I would like to have your first impressions here about the two factions.
-Which one are you loving more?
-Things you have done/noticed
-Titans
-Any new exciting thing you noticed
Discuss !
Loyalists, by default, because Vorastra is the coolest looking ship in the game right now!
Hi-ho, hi-ho.
Ain't no trick to get rich quick my ass!
I would give my input IF I COULD GET IN THE GAME
This post has really advanced the thread, please contribute more often
I'm loving the Loyalist Shipboard Labs, freeing up a load of slots on my planets, though I do play a fairly capital heavy game. Not so keen on the Rebels though, some great teamwork abilities, though I don't play too many games ti consider them of too much use.
Finally got in, Vasari corvettes are way to expensive considering they come out at tier 2. I'll give a more full answers once I play the races enough.
The Vasari Loyalists are pretty good, but how do I abandon a planet to strip it to the core?
You have to research the tech (civilian tree) and then scuttle the planet. Its the same process as scuttling a ship. Research the tech in the beginning of the tree (that improves salvage speed) and the process is a whole lot faster
Alright so here are my first impressions of the races.
Both Factions:
Vasari Loyalist:
Vasari Rebels:
Nitpicking:
Alright so I'm playing with the VL right now and I must say, aesthetically speaking, their Titan is the most beautiful deadly weapon of mass destruction in the game. Watching it fly around in a space battle just beats the hell out of any other Titan.
Secondly, the ability to use your cap ships to generate income, and a considerable amount of income too, as well as using them as labs, means VL will have an extremely powerful economy. This worries me.
If they are investing in a large amount of capital ships however there fleets will be smaller.
And ANY capital ship loss hurts them that much more. So they are going to have a weak overall fleet, basically a glass cannon. I agree with Mayal
True, true.
But even with 4 capital ships you've eliminated the need to have any actual labs, freeing up a total of 64 logistics slots through your empire to be filled with something else more valuable, say trade ports or frigate factories?
I agree with that to be honest that ability may be to strong, but then again this makes them heavily reliant on capital ships.
Removed.
i played them before the release but no matter how many caps i had i still only had 3 labs idk if it was a bug or something but i they r OP all they have to do is strip a few planets and they can mass produce fleets like crazy
That's 8 imperial labs and 8 military labs, so 32x2, so yes, 64.
And while it makes the reliant on these capital ships to remain alive, they only need 4 to fully benefit from the ability, add in a couple extra just to make sure that when you lose one your tech trees stay unlocked.
However, in a singleplayer game, or playing with friends versus AI, I could see myself having a lot of fun scuttling my own planets and then just roaming the galaxy with my fleet.
Both:
Loyalists:
Rebels:
Overall, very good things.
I'm glad to see some kind of inhibitation. Imagine a Vasari Loyalist in a economy spot and stripping planets rapidly to feed everyone.
Has anyone found out the hint to whats chasing the Vasari yet? I have no found it.
p.s: New Dark Fleet is pretty good.
That'll happen anyways. I think the only weakness the Vasari are going to have now is if they get rushed by corvettes, but then they can just build an Orky and laugh at your pitiful attempts at invasion and if they're the rebels, they can proceed to jump it to your homeworld.
I did a search in the .exe for things like "Vasari," "Chase," "Pursue," etc but to no avail on the last build. I should try again here, but my guess is that until someone decompiles (which wouldn't that be illegal anyways?) the .exe, I don't know if we'll know.
They said there was a hint somewhere :/
It is in the coding of the game. Not in actual game items.
Modders have to figure this out.
Is phase missle broken? It doesn't bypass the shield.
Well damn :/
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