I was initially skeptical.
Downloaded the demo and had some fun playing the ottomans
The reviews have been pretty good, so I bought the game.
If you enjoy watching paint dry ... this is for you, that said I like HOI III
A lot of it is very non-intuitive, and frankly some of the addition multipliers don't seem to work
And it is slooooooooow - I have a 6 core system with 16 mb ram and fast video. I turned the viseo down, wasn't doing much maneuvering and it took about 4 hours to run about 20 years. Not the first real time real time rts but to darn close for my liking.
Nor do features - tried to declare war a cou8ple of times and had to reload to make it work.
I rebooted a couple of times and that seemed to clear some of the problems.
To make it worse there don't seem to be report bugs forums on their site.
Part of the charm for me was alternate playing some of the other players that had a leg up on the Europeans at the start, Ottomans, Ming, Moghuls and yes Mayan.
Word of advise - good luck with that
I'm hoping it will improve but the last time I was this disappointed in a game was MOO3, Does anyone else remember that clunker????
Positive comment - Kudos to Stardock and the development team, I've been a part oif the beta and sometimes was not impressed with the bugginess and sometime direction. You folks set the gold standard in listening to the player.
Thanks for the feedback. I love 4x games and have tried EU 2 a while back. This series doesnt quite catch me for some reason. I kinda doubt this is on MOO III level. That game is my biggest gaming disappointment ever, EU IV cannot be even close even if they tried.
EU IV will get tons of patches as usual for the series, and it will probably turn out to be an evolution of the last iteration that will please the hardcore fans
Yeah, Paradox games are usually buggy at release. Unless you're a super-fan you should usually wait for like a year to get them. Naturally I've been playing EU4 since the day it came out.
As for it progressing slowly, that's a feature, not a bug. The only game aspect which I think is all that bad is the leader mana, which is stretched way too far. Idea groups and tech do the same thing, there's no reason from a game design perspective why you should be choosing between the two yet that's how it works. And that's not even getting into the logical sense it doesn't make from a realism standpoint. It's supposed to represent leader skill, sure, but your leader isn't the one actually doing most of this stuff, and would be minimally involved or uninvolved under most government systems presented
OP sounds like bullshit. The game plays flawlessly and bug free for me. Its supposed to take a long time to play 20 years of the game. From 1444 to 1821 should take you like 100 hours. There is a slight hang when it autosaves but that's to be expected. I run a 7 year old dell laptop with core 2 duo and no upgrades except a new battery.
Not only do all the normal nations work but I have successfully modded dozens of game files in the base files, even though they recommend only using mods, and the game works perfectly fine still. I had like one single bug where it doesn't like you to front load too many bonuses in your first national idea. And I'm pretty sure that may be intentional.
This is the least buggy paradox release ever and its less buggy than CK2 was when I got it in 2012.
Eh, doesn't sound like he's a Paradox fan that would have played a bunch of their games since he said he was skeptical. If he didn't pick up HOI3 early, then this is quite possibly his buggiest game experience even if it is the least buggy release they've had.
Hardware is typically a major factor in how buggy something is. It could be as simple as one of you has a Geforce and the other a Radeon. You can't write off his experience as bogus just because yours is different. When Elemental was released, it was completely unplayable for anyone with a 7 series Geforce, but if you had an 8 it ran just fine.
Paradox games are buggy. It's kind of what they do. They also tend to fix them over time.
I'm not really interested in this iteration, because I'm sick of the DLC model and there's just so much of it. I'll wait for it all to come out, buy it in a Steam Sale for 90% off, and then it'll sit on my computer taking up space because I'll never have time to play it anyway.
I've heard only good about IV from the more hardcore player base, comparing it to earlier games. I've played it myself and saw not a single bug, not even a single grammar mistake in any of the texts, IIRC. I play it on a dated laptop where I had to turn down the settings a bit, but it still looks gorgeous and runs well. Maybe it isn't for you (it's not really for me, I don't find it interesting enough to warrant the enormous amount of time you have to sink into it because of how slow it indeed is) but I doubt there's much to point at in terms of technical flaws. The gameplay itself is slow, the game itself certainly isn't.
You can change the game speed depending on what's happening, though. And it's more the enormous time span rather than the gameplay being slow - you could fight hundreds of wars, or you could sit and coexist peacefully through most of your days, but you can set the speed to match whatever you're doing at the moment.
Actually I'm now in a fair ways and take back the MOO3 comment. Still buggy But I save a lot.
Very impressive
As someone who's put a lot of time into EU4 and enjoyed it, the gameplay can be quite slow, even on the maximum speed. There is a LOT of watching paint dry for some countries.
That being said, the only bugs I've hit are that it crashes on startup occasionally and the annoying trade steering getting reset when you get take territory.
The fact that they made certain nations available does not mean that they made them fun to play.
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