This will be my version from the Star Wars Empire at War Forces of Corruption Alliance mods for the game Sins of a Solar Empire Rebellion. The mod will add most of the space units from my other mods and probably more from other era.
This mod will be release to the public by stages, the first stage will add the Empire and Rebel Alliance. Next stages will add the rest.
If you want know about the credits and what you will see, you can check the readme.txt from my las FOC mod.
http://firefoxccmods.com/Descargas/soasecredits.txt
Because the SOASE mod is at development, I have not compiled a list from units and credits about it.
You can know more about my mods at http://firefoxccmods.com
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This was my first question about SOASE at this forum. I have saved it because perhaps you found it interesting.
Hi, I was trying add a new model to the game following the iron clad documentation about it and when I was picking the texture_proyection1 for the tangent, I received this message from the program.
I´m not very familiarized with the program because I have edited most of models from my mod with 3Dmax 8. At this case, I exported at 3dmax to obj a model with its own uv and I wanted add all the rest of the stuff at softimage.
yes, that is the same URL shown on the screenshot...
i was was just able to get in via my ipad which I could not do before... Will let you know if I have issues on a PC later.
thank you!
Sorry but it is not. The url from your screenshot is clearly this http://firefoxccmods.com/index.php
Please look at the URL present in the screenshot... It clearly shows /warning.php... Not index.php
as I said in my edit, I can now access via my ipad, will check on a PC in a few and report back
--Edit
Thank you, I'm not sure what changed, but I am able to access the site now properly without issue on my laptop. Downloading (or, err... wishing I could at least) before I get home in case there is an issue with the DHCP IP address assigned by my ISP.
Muchos gracias senior, mucho gusto tu trabajan y qiuerio ahora...
This is SSD from Black Sun, it is more powerful than other SSD. I know the black sun flag could be better but soase does not accept transparent textures as eaw.
I know that perhaps many of you wait the mod, now without be negative, I feel that I will be critized because I have not made too deep changes in the abilities and menu graphics. But at least by the moment I will not work too much with these features. But at least I have told it before, I can not make the great work from other mods as Warlords at few days, they have a lot of experience which I have not with this game and obviously they started their mods years ago.
just release it pleaaaase
At least let me finish the Black Sun faction.
I have more units from the Black Sun.
Balrus Cruiser.
Corellian Destroyer. Corellian Frigate. Bulkwark MKI. Corellian Light Frigate.
Looks great!
The last moels are from Evillejedi, probably you know them from his Warlords mod. Tomorrow I will start to convert a few new models made by me with the awesome help from Nawrocki.
You will know them by this image
Here the Hutt Battlecruisers. These will be two new capitalships for the Black Sun.
space sail barge, love it.
This is the last capitalship from the Black Sun, the Hutt Heavy Cruiser. A powerful fire support unit. If you see, I have added a new texture for the sails of these units.
keep up the good work
These are the last units added to the Black Sun.
Invencible Battleship.
KDY Hvy Cruiser.
Interceptor IV.
I have started to convert the Black Sun fighters, these screenshots are just a small example because at 24 hours I could convert 15 of them. Now I must convert other 15 or more, it goes to take some of time.
These are the droid fighters from the Black Sun. For these I have added new droid voices.
What did you use for them?
Voices from films and other sources.
I have one important question. Have you seen before this error? this is from the debug.
AudioSystem: LoadSample Failure: Not enough memory : .\Sound\Effect_PlanetAmbience_Loop.oggD:\projects\SINS\SinsRebellion\main\CodeSource\Engine\Sound\AudioSystem.cpp(174): assert! [false]
And this is the error playing.
AudioSystem: LoadSample Failure: Not enough memory : .\Sound\Effect_PlanetAmbience_Loop.ogg
I´m not sure at 100% but I feel that it did not happen before I added the last voice files.
Is that a Trade Federation Droid Bomber I see there?
That error looks like it's saying you've run out of RAM.
Yes, it is a Droid Bomber, probably the first made in the world for a mod by one spanish guy named Berruga.
About the error, I do not think that it be a ram error, it sounds me as another error camouflaged with this ram error, I will try to delete the new sounds.
It is very strange, I have deleted the new voices and the problem continues. But I do not think that it be a problem from the computer because I tested it at other computer, one slower. I feel that it can be a bad line or another new thing added the past days because I have not seen it before and I have played battles with more units from all factions without problems.
Some news here. If I´m not wrong, I discovered the problem. It was the amount of icon files and by this reason the icons from structures will be shared between all factions.
About other news I added some special features for the Black Sun. By example with this faction the hangar structure is a XQ starbase. Other additions are some heroes.
Love the models and appreciate the work. I do have a question though, the Black Sun Syndicate is completely seperate from the Hutt Syndicate and often would work at cross purposes... is there something out there that I am missing as to why the Falleen leadership of Black Sun would be using "slug" ships?
Its totally your mod, and go with whatever you want, just wondering what it is based on.
You are right but at the end Hutts or part of them as Durga works for the Black Sun. Even sometimes Jabba works for them and at the end, there are not enough units or any sense for a faction with the hutts.
About Xizor, he will be in the mod but he was the leader from Black Sun at a very small space of time.
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