Now updated for LH 1.8 compatibility. Download here via Nexus.
Updated to version 1.8a, includes compatability with LH 1.8 as well as a number of bug fixes, enhancements and balance tweaks. See here for the full change log.
http://demonsandwizards.wikidot.com/
http://demonsandwizards.wikidot.com/main:changelog
Heavenfall – For the BG Unitstats library, a few bits from Children of Storm, some ideas borrowed from the Goetia Mod, the Cacus Giant, lots of invaluable advice and assistance regarding modding FE/LH. Go checkout Children of Storm if you haven't already (http://childrenofstorm.wikidot.com/).
Davrovana - Faction, Sovereign, Champion backstories.Nightmurderer03 - Lots of ideas, unit designs, beta testing and feedback.
ManiiNames, NaytchSG – beta testing the early versions.jeffqyzt2 – Champion backstories.parrottmath – Maul debuff mod and his outstanding contribution to FE/LH modding.DsRaider - Some faction traits, some bits from AIPlus, inspiration from his various great mods.Primal_Savage - For the ClotheLootFix and lots of help with LH modding along the way.OliverFA_306, GfireflyE, Murteas, Brainjuggler, Naidrev, LordTheRon (and lots of others) - for providing ideas, feedback and discussion which is invaluable when working on this stuff.fsemprini – For the Summoner Path selection graphic.brich1212 - for the original Ranger path mod.
Stardock - for an awesome game
Thanks mqpiffle
Still working on it, got some more factions tweaks coming... Gaush getting a bit of love in the next patch.
This mod is awesome! I'm playing as the druids right now. A quick question about the new spell classes, I don't think the random maps are producing nature, battle, or beast shards. How do I increase my faction's power in these classes? Is this intentional or just not working right now?
Thanks Shackalakala glad you're enjoying it. Double check the install instructions here for the new resources:
http://demonsandwizards.wikidot.com/main:help
Specifically this bit:
2) Move the file JB_DemonsWizards_Core.xml (should be in Documents/My Games/LegendaryHeroes/Mods) to your Legendary Heroes\data\English folder.
It's probably that, cheers.
Thanks Shackalakala glad you're enjoying it. Double check the install instructions here for the new resources:http://demonsandwizards.wikidot.com/main:help
Oh I see...to be honest I didn't even know there were install instructions (although I visited your wikidot site). You might want to put a link to the install instructions on the welcome page. I'll be sure to check that now.
Edit: that did the trick, just needed to move that one file to the correct destination folder.
Yep you're right thanks.
Hi abob101, I just found a small glitch playing as the ice faction. When I canceled a shrine I was building, there was no refund of the 30 faith resource!
Can't do much about that one unfortunately, I think it's a side effect of using a custom resource (Faith) as part of the cost of the building.
Think of it as the gods being unfavorable to those who cancel their divine building projects.
Is this compatible with Necromancy Revamped or DConstruct?
Hellooo !!!
---\Demons and Wizards\DW_Summoner
in: JB_UnitStatsSummoner.xml
A_UnitStat_JB_BonusSummonLevelAir is used twice, the second with "Provides a bonus to the summon level of all Death magic summons." desc. and "Unit Summon Death Level Bonus" display name...
I suspect someone copy-pasted, and forgot to modify...
I'm not sure what's going on, but every time I use a Fury party, it only shows 1 fury, and then when that fury party takes an action, the game crashes. Consistently.
Looks like a great mod. Will it work with 2.0?
Seems the paths part doesn't work with 2.0 at any rate - sovereign only got the standard path options when he first levelled. Any chance this will be updated to work in 2.0?
The rest of the mod does seem to work but loading games is even slower than before (though not sure if that's due to the mod or my laptop)
Did you install Primal_Savage's screen mod ?
or
Did you scroll down ?
If neither: vanilla levelup screen shows only vanilla paths, you have to scroll down to see modded ones...
Neither - thanks, will try scrolling down next game i play when someone gets their path.
would installing the screen mod make the Devils and Wizards mod not work? Or would it mean i could see all paths including modded ones without having to scroll down?
Ok i was playing with the AI players set to challenging and suddenly at the start of a new turn i can only see one small area of map, which i've never seen before, my army and garrison units are scattered across it and all my cities and all the rest of the map seem to be gone. Cities don't even show up on the left hand screen icons any more ( i had 8 of them).
Scrolling out does nothing Most of my units can't move even though it says they have move left.
The End Turn button seems to have disappeared too. So that's that game screwed.
WTF?
EDIt - oh wait it's a battle but on a huge battlefield and zoomed way out and didn't tell me there was a battle before i was in it - lol
How do i recruit Disciples? I have the Rituals tech already but they don't show up as available to recruit in any city - not even greyed out as "can't recruit"
Is this mod compatible with Lady Umber's legacy?
What does the warcry race ability do?
After trying a new game and trying to scroll down when my sovereign levelled, there is no way to - no scroll bar, nothing. Seems it's just not working for paths - unless you mean i need to install that other mod and scroll down as well?
EDIT - i installed the screen mod and Priest showed up - ranger still doesn't show up
you mean, even with the mouse wheel: nada, nichts, nothing ??? (I know there is no hint, no scroll bar to say the paths are there, but hey, that's what makes modding "fun"... )
Use Primal's mod... (excellent one !!!) like everybody should...
Actually did get it to work eventually by first clicking on priest, then using the mouse wheel to scroll down and ranger and summoner were there, so user error on my part i guess
There are no pictures for the summoner, priest or ranger path choices - just an empty box with the class name, but that's a minor issue
Check your mods/gfx folder. I think it only searches for images two directories deep - nest your folder more than that and the game may not find images.
You did place the gfx in the gfx folder, right?
I moved it to whatever folder it said to in the install instructions - i forget what folder that was now
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