Amplitude Studios, a new games development company based in Paris is developing a new space strategy game called "Endless Space"
Aiming to inherit the values of: Master of Orion, Civilization and to some extent Total War all of that with a strong focus on Multiplayer.
Looks promising & certainly worth checking out.
hmm. Alright thanks. I'll keep watching for now.
I did learn that right now there's no allied victory or coop tools like that. You can ally during the game, but in the end to actually get a victory screen you need to cancel that alliance and try to beat each other. Hopefully they change that.
No diplo victory?? Is the only way to win through military means? That might be a deal breaker for me.
The only game I've ever seen which had alternative Victory Conditions that actually meant something was Star Chamber. In other games, including Stardock's, achieving an alternative VC is really only possible once you have obtained a dominant position otherwise.
What I'm noticing for the first time is that this might have a "focus on multiplayer". If that's true, that would be a deal-breaker for me, since I already have my MP needs met. I'm STILL looking for a SP TBS with good AI and depth and without late game tedium so prevalent in the iterations of Civilizations, GalCiv, and their want-to-bes.
I am not sure about an allied victory option as it has never before crossed my mind to try.
I don't know if it has diplo victory or any other conditions besides conquest. My point is that it doesn't have *allied* victory, meaning that in a coop game you can't have a situation where your team (ie 2+ players) all win at the same time.
There's some people on the forum for the game trying to get that changed, so we'll see. But right now you can basically play allied, beat everyone else, then just go "yay" and quit since the game won't actually toss you a victory while you're both still around. (It also doesn't look like a game that's overly MP focused, not that such a thing has to be an issue. Civ 4 had good MP support and that also turned out pretty well as an SP game.)
I agree that this is a fantastic game. I pre-ordered a couple weeks ago and 2 hours later I was 30 turns in and didn't want to stop. Sat down last night to play around 8pm and next thing I know it's 12:30 am. It is that good and that addicting. I haven't had a good "one more turn" game since GalCiv 2 and Civ 4. It reminds me a lot of GC2 but with a *much* better tech tree and the UI is one of the best in a 4x game, Sins probably being the only rival to it (and Sins isn't a true 4x).
All the previews are good. If you're on the fence wait for the reviews in the next week or so but it's worth a try.
There are currently 7 victory options:
Score
Supremacy (capture all homeworlds)
Wonder (build X# of very expensive Wonder buildings)
Scientific (I think similar to Alpha Centauri where you research the "ultimate" tech)
Diplomatic
Economic
Expansion
When it comes to Galactic Supremacy, there can be only one.
@seanw3 - Are you doing a lets play of this game?
I caved and bought it. Warlock, has lost my interest fast (bad AI being the main problem).
So how's the AI here living up to its promise?
I havent tried it yet, and it takes a while to see the quality of AI in such a game.
How about we do some Co-Op Joasoze?
As in multiplayer? I need to learn the game first It does sound cool, if we can manage in VERY different timezones. I am in Norway.
I only sleep about 5 hours a day so I am sure I can fit it on somewhere. I can also fit in some Let's Play I suppose.
Start with a lets play and then we talk coop.
I cannot move fleets anymore in this game. I click the fleet, right click on destination and nothn happens. Tried to restart and create new game twice. No ship will move an inch...
I saw something on the official forums about that. If I remember correctly it's if you have the Steam overlay activated it sometimes get's "stuck" on and causes that. Hit the shift key I believe is the solution. Or turn off the Steam overlay.
Erm, does the game require Steam to be activated and an online connection in order to play?!?
Reviews- IGN GameRevolution GamersHideout HookedGamers
For Steam yes for activation but for online no you can play offline.
I will test the shift key next time. I have also found that suggestion in a forum
Was going to wait, then I bought it on a whim on steam.
Supporting worthy developers and all that. Will wait for more polishing before playing it though, I'm still going through Grimrock (who said 13 hours for that? I must be clocking 50 or something on level 8!)
This happened to me.. The answer is hitting the shift key. There was a tiny-weeny-micro notification in the centre top of the screen.
Kalmfist
Purchased the game yesterday. It is very similar to Civ 5, but is a little more fun to play (so far). I am especially fond of the elegant and lean game mechanics: No flimsiness and unnecessary features. Everything in the game has a clear, well-defined purpose. Having said that it's certainly not a "simple" or "primitive" game - there's a lot of depth to it. The game's intuitive and crystal clear UI is a big plus.
Research, improvements, expansion, and empire growth all follow the same 4x/Civ 5/Sins formula. If you've ever played these games, you will pick the game up in a matter of minutes.
The combat system is...interesting. I was initially put off by forum posts from alpha/beta testers complaining that the battle system is lacking. It is to a certain extent, but it is tolerable and IMHO satisfactory for the moment. From what people tell me, this kind of approach has never been attempted before so I am willing to give the game some slack in the combat department.
The developers seem to be putting a lot of effort into post-release development and patching. I don't doubt that the game will receive a lot of love over the coming months (years maybe?).
I purchased the game from Green Man Gaming which has a 25% off of everything sale. I am very happy to have snapped it up at a good price. I am enjoying this game a lot. I give it a solid 8/10 with a potential for 9/10 in the future.
If you like 4x strategy games, you will like Endless Space.
The combat is just "rock-paper-scissors-lizard-spock" with pretty 3D non-interactive space scenes.
As for the rest of the game... a kind of a space-ish excel spreadsheet. I was compelled to try the game at first, but everything is very bland.
And the AI seems to pull ships out of sleeve.
I think I've come up with a bulletproof way of recommending this game:
Ask yourself this question, "If I was forced to choose between either GalCiv or Sins, which do I prefer?"
If you answered GalCiv: ----> BUY ENDLESS SPACE, ENJOY BIG SPACE PARTY AWESOMENESS <---- | Yes | Ask yourself, Do you like Sins for the eXploring,If you answered Sins: ----> "Do I most love Sins for the tactical combat ----- No ---> eXpanding, eXploiting parts? and personal control I have over my ships?" | | No | | -----------------Yes---------------------> DO NOT BUY ENDLESS SPACE, IT WILL MAKE YOU SAD
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