Stormworld
a high fantasy mod pack for FALLEN ENCHANTRESS by Heavenfall, with help from EviliroN and jshores.
(Stormworld has also been converted to Fallen Enchantress: Legendary heroes in Children of Storm)
Download
Wiki with installation instructions
And they forged counterfeits from our frame, creatures vile and
obscene, who hungered only for violent congress. These beasts they
loosed upon the land, where they multiplied, no matter how fierce
the Ishroi hunted them. And soon Men clamoured at our gates,
begging sanctuary, for they could not contend with the creatures.
"They wear your face," the penitents cried. "This calamity is your
issue." But we were wroth, and turned them away, saying,
"These are not our Sons. And you are not our Brothers."
from the Isûphiryas (Great Pit of Years)
R. Scott Bakker
Kingdoms
Empires
Rivers
Reliquary
Champions (no Wiki pages)
Monsters
CreditsVarious people have helped with different bits. I have tried to include everyone who have made more than a "comment" in the past. If you feel your name is missing, contact me.https://forums.elementalgame.com/user/2990919 seanw3 - spitballing and feedbackhttps://forums.elementalgame.com/user/3155540 EviliroN - proof-reading and ideashttps://forums.elementalgame.com/user/3823385 jshores - tiles and ideashttps://forums.elementalgame.com/user/2394776 Aeron Astari - art for Reliquary itemshttps://forums.elementalgame.com/user/3364067 RavenX - skin for elves and zombieshttps://forums.elementalgame.com/user/698520 Murteas - Quest Wizard, Logos for Elves, Living Stone, Gnomes, Frost Giants, Lizardmenhttps://forums.elementalgame.com/user/4202839 fsemprini - Icons for Reliquary items
3d models attributions:
Bow of the forest - "reliquary_bowofforest.hkb" and "reliquary_bowoftheforest.png" by Gabriellanzer: http://www.blendswap.com/?author=3036
Pollaxe - "reliquary_hache.hkb" and "reliquary_hache_skin.dds" by Clarabox: http://www.blendswap.com/?author=2895Ancient sword - "reliquary_ancientsword.hkb" and "reliquary_ancientsword_skin.dds" by Aquila: http://www.blendswap.com/?author=23194
Crossbow - crossbow.hkb and crossbowskin.png. Released by Lamoot: http://opengameart.org/content/low-poly-crossbow
3d models attributions released under Creative Commons Attribution Share Alike 3.0:
Venusians - mesh_venusian.hkb, venusian_skin2.dds, venusian_skinwings.dds by thecubber: http://opengameart.org/content/open-tempest-3d-venusian-model-textured
Kami - all files in /Kamiguard/ folder, all files with kamiguard_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/
Faerie - all files in /Kamiforet/ folder, all files with kamiforet_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/
Darkwasp - all files in /kitinvolant/ folder, all files with kitinvolant_* filenames. Made for Ryzom MMO http://www.ryzom.com/en/
Gasques - all files in /Ryzom_Gasque/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Ryzomshields - all files in /Ryzomshield/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Ryzombracers - all files in /Ryzombracers/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Vampignon - all files in /Vampignon/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Electroalg - all files in /electroalg/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
RyzomCrustacean- all files in /RyzomCrustacean/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
RyzomGibbai - all files in /RyzomGibbai/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
Ryzomshark - all files in /ryzomshark/ folder. Made for Ryzom MMO http://www.ryzom.com/en/
It's supposed to be 1 use per combat. I'll see if I can tune what the UI shows a bit.
Is it possible to get this mod without having to register on a 3rd party site?
The latest version is up on wincustomize https://www.wincustomize.com/explore/elemental_fallen_enchantress/15/
Thanks, I'll give it a go
Trying the Frost Giants.
Suggestions:
Misc:
Racial Notes:
Wikipedia:
More notes tomorrow.
