Intro
Star Wars: Interregnum is an upcoming mod for Sins of a Solar Empire: Rebellion that builds off of the highly successful Enhanced 4X Mod. Fleeing the unknown terror that is chasing the Vasari, the factions of Sins of a Solar Empire stumble on a temporary wormhole that takes them to a galaxy far, far away. The sudden arrival of armadas with trillions of refugees and thousands of warships between the events of Episodes 5 & 6 forever alters the Star Wars universe and plunges the galaxy into an unprecedented period of chaos and violence.
Features4 new factions: Interregnum will feature 2 new races each with 2 subfactions like vanilla Sins races...
Superior Gameplay: As a successor mod to the Enhanced 4X Mod, Interregnum will support all the gameplay enhancements found in that mod, including...
Unit and Character List
See this post
Story
Progress
With the third alpha release, the Rebel Alliance has been added, meaning this mod can now be used to relive the Galactic Civil War as well as the current war with the Sins factions. The militia and pirates have also been replaced with Star Wars versions; now the vast majority of material on the game map is clearly from a galaxy far, far away.
For anyone interested in history of Star Wars: Interregnum, I recently had the pleasure of being interviewed by Capt. Sedaris "The Valiant". He asked me about all sorts of things related to the mod, including the history of the project, some behind the scenes details of the mod's development, and tips for new players trying it for the first time. Check it out here.
Star Wars Interregnum Beta 2.5 has been released on Moddb. Enjoy a new pact system, a rebalanced resource economy, new strikecraft units, and lots of balance changes, optimizations, and polish. See the download full description for the changelog.
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