Hello,
First off, I'd like to say that while this is my first post, I did Google around and peeked into the sticky threads here looking for information, but I couldn't find what I was looking for. I recently bought Fallen Enchantress Legendary Heroes and I have a few questions about the game mechanics.
Having played many turn based games before (Civ & XCom for example) I was thrilled to find that FE is such a deep and enjoyable game. However, during my first few playthroughs, I noticed that something was bugging me; something about the mechanics felt "off". After awhile I realized what it was--I don't feel that I have enough control on the game's pace and turn ending/beginning mechanics.
For example, in Civ or XCom, when you're done moving units and taking actions, you hit the "end turn" button. Until you do this, other players/computers can't move or perform any actions. However, in FE I have no clear way to tell when my turn ends. For example, I'll be constructing buildings in a city or moving heroes around when the AI suddenly moves his units. This is very frustrating when you're trying to chase down an army. I'll have one hero that's tracking an enemy, but if I move another hero first, the game may end my turn and allow the enemy hero to escape before I can move my pursuing hero.
I hope/assume that I'm just doing something wrong here. Is there an option to enable a "hard end" of sorts? Whereby the turn doesn't end until I click a button?
Further, half the time I can't tell what strategic spells the enemy casts on me b/c the camera doesn't pan to the source of action.I know that you can cycle through enemies in your territory, but I can never completely get a grasp on what's going on b/c if I move a hero/perform an action, the game will end my turn before I can get my bearings. Does this make sense?
Anyhow, I love this game and I'm hoping that you guys can help me better manage the game's mechanics.
Thank you for your response.
It can be a little frustrating. Your turn won't end automatically if your Sovereign has movement points left, or if a city needs build orders.
So make sure you have everything else done before you move your Sovereign.
It sounds like you don't have the "Auto-Turn" setting UN-clicked.
Go to options then advanced options to do this:
For me, I like playing with Auto-Turn on, but the one thing that annoys me is the turn ending while I'm adding to a build queue. I wish that the game would wait until after I click "Done" on my city before checking for turn end.
It basically causes two issues - a) I want to add a couple things to the build queue, but as soon as I click one of them, it processes and whips me off to another part of the map to move a unit. b.) with manual placement on, I try to click somewhere on the map to see what a resource is or to select a unit and it instead places a Cleric that I didn't want in a random location adjacent to the city - so then after the turn processes, I have to 'X' out the Cleric and build whatever building I actually wanted, losing a turn of production.
The problem with moving Sov last is that you get in a rhythm of moving a unit and you don't even realize that you have build orders to update until after you've moved the unit and the turn doesn't auto-end. Then you have build orders to update, but the only way to make the game pause until you're ready is to go into the settings and turn off Auto-Turn, which I don't want to do. So I just deal with occasionally losing a turn.
@ Lord Michael. Thank you!
I swear, I looked at the advanced options but didn't see it. I'm playing Legendary Heroes if that matters (not sure if the options are different).
Impulse, listen carefully, I will tell this only once: in the options menu, there's a secret second page. It's called 'advanced options'.
It has all the settings most players would prefer. You can turn off auto-turn and auto-select next unit. You can even choose to manually place city buildings!
Just press 'U' to select next unit and 'enter' to end your turn. Problem solved.
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