Stardock Entertainment and Ironclad Games are very pleased to announce the release of Beta 1 for all Sins of a Solar Empire: Rebellion pre-order customers!
This first beta will allow you to play as the TEC Loyalists or Rebels in either single-player or multiplayer via Ironclad Online or LAN. Also included in this first beta release:
If you've pre-ordered, watch your e-mail for your order receipt with your Steam CD-Key and download information. If you'd like to get in on the beta, head over to the Purchase page. For existing registered Trinity/Diplomacy customers the price is $29.95 for a limited time; for new customers it's $39.95.
Me and my friend have just discovered a pretty interesting and annoying bug.
Whenever auto placement of buildings is enabled for a asteroid belt and request a building to be build, the game of the opposite party or both parties crash.
@JohnJames
No thats my point. Its not less income. You get wayyy more quite quickly because you can claim the wells you want with no battle right in the beginning.
Here is why.
Normal strat is some explore and build a small fleet to take neighboring wells. Sometimes you have to reach out further because neigboring wells have little resources so you skip the battle (with neutral). Under this strat the play used resource for the fleet AND exploration (Ok that is cheap.. IN fact I did that as well but I see no point with this rebel strat).
The Rebel colony strat need only get the tech to neutralize the other rebels (neutral armies) and only build colony ships early on. Resource wise it is about the same. I did not do the exact math but I have played the game with all stages of expansions enough to know when I should be expanding etc. and if I have enough resources.
Under this strat you send out one single colony ship and get it with no battle. ideally you find ones you need no new techs yet (not volcanic or ice). Eventually you want Ice and Volcanic anyways so those should be the target techs after neutralizing the rebels.
As you take each colony you develop it so it is not consuming but rather producing. Timing wise it seems I can grab like 4 or 5 wells to what a normals strat gets 1.
As long as one upgrades the wells as they get them their resources are INSANE compared to normal. I kept flooding the market. I constantly had resources on the market AND I would crash the market as well. Once I had roughly 1/3 of the system I raced for the Titan built it and slaughter 'close' neighbors. by close I mean the ones closest to my home world. I then proceeded to slaughter the remaining.
Time wise a Huge game was about an hour and I new the system was mine and about another hour for clean up. I still have I am guessing 30 min to 1 hour to claim which victory I want now.
i didnt get an email and i pre-ordered it last year when it was first available to pre-order.... me sad
Contact sales@stardock.com is the usual suggestion. I hope you get it resolved
You don't need the email. I downloaded and was playing before I got it. Log in to theirdownload center ayouths beta is their with a key. Use that in the steam client and it will start downloading.
Are Stardock reading this? They don't seem to post many comments of acknowledgement!! The last time they posted something on here was on the 2nd March.... I just thought they'd be watching this forum like a hawk.
They read the forums but I am sure they are coding a lot right now.
Guys, they aren't exactly following THIS post anymore. Look at the Rebellion and Beta Feedback Forums, or just check this link:
https://forums.sinsofasolarempire.com/419438
I'm watching but the suggestions being offered tend to be the correct ones, so until I have something better to offer, I don't post.
Ok, so was i right about the updated GalaxyForge with triggers?
There is such a critter.
Awesome!!!
Yess!
been waiting for a while for this good start got a few things to report but i will find the beta tread to do that in, FLY SAFE
two words............ SPACE PONIES!!!!
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