As the title states did the developers REALLY put in clues as to what the vasari are running from in the games code? The fact we have not seen any legitimate answers is rather suspicious... Nor the fact that the serious modders have not yet found anything either.
I certainly hope that little tidbit was not merely to hype the game, because then I would be sad.
No, that was a tongue-in-cheek quip by the person writing the article, not a quote by the dev.
Do people actually read?
And do you have to be an twit> Your attitude is uncalled for.
Well if you look at the wiki there is already alot of lore on the racial pages. I will also begin starting a lore project soon enough.
Here is what I found.
It can only be seen by overlaying the 2 different textures of the Vasari Corvettes.
Is it just a coincidence?
The **** am I looking at?
Was I the only one thinking the clue would be obvious when we found it?
There's a machine demon in the machine man! Well that's what it looks like to me. You coders are no good with shapes
It seems that they are running from... the Breen.
I thought whatever we were supposed to find was going to be obvious as well. For all we know, they didn't hide anything, and they just masterfully changed some things and claimed a hidden meaning so we'd make something up ourselves.
I don't actually believe that though. As for it not making sense to hide details in carvings of ships that were not built by anyone who witnessed the things, I doubt anyone was taking sense into account for hiding clues.
I'd agree that it would be obvious except that the following could have occurred...
Blair: guys, we need to come up with what's chasing the Vasari.
Dev: but we're only a few months away from Rebellion!
Blair: Just tell the artists to make trippy things that you can draw whatever people want from it and whichever is the coolest thing people see in it is what we go with if we make Sins II.
As for the sense behind it, a single ship survived and the inhabitants of the planet saw the crew. They were driven mad with fear, but that doesn't mean they didn't piece together the story from interviews.
I've look at some of the ships, and I really am not able to figure out the hint.
I need a nudge-hint. Hmm.... has anyone looked at the starbase?
Why the hell is everyone looking at textures on ships? No dev ever even hinted that the clues would be in the ship textures, nor would it make any sense for them to be.
Again, you're looking in the wrong places - you guys should be closely examining the phase jump inhibitors.
PJI's haven't change in appearance. Honestly, I am inclined to think that the Vasari finally figured out how to really turn on a PJI and that they're true purpose is as some sort of weapon/beacon. That said, there's no change to PJI's aside from Bidirectional Jamming, but there's no special particle effect to go along with that.
Clearly you are all wrong
For those who know.. the Vasari are actually running from DUH DUH DUHHHHHHHHHHH
.. and no they are no all happy campers
Were the phase jump inhibitors cloned before or after planets began to fall silent? It'd be unfortunate if the only reason the current Vasari are being chased is because the PJIs are calling out.
Canon doesn't specify IIRC. That said, my guess is that it's either the PJI or phase gate that's the cause of all this.
Before, they were found during the height of the Vasari empire. The Vasari could never figure out how they worked, so they simply replicated them through nanotechnology. Combine this with the fact that the calamity started at an "experimental transport lab," and it's clear whatever is chasing them has something to do with the phase jump inhibitor (and perhaps the Vasari's penchant for messing with phase space in general).
I'm sure the PJI's are involved, their functionality is practically unknown, maybe the inhibiting effect is just a side effect from some kind of frequency emitted by the PJI's. The disaster started at a transportation lab (which might been experimenting with the PJI tech), they might activated the actual PJI function which is unknown.
I'm thinking in 2 possible theories for the PJI's:
The first is that they are beacons left behind by another civilization, the lab emitted a pulse that started activating the PJI's and the beacons went back online bringing whoever or whatever created them.
The second one, and my favourite is that they messed up the PJI's with the emission and they started to malfunction, emitting a strange kind of energy. This energy act at several levels, it can destroy all signal emitting tech, cause heavy damage to ships rendering virtually uselless or even destroying them and it even can destroy organics psyche, driving they virtually insane or simply killing. This explain why the Vasari lost contact with everyone who faced the treat so fast, everyone who where reached by the pulse emmited by the PJI's got mentally and physically destroyed but some may escaped before the signal affected them really hard (just hurting and riding them insane but alive after all). This theory also explains the continious and omnidirectional expansion of the threat, the signal is expanding through the whole universe and eventually will destroy everything leaving only vacumm.
I should be given a medal for this thread
Nice... though in all honesty there are few that can match the sheer freakyness that is T3H ORZ and lets not even mention "THEM"
Interesting theory, good scifi for sure, though most unlikely for the game. I can't see how it would be worked into the gameplay. Though your first theory, the unleashing of some kinda space beast ,,.,, unknown enemy would fit nicely into either a new race to play as, or as the principal villain for an actual single player campaign.
