XtraDeconstruct: Legacy of Magic
by Primal Savage et al.
1. XtraDeconstruct: Legacy of Magic 1.1 Latest News (Changelog)
(18 January 2022) XtraDeconstruct - Legacy of Magic 3.0
1.2 Compatibility Snippet (Extended List)
Compatible w/ LH 3.0, all DLC, Children of Storm 1.8.c, Black Market Bazaar 2.1, Champion Bonanza 1.3...
NOTE: XtraDeconstruct makes Children of Storm compatible w/ LH 3.0 and DLC05 (Leader Pack DLC).
1.3 Features (Extended Description)
Expands LH in a myriad of ways.
1.4 How-to Install (User Guide)
See A_UserGuide.txt
1.5 Endorse XtraDeconstruct (History)
Go to your Nexus Download History to endorse Mods (Thumbs up).
1.6 Download (NexusMods)
Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free).
1.7 More...
CutscenePack fix [Info]
2. Credits & Feedback
(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)
Many users gave valuable feedback, this is so they realize that their contribution is appreciated.
3. Bug Reports3.1 General
When you report a bug, please include a saved game and, if possible, a screenshot.
I (often) need to reproduce a bug in order to fix it. Thanks!
3.2 Helpful Sites
You can upload your images to postimage.
You can upload your saved games to Dropbox or similar.
You can upload (copy+paste) your debug.err file to pastebin. This is very rarely needed.
4. Common (Installation) Issues4.1 General
Most common installation issues are covered in the User Guide.
See, specifically:
A1. (XtraDeconstruct) - Full Download Installation Instructions
and
T2. (Others) - Troubleshooting, Known Issues, Knowledge Base, and FAQ
4.2 Specifically
I have reproduced the Installation procedure and some FAQ in this thread, to facilitate the process.
See reply #2, reply #3, reply #5, and reply #2208.
N/A
Thanks tjashen for continually updating your Regularly Updated List of Mods for E:LH! It was great of you to make a commitment like that, and I think you've done a fine job in keeping it fairly up-to-date.
EDIT: Oh, that was last page. Still, it was worth saying.
Hurrah! Glad to see the no price changes version is still available!
Some options:
<GameTriggerAdjacentToUnit InternalName="..."/>
<GameTriggerBattleFinished InternalName="..."/>
<GameTriggerFactionDestroyed InternalName="..."/>
<GameTriggerNewCity InternalName="..."/>
<GameTriggerResourceLevel InternalName="..."/>
<GameTriggerStartOfGame InternalName="..."/>
<GameTriggerStartTurn InternalName="..."/>
<GameTriggerTurnCountdown InternalName="..."/>
<GameTriggerUnitKilled InternalName="..."/>
<GameTriggerWorldTile InternalName="...">
<WorldTile>#,#</WorldTile>
</GameTriggerWorldTile>
Here's a pic:
Regarding the DLC04 AI Priority fixes, what does the tag Economy do and how does it differ from Prestige? I've set it to Prestige in my mod, but only to make it much more likely to produce it.
Edit: You are right, Primal. I guess I haven't looked at my own mod for quite a while. I used Prestige for a much earlier version.
So is this mod completely compatible with CoS and Black Market Bazaar?
That is excellent news. Thank you. I look forward to using these mods in tandem.
Ahh that makes it so much clearer now. Thanks, Primal!
Interestingly, the original CoreAIDefs doesn't have city improvement priorities for Economy. So what happens to those?
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