With one of the recent release builds of Rebellion, support for map version 3, which did not have the forced moveAreaRadius and hyperspaceExitRadius inserts, was cut. I feel that this lack of support takes much away from making maps.
As version 4 does not allow for the various Random objects to have an moveAreaRadius and hyperspaceExitRadius based off the entity of whatever spawns, taking away an additional form of chance or "randomness". For example, if one puts a WeightedRandom in a map, regardless of spawns, such as an Ice planet or a Dead Asteroid, they will have the same movement area. Plus, nor does it allow, for modders, the ability to put in suns of various sizes with different areas of movement.
Due to these, however futile it may be, I request that either map version 4 has some sort of option to let the moveAreaRadius and hyperspaceExitRadius be left blank or allow for a wildcard symbol (aka. the game loads these values from the planet/star's entity file as in the past), or that map version 3 support be re-added.
64-bit multi-threaded exe with full RAM usage, and have the scale/textures of meshes specified in the entities (especially for planets and ships).
just give up, starclad isn't going to deliver on anything at this point except CE boxes.
-.....---.--.a fully multithreaded (at least four threads,perhaps 1 thread per player/ai )64 bit exe with full ram availability, and aslo textures and scaling specified in the entities (planets and ships especially)
btw WHEN are you shipping the UP's that you are giving away?
btw WHAT is an UP?
They didn't ship the Collector's with the Collector's Edition box...
Instead mine came in a brown cardboard box. But it's what's on the inside that counts.
I want Sins 2 to have a Collector's Edition too.
ROFLCOPTER GO SWA SWA SWA SWA
and ponies used to FEED the sides
(as horseburger) or trotski's, or horsedogs etc, especilly by the cats, kittens and CYATS.
AND NO oxigen di hydride in ANY state (eg ice, water, steam or plasma)
bumpidy bumpidy bump bump bump
Pooneh
-.....---.--.a fully multithreaded (at least four threads,perhaps 1 thread per player/ai )64 bit exe with full ram availability, and aslo textures and scaling specified in the entities (planets and ships especially), and no ice
and another NAG goes to the boneyard to fead the cats
Bump
No shame.
and what is this 'shame' that you claim to lack?
Shame for not being a real man and not wearing pink
-.....---.--.a fully multithreaded (at least four threads,perhaps 1 thread per player/ai )64 bit exe with full ram availability, and aslo textures and scaling specified in the entities (planets and ships especially), and no ice.
and another nag is knackered for the cats & kittens.
and in this part of the world the only thing that wear pink are called cougars and chase, catch and EAT males that are younger than them.
.
No ice? I like my Sins on the rocks.
what, you LIKE watered down SINS?????
personally I prefer either straight OR flavoured(mods) sins BUT HATE diluting the flavour, which is WHY I have not done much in rebellion
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