Am I the only one who thinks that SZ0's picture, besides looking awesome, looks as if it has something equivalent to a computer motherboard's circuits running through it? The red bits also look possibly organic in nature (i.e. blood vessels) or could just be a red herring.
Seeing as how PJI are badly understood, I'll echo the "enemy has something to do with phase space/jumping" crew. I wouldn't be surprised if the PJIs are a sort of portal to phase space, which I imagine could possibly be a sort of parallel dimension of sorts (I need to read up on Sins lore more, apologizes if this is way off), containing their own beings, which would explain the horrified survivors of the Vasari fleet.
My guess at this point as well is that the creators of the PJI are the chasers. Perhaps some race that long ago concealed themselves in phase space for protection from war. Perhaps at the time, they were the only race in the galaxy to have mastered phase travel and so believed that permanent residence there would provide safety from an endless war they were fighting. Thousands of years later, the Vasari Empire rises and discovers these strange objects floating throughout the cosmos that impede the passage of ships into phase space.
One can imagine then that for a race that is attempting to evacuate realspace, PJI's would be quite important. Of course, as the VR have recently discovered, it doesn't just slow things in nearby realspace but can also block anything from entering nearby phasespace.
We can presume that there's some long-term issues with being in phase space. At minimum, we know that phase space will drop a ship's antimatter storage though we're not sure why (though the Advent appear to understand to a limited extent and the VR can fix this issue entirely). On top of that, after living in phase space for so long, perhaps they've forgotten how to fight in realspace and can only fight by yanking enemies into phase space. This sort of technology would certainly terrify the Vasari as they would just discover how far from mastering phase space they really were, not to mention the ability of an enemy to warp between places in realspace at will would itself be terrifying.
In-grav phase jumping is already something that can be easily seen to be a very great tactical advantage. Just look at Subverters and the Vorastra. The ability to teleport just a few ships at will is very powerful. Imagine an entire race based around that. An entire race that can rip things out of phase space at will. Phase Out Hull already damages shields and that's coming from the Vasari. Image what the PJI Builders' tech could do. Shields would probably get obliterated, leaving only hull and armor to protect the ship. Heck, the Antorak may have even been built to mirror the technology seen by survivors.
Presented with such an advanced enemy, the Vasari would have no choice to run as fast as they can. Kosturas previously used to bring rebellious sectors back under control would instead be used to catapult the Exodus Fleet as far as possible. To try to run in realspace would be hopeless as it is clearly faster to travel through phase space. Thus, the Vasari would have to be constantly afraid of reentering realspace because they'd be giving their phase space bound opponent a chance to catch up.
This may also explain why the Vasari are so concerned with running at this point and they way they intend to do it. The VL just want to run as fast as possible: cut down on the lag between getting out of phase space and returning to its safety. The VR on the other hand perhaps are more interested in being able to make a stand if it comes to it. They still want to run but perhaps they are afraid that with the chasers nearing, they may have to make a stand. This would explain then why they are wishing to retain AM reserves in phase space: they don't want to be caught defenseless without their ships' abilities.
In addition, it appears that gravity has some role in phase travel as creating a warp field is known to overcome Phase Jump Inhibitors' passive disruptive aura. This would also explain Gravity Pulse. Perhaps it is designed to either knock enemy ships out of phase space or to damage them while they're in there. The description in the manual after all says that at full power, this is capable of tearing other ships apart.
I was reading through that, then got sidetracked. Then, all I got from it was "Those things have bloody weapons that phase out sections of hull, eliminating hull integrity and basically ripping apart ships without even a physical force. No wonder everyone went mad, watching as their crews' organs phased out of their bodies."
I'll read the rest a bit later. Also, that quote is definitely not a good interpretation of the reply and I suggest you, yes you, read the entire thing.
3 pages...and I'm still convinced Starclad is going "Well shit, we never actually had a specific enemy chasing the Vasari...now what do we do?"
I'm wondering myself if there actually is a clue at all, and maybe they just wanted to see how long it would take us to make up our own story of what happend, and what is chasing them. Ah well, I guess unless someone finds something soon and tells us about it, or until the devs tell us, it might take a while...In the mean time, I'll be following this thread
I used to think it was nanites myself, but this PJI thibg is actually sounding pretty good. Maybe the PJIs function was to make a stable portal into phase space so the race that made them could permanently hide there, and re-activating them brought this race out after they had ??????????? years to upgrade their technology undisturbed. Or maybe there is something native to phase space that was brought out by the PJI's true function, which would explain what happened to the race that originally built them...
-Twi
I forget what it was now, but someone once made a very convincing argument against the chasers being grey goo. I wish I could remember what it was..
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