (Weapon): Dual Kris[*] Unit Design (Weapon): Dual Longsword[*] Unit Design (Weapon): Dual Misericorde[*] Unit Design (Weapon): Dual Northman Sword[*] Unit Design (Weapon): Dual Primitive Dagger[*] Unit Design (Weapon): Dual Short Sword[*] Unit Design (Weapon): Dual Stiletto[*] Unit Design (Weapon): Dual Wakizashi[*] Unit Design (Weapon): Falchion[*] Unit Design (Weapon): Flawed Short Sword[*] Unit Design (Weapon): Great Katana[*] Unit Design (Weapon): Greatsword[*] Unit Design (Weapon): Janbiya[*] Unit Design (Weapon): Khukuri[*] Unit Design (Weapon): Kris[*] Unit Design (Weapon): Misericorde[*] Unit Design (Weapon): Northman Sword[*] Unit Design (Weapon): Primitive Dagger[*] Unit Design (Weapon): Primordial Slayer[*] Unit Design (Weapon): Stiletto[*] Unit Design (Weapon): Twine Slayer[*] Unit Design (Weapon): Valorous Slayer[*] Unit Design (Weapon): Wakizashi[*] Unit Design (Weapon): Zweihänder[*] Unit Design (Weapon\Modified): Banishing Mace no longer available in Unit Design[*] Unit Design (Weapon\Modified): Boreal Blade no longer available in Unit Design[*] Unit Design (Weapon\Modified): Great Banishing Mace no longer available in Unit Design[*] Unit Design (Weapon\Modified): Great Battle Hammer now requires Blacksmithing instead of Weaponry[*] Unit Design (Weapon\Modified): Great Lightning Hammer no longer available in Unit Design[*] Unit Design (Weapon\Modified): Great Sledge no longer available in Unit Design[*] Unit Design (Weapon\Modified): Lightning Hammer no longer available in Unit Design[*] Unit Design (Weapon\Modified): Various Training Values adjustments[*] User Guide (Modified): Added section on Crafting [ X1. (Hiergamenon) - XtraDeconstruct Manual ][*] User Guide (Modified): Streamlined installation some more[*] Weapon Category: Arcane Blades[*] Weapon Category: Daggers[*] Weapon Category: Dual Blades [Battle Masters Faction Strength required][*] Weapon Category: Dual Daggers [Thieves Faction Strength required][*] Weapon Category: Elemental Blades [For future update][*] Weapon Category: Great Bladesand stuff (2.0b Bug fixes, additional Gfx, PlayerAbilities, UnitStats, New bugs, New typos, etc.)...
N/A
Here's the Steam page: Worlds of Magic. Unfortunately, the reviews are mixed.
Don't bother, Primal. It's not very good in my opinion.
Crafting! Awesome! I had imagined how a crafting system might be modded in, now I need to see how you did it!
darklings seem to have 0 attack.
life spell ranks conflict with the movement talent spaces, shifting everything out of whack on the talent tree
might only be me but i seem to be getting a lot of map champions spawning on the camps, rather than around
haven't done much heavy playing, just been trying to tweak some stuff and starting lots of new games to test what i did
So, are we treating 2.0 as released now?
it seems i had missed copying the no folder over, that was causing multiple instances of core abilities and racial bonuses. including weakness. saw some darklings and darkling warriors with proper stats after i did a full install and made sure i followed all the steps. it was mainly those i saw the issue with. will do some more playing/ testing to see if that fixed things.
I think the issue i was having with champions was from another mod that had a few that it added. near as i can tell the <AlwaysInTileCenter>1</AlwaysInTileCenter> tag is what you used to make them orbit the camps?
as for the life tree and death tree talents being pushed over, from a glance the issue seems to be from Quick March showing up twice on the skill tree, one with level requirement 10, and one with no requirements. My guess is for some reason the trained unit skill is showing up in the champion skill tree. this was affecting all champions (both those with and without life or death magic skills)
ok made a drop box account, link is https://www.dropbox.com/sh/0tmlu3vy0u59gs1/AACGbJScQi72r4qxk0pQoyvUa?dl=0
all i did was start a new game with kulan for some, and general cardous
I'm getting problems with COS models not showing up? Does COS need to be updated to new patch?
Pshaw. I have an iPotato 6s.
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