Stormworld
a high fantasy mod pack for FALLEN ENCHANTRESS by Heavenfall, with help from EviliroN and jshores.
(Stormworld has also been converted to Fallen Enchantress: Legendary heroes in Children of Storm)
Download
Wiki with installation instructions
And they forged counterfeits from our frame, creatures vile and
obscene, who hungered only for violent congress. These beasts they
loosed upon the land, where they multiplied, no matter how fierce
the Ishroi hunted them. And soon Men clamoured at our gates,
begging sanctuary, for they could not contend with the creatures.
"They wear your face," the penitents cried. "This calamity is your
issue." But we were wroth, and turned them away, saying,
"These are not our Sons. And you are not our Brothers."
from the Isûphiryas (Great Pit of Years)
R. Scott Bakker
Kingdoms
Empires
Rivers
Reliquary
Champions (no Wiki pages)
Monsters
CreditsVarious people have helped with different bits. I have tried to include everyone who have made more than a "comment" in the past. If you feel your name is missing, contact me.https://forums.elementalgame.com/user/2990919 seanw3 - spitballing and feedbackhttps://forums.elementalgame.com/user/3155540 EviliroN - proof-reading and ideashttps://forums.elementalgame.com/user/3823385 jshores - tiles and ideashttps://forums.elementalgame.com/user/2394776 Aeron Astari - art for Reliquary itemshttps://forums.elementalgame.com/user/3364067 RavenX - skin for elves and zombieshttps://forums.elementalgame.com/user/698520 Murteas - Quest Wizard, Logos for Elves, Living Stone, Gnomes, Frost Giants, Lizardmenhttps://forums.elementalgame.com/user/4202839 fsemprini - Icons for Reliquary items
3d models attributions:
Bow of the forest - "reliquary_bowofforest.hkb" and "reliquary_bowoftheforest.png" by Gabriellanzer: http://www.blendswap.com/?author=3036
Pollaxe - "reliquary_hache.hkb" and "reliquary_hache_skin.dds" by Clarabox: http://www.blendswap.com/?author=2895Ancient sword - "reliquary_ancientsword.hkb" and "reliquary_ancientsword_skin.dds" by Aquila: http://www.blendswap.com/?author=23194
Crossbow - crossbow.hkb and crossbowskin.png. Released by Lamoot: http://opengameart.org/content/low-poly-crossbow
3d models attributions released under Creative Commons Attribution Share Alike 3.0:
Venusians - mesh_venusian.hkb, venusian_skin2.dds, venusian_skinwings.dds by thecubber: http://opengameart.org/content/open-tempest-3d-venusian-model-textured
Kami - all files in /Kamiguard/ folder, all files with kamiguard_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/
Faerie - all files in /Kamiforet/ folder, all files with kamiforet_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/
Darkwasp - all files in /kitinvolant/ folder, all files with kitinvolant_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/
Gasques - all files in /Ryzom_Gasque/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Ryzomshields - all files in /Ryzomshield/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Ryzombracers - all files in /Ryzombracers/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Vampignon - all files in /Vampignon/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Electroalg - all files in /electroalg/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
RyzomCrustacean- all files in /RyzomCrustacean/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
RyzomGibbai - all files in /RyzomGibbai/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Ryzomshark - all files in /ryzomshark/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
No, sorry. However the Reliquary is clearly very magical and teleporting through both time and space in the lore. Just sayin'.
I haven't jumped into mods yet for Elemental, been watching Das24680's LP of this mod... After LH is out I think I'll try it out. Looks excellent.
I'm assuming this isn't capatible (and won't be) with the LH beta? It looks very cool.
It is not compatible with LH. I'm waiting for LH to be released until I make a decision whether or not to port it to LH.
Which makes good sense. Otherwise you'll be churning out patches with the same frequency as Stardock, or greater.
Modding during a beta = insane modder.
^I know, I know. I was just hoping.
Nice mod.
Tried it this last weekend for a couple games, played as the centars, angels, and shadows. Centars seemed like the easiest, I loved the 3 move at the beginning of the game and it wasn't that painful later in the game to not have armies moving at mov4. The angels look awesome and I didn't even need to do the special design stuff centars required. Movement really was painful though. I thought they'd get up to speed 3 once I got 3 life nodes, but that was only in combat, I was similarly dissapointed by wing-boost. The arcane attack worked for trained units, allowed my city defenders 3 militia and an archer to kill a wandering flamelord's army- impressive stuff. I didn't appear to work right for my sovereign though :/ The shadows in a fun build, I've made similar custom sovereigns adventurer+betrayers in the past. I love the transparent effect. Too bad in that game I never ran into the companion hero to hire- the 2 previous games I found her but could never afford the 3k gp she wanted to be hired. Some update since I last played last year really jacked up hero hiring costs to you will never have the cash to hire most heroes you find before you beat the game. I also like the idea of all the custom mounts- though why do they almost all have only +1 move (so I don't use them) as opposed to the +2 moves on horses?
I love the idea of longer item description/histories, but the text is so small I can never read it in those tiny popup boxes.
I like this mod - it was nice in E:WoM and I finally gave it a go in FE, and lots of fun.
I had one issue, though. I did the quest for a pony. When I got it, I tried to trade and equip from my angelic sovereign to my angelic champion (Gahan, I think) and the pony vanished.
The Angel blood prevents any use of any mounts... they eat them bones and all.
Oh, nice.
Weirdly, my angel sovereign actually equipped the pony, and unequipped it when I clicked to unequip. It only disappeared when I tried to equip it on another champion.
I've been playing a bit of LH and I have to say they've got a great game there. So I'd just like to confirm that I will port Stormworld to LH around its release. I'm probably going to tone down the bloodlines for the factions, but instead I will use the bloodlines as roots of their own trait trees in the General category. So all Centaur heroes have some unique traits that come out of their bloodline - a branch could be +1 move, +1 move, +10 dodge if more Moves than attacker, and so on. This will present interesting choices while maintaining a clear distinction between say a Centaur Warrior and an Elf warrior. Hopefully that will spice up playing the same path in different games.
I'm liking the changes they have done for LH as well. It has opened up a large new avenue of things that I'd like to see in the game.
LH seems to add a lot of fun bits and I look forward to seeing how Stormworld will adjust and improve.
Great possibilities for a great mod.
I'm glad to hear it.
Excellent news! I've been saving Stormworld for until I felt FE was in a place I enjoy it a lot. With LH I think it reached it, so I will play Stormworld as soon as you release the new version. Can't wait!
So, I was planning to install this, and my past experience with mods in other games led me to take a look at the files before doing so. I noticed the following potential issues so far in the XML. I haven't reviewed nearly everything yet, and I've no idea whether any of these are actual problems vs. things that would be silently ignored, but I figured I'd post what I've come across so far:
Thanks for the report. I'm no longer updating this mod, so unless there's an actual problem in-game I don't plan on doing another release. The only thing I see causing an in-game problem would be this
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