I was reading on the forums today people complaining that even in a post-civilization world (one where people are basically getting together from the ruins) that they would “know” how to do all kinds of things like make bows, swords, etc.
I have a lot of friends who are active in the Renaissance and Medieval communities out there who always laugh at this kind of thing. The conversation goes something like this:
“Really, you think you can make a spear? Ok. Let’s see you do it. Let’s see you actually make a weapons-grade spear. In fact, tell me how you would do it. Do you really think you can just get a stick and sharpen it?”
Some is true about agriculture. It’s amazing that people who can’t manage to keep their house plants alive think that farming is technologically trivial. Gardening isn’t that hard but unless you’ve actually farmed some real acreage, involving a plow and doing a real harvest, it’s not something one just inherently knows how to do.
Or how about making bows and arrows. Not the kind for shooting a bird or something but a weapons-grade bow, one that could kill a soldier. It requires a level of knowledge that the average lay person, even a medieval peasant, would have no idea how to do.
As someone into this stuff, I can tell you the mechanics of how to make a bow (lots of ash trees around here). But could I make one that would be actually useful in a battle – i.e. where I’d use it over a good club? I don’t know.
And that’s before we even talk about metallurgy…
How I think of tech in E:FE:
It's not about losing the knowing of something, it's about having lost the doing of it.
To get more food from farms, things gotta change. Mod the box, to fit the new card. A society in Elemental needs time to build and modify what needs changing. Time to incorporate a new system into the old. Time to get stuff done before it can begin paying off.
Tech in E:FE is the time it takes to make empire wide use of a recently re-introduced technology.
In E:FE, the survivors who've banded to form what we call a Size 1 City, clearly know how to farm. But to grow much more, they must start doing things a different way. Some people already have the knowing of how this can be done. But the knowing and the doing are different things.
Tech'ing is the doing.
Could you throw down some pros and cons on swords of Obsidian vs Swords of Steel?
(you can include availability of materials, ease of creation, amount of time needed in creation, etc)
and of course combat effectivness, and repair/maintenance/combat readiness
I have a feeling that the people in the old world thought of it and moved to copper about 15,000 years ago.
Obsidian is useless. Sharp? Sure. Durable? Not even slightly. It's glass.
You can kill someone by stabbing them or slashing soft tissue, but a guy with a night stick can beat your ass into the ground after shattering it in your hand. You can't even safely stab someone in the chest, odds are good that it will break on their rib cage.
The only effective weaponized usage for Obsidian is as an arrow head, or some other form of ballistic penetration. Small, razor sharp wedges will do plenty of damage at high speed with force behind them. Unless of course, your target is wearing sufficiently hardened armor. In which case it shatters on impact and all they get is the shaft.
The Macauhuitl is the only thing you could be mistaking for a "sword" and it was nothing of the sort. It was essentially a club. A wood stick inset with jagged rocks or obsidian, the ancient equivalent of the modern day baseball bat set with nails. Nothing like a sword, and vastly inferior to contemporary weaponry. The America's were backwards.
However they're not strictly superior to metal swords. The sword is almost as sharp and far more durable.
It's easy to survive in a post-civilization world, weapon-wise....simply call McGyver.....he can make an FN rifle in the garage out of a piece of string and an old oil can.....
Mostly just ease of manufacturing. Knowing where to look for obsidian in the ground and spotting it is pretty easy. Knowing where to get iron ore is hard. I'm sure in ancient civs iron ore just lay on the ground at places, but not now. And then as you know there's the smelting process. With obsidian, you take another rock and carve it. That simple. And I see no reason you can't just sharpen the end of the shaft to give you some thrusting action; much like a halberd. The difference with both a halberd and a sword, though, is it's possible to strike the enemy with the flat of the sword. With this, there is no flat. So it's lighter, easier to wield, easier to reconstruct. I do, however, see the disadvantage if someone went up against a swordsman who was able to parry--that's pretty much going to destroy the obsidian, which is going to leave you with a flat. And bear in mind I'm not necessarily advocating reproducing exactly what the Aztecs did: I think we can add some smarts to build some manufacturing tools which will enable some much bigger, more regular cuts to the obsidian, and I don't think there's any need to sharpen the other edge to insert it into the shaft. If you've got a really big honking rock and someone parries it, all they're going to do is shatter some rock and leave a more jagged (but still sharp) edge. That's just how obsidian is.
As for whether it's a sword or a club, I consider that irrelevant. If it has the same use, it's the same thing. You're talking about a post-civ world where terminology is immaterial.
I'm sure after 5 or more generations past the titan apocalypse, people have found ways to create armor and weapons to survive the waste before I create a city. Whether it being through stone use, like obsidian, through scavenging and created crude metal weapons and tools, whatever. I am sure it would be better than small wooden stick and long wooden stick. Most people who were forced to fight in ages created their own spears out of farming tools. I'm sure that is more representative of the first spear that is in the game than a true military grade spear, as a person trained in a military spear would use it in one hand with a shield.
And many people who where conscripted or low ranking soldiers had armor made from layers of cloth or linen. Maybe early armors should be made from that instead of going from nothing to leather.
One thing I never understood about ancient battles that I think would hold only more true in a post-civ: make the summer heat your armor. At the Battle of Monmouth, more British and American soldiers were incapacitated from heat stroke than from bullets. And they weren't even wearing armor--that's just their uniforms. Why can't the officers not be morons: take off your bloody shirts and let your underwear be your uniform. If you're in the heat of summer and you're fighting heavily armored strong men, let them wear their silly armor. Their plate mail will turn them into human frying pans.
The penalty for being caught out of uniform is a worse infraction than the penalty of catching heat stroke. I guess sometimes we are just as dumb as the AI.
But usually the summer time is the only time that they can actually feed armies and could travel on roads, in the olden days.
I know that the Kingdom of Jerusalem lost a major battle right before it's downfall due to heat exhaustion. Have to know your terrain, man!
Yeah. So by inference, summer time tended to be when battles were fought. The Teutonic Knights were one of those in the back of my mind when I asked that. Heavily armored, strong--and marching in the sands around Judea. Really smart, guys. Guess those generals in their pretty uniforms and horse-drawn carriages never thought of that.
This is all so true. I was thinkin sometimes what would happen with the knowledge after some cataclysm.How much time would be needed to reinvent the electricity. Interesting fact. Encyclopedia Brittanica is about to stop the releasing its paper version. In not so long time whole knowledge would be stored in quite fragile containers.
A Canticle for Leibowitz comes to mind.
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