Hi there, I love the mod. Played the expanded faction addon's for WOEM too. I'm experiencing a issue with Stormlords. When I enter the built-in workshop, and go into the custom faction creator, both Drota's and Centaur's are without bottom-half's. I looked at the readme, and instructions upon the wikidot. While inside of the faction editor, the appearance tab does not have a equipment section. Just a color pallet for editing your chosen nations looks. Feel, as if I'm missing something. Any help would be appreciated. Running 1.02 FE and Stormlords 1.5i
A single giant already has multipliers to its damage caused by the Cloaks of Hierarchy. The overpower is an ADDITIONAL boon on top of that.
The issue with disappearing mounts is something I'd love to change, but I can't without making them equippable. I've requested changes from the devs to accomplish it, hopefully they will listen. Trust me, I think it is just as important as you do (it gets REALLY annoying to keep track of who can ride and who can't).
I'll add the bit about piers to the wiki, good idea.
Creating custom factions based on these is not supported.
The reason you are seeing "half a body" is that the lower body is applied later. For custom sovs you do it in the sov creation screen. Pre-designed units will already have them, but you'll have to add it to your new unit designs.
I'm adding these things myself in the next release. It makes more sense to have them in Stormworld. Plus I can keep updating it myself as I add new requirements. You'll have to wait.
sounds good, thank you very much!
Hi HF - in current 1.5i game made Sowien surrender. Tooltip for Plaguebeast states it's rideable by undead and champs. Tried to purchase Plaguebeast for Sowien but it doesn't show in inventory.
Correct, it won't show up even if you pay. I have requested a way to solve this from the devs.
It's great you are adding the female sovereign mod. Are you considering adding the snaking mod? Especially for the new rivers. I have had the worst luck so far. EVERY game I've played, I've had the EXACT wrong river show up. Death for my Angels, etc...
Quick question... you are including female henchmen, but who can make henchmen? Apart Altar, obviously.
I'm not including the mod, I'm just adding support for it so our mods are compatible. The snaking mod will work as well. The new rivers are not stuff you snake to, you can only build on the world resource on each river.
I had been designing all of my Frost Giants to not use anything with counterattack, because I thought I read that they couldn't use Counterattack. Am I nuts or did I really read that somewhere?
Heavenfall, if I use only the reliquary section of your mod, will I run into RAM issues on a 32-bit system? I'd like to use the races and champions as well, but recently had an recoverable crash around turn 190 on a 4-player game in a large map, all Stormworld sections in use save for rivers. Probably should have used the 3 GB switch, but it was giving me graphical anomalies.
just had a crash after selecting Loremaster II for levelup with Oskaloth ( angelic champion, I'm using Altar ) . not sure if it's repeatable since after reload I got adventurer's boon instead.
edit: managed to get it again after a retry, doesn't crash now. false alarm.
It only applies to champions from the Towering Lords trait. It's what they trade away to get Overpower damage.
I can't say if you'll run into problems. I don't recommend playing with it. Modding is always an adventure.
Ok I KNEW I had seen it. Suggestion: Add this info to your wiki page
Added to Frost Giant weaknesses on the wiki.
Heavenfall are there any land category terrains you added that I need to add to barred land list for the snaking mod?
Nevermind... answered my own question (no you don't)
Hi there, found another bug with a different faction this time....
When playing angels your units should get bonuses to attack according to the number of life shards you have under your control at the start of combat.
This works when engaging in combat and then fighting or auto-resolving like so
https://dl.dropbox.com/u/6742565/2012-11-20_00001.jpg
But when I auto-resolve without first engaging in combat the bonus doesn't trigger like so
https://dl.dropbox.com/u/6742565/2012-11-20_00002.jpg
I hope you can have a look at this because it sucks late game when i get lazy
Still enjoying everything, keep up the good work!!
Grtz
I noticed that the Shadow's Otherworldly Sight trait does not give a description of what it does in the faction window. I know it gives +1 sight but that was because I was poking around in the files and read that.
There's no way to fix this, sorry.
I'll put something in next version, thanks.
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